My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Giant Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Little Prince
Zap
Little Prince
Barbarian Barrel
Tesla Wizard Little Prince
The Log
Mini P.E.K.K.A Little Prince
Earthquake
Tesla
Arrows
Little Prince
Royal Delivery
Mini P.E.K.K.A Wizard Little Prince
Fireball
Tesla Wizard Little Prince
Poison
Wizard Little Prince
Lightning
Tesla Mini P.E.K.K.A Wizard Little Prince
Rocket
Wizard Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Barbarian Barrel Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Tornado Little Prince Tesla Mini P.E.K.K.A Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Arrows Tornado Little Prince

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Mini P.E.K.K.A
Tesla
Mini P.E.K.K.A
Giant Arrows Wizard Barbarian Barrel Tornado Little Prince
Giant
Arrows Mini P.E.K.K.A Barbarian Barrel Wizard Tornado Little Prince
Wizard
Tornado Mini P.E.K.K.A Giant
Barbarian Barrel
Giant Mini P.E.K.K.A Tornado
Tornado
Wizard Mini P.E.K.K.A Giant Barbarian Barrel
Little Prince
Mini P.E.K.K.A Giant

Defense Synergies 1 17

Arrows
Tesla Mini P.E.K.K.A Barbarian Barrel Tornado Little Prince
Tesla
Arrows Mini P.E.K.K.A Wizard Barbarian Barrel Tornado Little Prince
Mini P.E.K.K.A
Arrows Tesla Wizard Barbarian Barrel Tornado
Giant
Wizard
Tornado Tesla Mini P.E.K.K.A Barbarian Barrel
Barbarian Barrel
Arrows Tesla Mini P.E.K.K.A Wizard Tornado Little Prince
Tornado
Wizard Arrows Tesla Mini P.E.K.K.A Barbarian Barrel Little Prince
Little Prince
Arrows Tesla Barbarian Barrel Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Wizard Barbarian Barrel
Mini P.E.K.K.A Tesla
Tesla Mini P.E.K.K.A Tornado
Tesla Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Barbarian Barrel Tornado
Arrows Barbarian Barrel Tornado Tesla
Tesla Tornado Arrows Wizard Little Prince
Arrows Tesla Barbarian Barrel
Tesla Mini P.E.K.K.A Tornado
Tornado Tesla Mini P.E.K.K.A Barbarian Barrel Little Prince
Arrows Tesla Wizard Barbarian Barrel Tornado
Arrows Tesla Wizard Tornado
Tesla Mini P.E.K.K.A Wizard
Wizard Arrows Tesla Mini P.E.K.K.A Barbarian Barrel Tornado
Mini P.E.K.K.A Tesla
Tornado Tesla Mini P.E.K.K.A
Tesla Wizard Arrows Mini P.E.K.K.A Tornado
Arrows Tesla Wizard Barbarian Barrel Tornado Little Prince
Arrows Wizard Barbarian Barrel Tornado Tesla Little Prince
Mini P.E.K.K.A Tesla Tornado
Wizard Arrows Tesla Mini P.E.K.K.A Barbarian Barrel Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tesla Barbarian Barrel
Arrows Tesla Mini P.E.K.K.A Wizard Barbarian Barrel
Mini P.E.K.K.A
Mini P.E.K.K.A Tesla Barbarian Barrel Tornado
Tesla Mini P.E.K.K.A
Arrows Wizard Tesla Tornado
Mini P.E.K.K.A Tesla
Mini P.E.K.K.A Tesla
Mini P.E.K.K.A Barbarian Barrel Tornado
Tesla
Tesla Mini P.E.K.K.A
Arrows Tornado
Mini P.E.K.K.A Tesla Wizard
Wizard Tesla
Tesla Mini P.E.K.K.A Barbarian Barrel Tornado Little Prince
Arrows Tesla Mini P.E.K.K.A Wizard Barbarian Barrel
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Barbarian Barrel
Arrows Barbarian Barrel Tornado
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Wizard Arrows Barbarian Barrel
Arrows Wizard Tornado
Arrows Wizard Tornado
Arrows Wizard Barbarian Barrel Tornado
Arrows Wizard Tornado
Mini P.E.K.K.A Tornado
Arrows Wizard Barbarian Barrel Tornado
Arrows Wizard Tornado
Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Wizard Barbarian Barrel
Arrows Wizard Barbarian Barrel
Arrows Barbarian Barrel Tornado
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard Barbarian Barrel
Arrows Wizard Barbarian Barrel Tornado Little Prince
Arrows Wizard Tornado
Tornado
Arrows Barbarian Barrel
Arrows Tornado Wizard Barbarian Barrel Little Prince
Arrows Wizard Barbarian Barrel Tornado
Arrows Wizard Tornado
Arrows Barbarian Barrel Tornado
Arrows Wizard Tornado Little Prince
Wizard
Mini P.E.K.K.A
Arrows Wizard
Arrows
Arrows Wizard
Barbarian Barrel
Arrows Wizard Tornado
Arrows Barbarian Barrel
Mini P.E.K.K.A Wizard
Arrows Wizard
Arrows Tornado
Tornado
Tornado
Barbarian Barrel Tornado Little Prince

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