My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Executioner Ice Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Executioner Ice Wizard Bandit Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Bandit Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Witch
Zap
Witch Bandit
Barbarian Barrel
Wizard Witch Executioner Ice Wizard Bandit Magic Archer
The Log
Witch Bandit
Earthquake
Witch
Arrows
Witch
Royal Delivery
Wizard Witch Executioner Ice Wizard Bandit Magic Archer
Fireball
Wizard Witch Executioner Ice Wizard Bandit Magic Archer
Poison
Wizard Witch Executioner Ice Wizard Magic Archer
Lightning
Wizard Witch Executioner Ice Wizard Bandit Magic Archer
Rocket
Wizard Witch Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Executioner Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Executioner The Log Ice Wizard Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Ice Wizard Bandit Magic Archer Wizard Witch Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Ice Wizard Bandit Magic Archer

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Wizard
Bandit Mega Knight
Witch
Bandit Mega Knight
Executioner
The Log Bandit Mega Knight
The Log
Executioner Bandit Magic Archer Mega Knight
Ice Wizard
Bandit
Bandit
Wizard Witch Executioner The Log Ice Wizard Magic Archer Mega Knight
Magic Archer
The Log Bandit Mega Knight
Mega Knight
Wizard Witch Executioner The Log Bandit Magic Archer

Defense Synergies 0 20

Wizard
The Log Ice Wizard Bandit Mega Knight
Witch
The Log Ice Wizard Bandit Mega Knight
Executioner
The Log Bandit Mega Knight
The Log
Wizard Witch Executioner Ice Wizard Bandit Magic Archer Mega Knight
Ice Wizard
Wizard Witch The Log Bandit Mega Knight
Bandit
Wizard Witch Executioner The Log Ice Wizard Magic Archer Mega Knight
Magic Archer
The Log Bandit Mega Knight
Mega Knight
Wizard Witch Executioner The Log Ice Wizard Bandit Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Executioner The Log Magic Archer
Witch Executioner The Log Ice Wizard Bandit Mega Knight
Witch Mega Knight Executioner Ice Wizard Bandit
Witch Ice Wizard Bandit Mega Knight
The Log Mega Knight
The Log Executioner Ice Wizard Bandit Magic Archer Mega Knight
Wizard Witch Executioner Ice Wizard Magic Archer
The Log Bandit Magic Archer Mega Knight
Witch Ice Wizard
Ice Wizard Bandit Mega Knight
Witch Executioner Ice Wizard Wizard The Log Bandit Magic Archer Mega Knight
Executioner Wizard Witch Ice Wizard Magic Archer
Mega Knight Wizard Witch The Log Ice Wizard Bandit
Wizard Executioner Mega Knight Witch The Log Magic Archer
Bandit Mega Knight
The Log Bandit Mega Knight
Wizard Mega Knight Witch Executioner
Mega Knight Wizard Witch Executioner The Log Ice Wizard Bandit Magic Archer
Wizard Witch Executioner The Log Ice Wizard Bandit Magic Archer Mega Knight
Wizard Mega Knight Witch Executioner The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch Bandit
Bandit Wizard Executioner The Log Magic Archer Mega Knight
Bandit Mega Knight Witch The Log
Mega Knight The Log Bandit
Witch Executioner Bandit Mega Knight
Wizard Executioner Witch Ice Wizard Magic Archer
Witch Ice Wizard Bandit
Mega Knight
Mega Knight Witch The Log Bandit Magic Archer
Witch
Mega Knight Witch
Mega Knight The Log
Mega Knight Wizard Witch Executioner Bandit
Wizard Witch Executioner Magic Archer Mega Knight
Witch Executioner The Log Magic Archer
Executioner Mega Knight Wizard Witch The Log Ice Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer The Log Bandit
Executioner The Log Ice Wizard Bandit Magic Archer
The Log Bandit Magic Archer
The Log
Wizard Executioner The Log Magic Archer Mega Knight
Wizard Executioner Witch Ice Wizard Magic Archer
Wizard Witch Executioner The Log Magic Archer
The Log Wizard Executioner Ice Wizard Magic Archer
The Log Wizard Bandit
Wizard The Log Bandit Magic Archer
Wizard Executioner Magic Archer
Executioner The Log Bandit Magic Archer
Bandit Magic Archer
The Log Magic Archer
Wizard Witch Executioner The Log Bandit Magic Archer
Magic Archer Wizard Executioner The Log Bandit Mega Knight
Wizard Executioner The Log Bandit Magic Archer Mega Knight
Wizard Witch The Log Magic Archer Mega Knight
The Log Magic Archer Mega Knight
Wizard
The Log
The Log
The Log Wizard Witch Executioner Ice Wizard Magic Archer Mega Knight
Witch
The Log Wizard Witch Executioner Ice Wizard Bandit Magic Archer
Wizard Witch The Log Bandit Magic Archer Mega Knight
The Log Bandit Magic Archer
Wizard Witch Executioner Ice Wizard Magic Archer
Wizard Witch
Wizard The Log Bandit Magic Archer Mega Knight
Magic Archer
Mega Knight
Wizard The Log Magic Archer
Witch Bandit Magic Archer
Wizard Witch Executioner Ice Wizard Magic Archer
The Log
Wizard Executioner Magic Archer Mega Knight
The Log Wizard Executioner Magic Archer
Executioner Mega Knight
Witch The Log Magic Archer
Witch Executioner Magic Archer
Witch Executioner The Log Bandit Magic Archer Mega Knight

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