My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems Why?

Missing cards in your collection

The Log Miner Ice Wizard Bandit Fisherman Phoenix Magic Archer Lumberjack Ram Rider Graveyard Lava Hound Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Royal Ghost Mother Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Giant Royal Ghost Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Lava Hound
Giant Snowball
Goblins Lava Hound
Zap
Goblins Lava Hound
Barbarian Barrel
Goblins Wizard Royal Ghost
The Log
Goblins
Earthquake
Arrows
Goblins Lava Hound
Royal Delivery
Goblins Wizard Royal Ghost Mother Witch Lava Hound
Fireball
Wizard Mother Witch Lava Hound
Poison
Wizard Mother Witch Lava Hound
Lightning
Wizard Mother Witch
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Freeze Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Royal Ghost Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Royal Ghost Fireball Freeze Mother Witch Giant Wizard Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblins Royal Ghost Fireball Freeze

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Giant
Fireball
Lava Hound Giant Freeze
Giant
Goblins Fireball Wizard Royal Ghost Mother Witch
Wizard
Giant Royal Ghost
Freeze
Fireball
Royal Ghost
Giant Wizard Mother Witch
Mother Witch
Giant Royal Ghost
Lava Hound
Fireball

Defense Synergies 0 6

Goblins
Wizard Freeze
Fireball
Freeze
Giant
Wizard
Goblins Freeze Royal Ghost
Freeze
Goblins Fireball Wizard
Royal Ghost
Wizard Mother Witch
Mother Witch
Royal Ghost
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard
Goblins
Goblins Freeze
Goblins
Fireball
Fireball Freeze Goblins Royal Ghost Mother Witch
Fireball Wizard Freeze
Fireball
Goblins
Goblins Royal Ghost
Goblins Mother Witch Fireball Wizard Freeze Royal Ghost
Fireball Wizard
Fireball Wizard Freeze
Fireball Wizard Goblins Freeze Royal Ghost
Fireball Freeze
Wizard Goblins Fireball
Fireball Goblins Wizard Royal Ghost
Wizard Freeze Fireball Royal Ghost Mother Witch
Wizard Royal Ghost Goblins Fireball Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Fireball Royal Ghost
Fireball Wizard Royal Ghost
Goblins
Fireball
Fireball Wizard Mother Witch Freeze
Goblins Fireball
Freeze Goblins Fireball
Fireball
Fireball Wizard
Wizard Fireball
Goblins Fireball Freeze
Fireball Wizard Freeze Royal Ghost Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Freeze Royal Ghost
Fireball Royal Ghost
Fireball
Fireball Freeze
Fireball Wizard
Fireball Wizard Mother Witch Freeze
Wizard
Fireball Wizard Freeze
Fireball Wizard
Goblins Fireball
Fireball Wizard
Fireball Wizard
Fireball
Fireball Freeze
Fireball
Fireball Wizard
Fireball Wizard
Fireball Freeze
Fireball Wizard
Fireball Wizard Mother Witch
Fireball
Fireball Wizard
Fireball
Freeze Mother Witch Fireball Wizard
Fireball Wizard Royal Ghost
Fireball Wizard
Fireball
Fireball Wizard Mother Witch
Fireball Wizard Freeze
Fireball
Fireball Wizard
Fireball Freeze
Fireball Wizard
Fireball Freeze
Fireball Wizard
Freeze
Fireball
Fireball Wizard
Fireball Wizard
Fireball
Fireball Freeze
Fireball
Fireball Freeze Royal Ghost

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