My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard Bowler P.E.K.K.A Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram
Giant Snowball
Goblin Gang Battle Ram
Zap
Goblin Gang Battle Ram
Barbarian Barrel
Goblin Gang Battle Ram Wizard Ice Wizard
The Log
Goblin Gang Battle Ram
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Battle Ram Wizard Bowler P.E.K.K.A Ice Wizard
Fireball
Goblin Gang Battle Ram Wizard Bowler Ice Wizard
Poison
Goblin Gang Wizard Ice Wizard
Lightning
Battle Ram Wizard Bowler Ice Wizard
Rocket
Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Poison Bowler The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Poison Bowler P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Ice Wizard Battle Ram Poison Wizard Bowler P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Ice Wizard Battle Ram

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Battle Ram Bowler P.E.K.K.A
Battle Ram
Poison The Log Goblin Gang P.E.K.K.A
Wizard
P.E.K.K.A
Poison
Battle Ram P.E.K.K.A Bowler The Log
Bowler
Goblin Gang Poison The Log Ice Wizard
P.E.K.K.A
Poison Goblin Gang Battle Ram Wizard The Log Ice Wizard
The Log
Battle Ram Poison Bowler P.E.K.K.A
Ice Wizard
Bowler P.E.K.K.A

Defense Synergies 2 11

Goblin Gang
P.E.K.K.A The Log Ice Wizard
Battle Ram
Wizard
P.E.K.K.A The Log Ice Wizard
Poison
The Log Ice Wizard
Bowler
The Log Ice Wizard
P.E.K.K.A
The Log Goblin Gang Wizard Ice Wizard
The Log
Bowler P.E.K.K.A Goblin Gang Wizard Poison Ice Wizard
Ice Wizard
Goblin Gang Wizard Poison Bowler P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Wizard The Log
P.E.K.K.A Goblin Gang The Log Ice Wizard
Goblin Gang Bowler P.E.K.K.A Ice Wizard
P.E.K.K.A Goblin Gang Bowler Ice Wizard
Poison Bowler P.E.K.K.A The Log
Goblin Gang Bowler The Log Ice Wizard
Goblin Gang Wizard Poison Ice Wizard
Bowler Poison P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Ice Wizard
Goblin Gang Bowler Ice Wizard
Goblin Gang Poison Ice Wizard Wizard Bowler The Log
Goblin Gang Wizard Poison Ice Wizard
Bowler P.E.K.K.A Goblin Gang Wizard The Log Ice Wizard
Wizard Bowler Goblin Gang Poison P.E.K.K.A The Log
P.E.K.K.A Goblin Gang
Goblin Gang Bowler P.E.K.K.A The Log
Wizard Goblin Gang Poison Bowler P.E.K.K.A
Goblin Gang Wizard Bowler The Log Ice Wizard
Wizard Poison The Log Bowler Ice Wizard
P.E.K.K.A
Goblin Gang Wizard Bowler Poison P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Bowler P.E.K.K.A
Poison Goblin Gang Wizard Bowler The Log
Goblin Gang P.E.K.K.A Bowler The Log
Goblin Gang Bowler P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Bowler
Wizard Poison Goblin Gang Ice Wizard
Goblin Gang P.E.K.K.A Bowler Ice Wizard
P.E.K.K.A
P.E.K.K.A Poison The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A Bowler
P.E.K.K.A Poison Bowler The Log
Bowler P.E.K.K.A Goblin Gang Wizard
Wizard Bowler
Goblin Gang Poison Bowler P.E.K.K.A The Log
Poison Bowler Wizard P.E.K.K.A The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log
Poison Bowler The Log Ice Wizard
Poison The Log
Poison The Log
Wizard Poison Bowler The Log
Wizard Poison Ice Wizard
Wizard Poison Bowler The Log
Poison The Log Wizard Bowler Ice Wizard
Poison The Log Wizard
Goblin Gang Poison Bowler
Poison Wizard Bowler The Log
Poison Wizard
Poison Bowler The Log
Poison
Poison The Log
Wizard Poison Bowler The Log
Wizard Poison Bowler The Log
Poison
Wizard Poison Bowler The Log
Wizard Poison Bowler The Log
Poison Bowler The Log
Wizard Poison
Bowler The Log
Poison The Log
Poison The Log Wizard Bowler Ice Wizard
Poison The Log Wizard Bowler Ice Wizard
Wizard Poison Bowler The Log
Poison The Log
Poison Wizard Ice Wizard
Wizard Poison
Bowler
Poison Wizard The Log
Poison
P.E.K.K.A
Wizard Poison Bowler The Log
Goblin Gang
Poison Wizard Ice Wizard
The Log
Poison Goblin Gang Wizard Bowler
The Log Wizard Poison Bowler
Poison
P.E.K.K.A
Goblin Gang Poison Bowler The Log
Poison
Poison Bowler The Log

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