My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Giant Skeleton Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Giant Skeleton Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Skeleton Army Giant Skeleton Bandit
Giant Snowball
Bats Goblin Barrel Skeleton Army
Zap
Bats Goblin Barrel Skeleton Army Bandit
Barbarian Barrel
Valkyrie Wizard Goblin Barrel Skeleton Army Giant Skeleton Bandit
The Log
Goblin Barrel Skeleton Army Giant Skeleton Bandit
Earthquake
Goblin Barrel Skeleton Army
Arrows
Bats Goblin Barrel Skeleton Army
Royal Delivery
Bats Valkyrie Wizard Goblin Barrel Skeleton Army Giant Skeleton Bandit
Fireball
Wizard Goblin Barrel Skeleton Army Bandit
Poison
Bats Wizard Skeleton Army
Lightning
Valkyrie Wizard Bandit
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Barrel Skeleton Army Bandit Valkyrie Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Barrel Skeleton Army

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Giant Skeleton Zap Goblin Barrel Bandit
Zap
Bats Valkyrie Giant Skeleton Bandit
Valkyrie
Bats Goblin Barrel Zap Wizard Giant Skeleton Bandit
Wizard
Valkyrie Giant Skeleton Bandit
Goblin Barrel
Valkyrie Bats Skeleton Army Giant Skeleton Bandit
Skeleton Army
Goblin Barrel
Giant Skeleton
Bats Zap Valkyrie Wizard Goblin Barrel Bandit
Bandit
Bats Zap Valkyrie Wizard Goblin Barrel Giant Skeleton

Defense Synergies 0 15

Bats
Zap Valkyrie Giant Skeleton Bandit
Zap
Bats Valkyrie Skeleton Army Giant Skeleton Bandit
Valkyrie
Bats Zap Wizard Bandit
Wizard
Valkyrie Skeleton Army Giant Skeleton Bandit
Goblin Barrel
Skeleton Army
Zap Wizard Giant Skeleton Bandit
Giant Skeleton
Bats Zap Wizard Skeleton Army
Bandit
Bats Zap Valkyrie Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard
Skeleton Army Bats Zap Valkyrie Bandit
Skeleton Army Bats Valkyrie Giant Skeleton Bandit
Skeleton Army Bats Valkyrie Bandit
Valkyrie Skeleton Army Giant Skeleton
Skeleton Army Bats Zap Valkyrie Bandit
Bats Zap Wizard
Zap Valkyrie Giant Skeleton Bandit
Skeleton Army
Skeleton Army Valkyrie Giant Skeleton Bandit
Bats Valkyrie Skeleton Army Zap Wizard Giant Skeleton Bandit
Bats Zap Wizard
Skeleton Army Bats Zap Valkyrie Wizard Giant Skeleton Bandit
Valkyrie Wizard Skeleton Army Bats Zap
Skeleton Army Bandit
Skeleton Army Zap Bandit
Wizard Bats Valkyrie Skeleton Army
Bats Zap Valkyrie Wizard Skeleton Army Bandit
Zap Valkyrie Wizard Bats Giant Skeleton Bandit
Valkyrie Wizard Skeleton Army Bats Giant Skeleton Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap Giant Skeleton Bandit
Bandit Zap Valkyrie Wizard
Skeleton Army Giant Skeleton Bandit Bats Zap Valkyrie
Valkyrie Skeleton Army Giant Skeleton Bats Zap Bandit
Giant Skeleton Valkyrie Skeleton Army Bandit
Wizard Bats Zap
Skeleton Army Bats Valkyrie Giant Skeleton Bandit
Giant Skeleton Valkyrie Skeleton Army
Zap Giant Skeleton Bats Valkyrie Skeleton Army Bandit
Skeleton Army
Bats Valkyrie Giant Skeleton
Skeleton Army Zap Valkyrie Giant Skeleton
Skeleton Army Giant Skeleton Valkyrie Wizard Bandit
Wizard Valkyrie Skeleton Army
Skeleton Army Bats Zap Valkyrie Giant Skeleton
Bats Valkyrie Zap Wizard Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Giant Skeleton Bandit
Zap Bandit
Giant Skeleton Bandit
Valkyrie Giant Skeleton
Wizard Zap Valkyrie
Wizard Bats Zap
Wizard
Zap Wizard
Zap Wizard Bandit
Bats
Zap Valkyrie Wizard Bandit
Zap Wizard
Bandit
Bandit
Zap
Zap Wizard Bandit
Wizard Bandit
Bats
Zap Wizard Bandit
Zap Valkyrie Wizard
Giant Skeleton
Wizard
Zap
Zap Valkyrie Wizard
Zap Wizard Bandit
Zap Wizard Bandit
Zap Bandit
Bats Zap Wizard
Zap Bats Wizard
Zap Wizard Bandit
Zap
Giant Skeleton
Wizard
Zap Bats Skeleton Army Bandit
Zap Wizard
Valkyrie Wizard
Zap Wizard
Zap Giant Skeleton
Zap Bats Giant Skeleton
Bats Zap
Zap Giant Skeleton Bandit

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