My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Goblin Giant Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Goblin Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Battle Healer Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Inferno Dragon
Giant Snowball
Fire Spirit Miner Inferno Dragon
Zap
Fire Spirit Goblin Giant Inferno Dragon
Barbarian Barrel
Fire Spirit Wizard
The Log
Fire Spirit
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Battle Healer Wizard Miner Inferno Dragon
Fireball
Battle Healer Wizard Inferno Dragon
Poison
Battle Healer Wizard
Lightning
Battle Healer Wizard Inferno Dragon
Rocket
Battle Healer Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Battle Healer Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Giant Snowball Void Miner Battle Healer Inferno Dragon Wizard Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Giant Snowball Void Miner

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Giant Snowball Battle Healer Goblin Giant Inferno Dragon
Giant Snowball
Fire Spirit Goblin Giant Miner
Battle Healer
Inferno Dragon Fire Spirit Goblin Giant
Wizard
Goblin Giant Miner
Void
Goblin Giant
Goblin Giant
Fire Spirit Giant Snowball Battle Healer Wizard Void
Miner
Fire Spirit Giant Snowball Wizard Inferno Dragon
Inferno Dragon
Battle Healer Fire Spirit Miner

Defense Synergies 1 7

Fire Spirit
Giant Snowball Battle Healer
Giant Snowball
Fire Spirit Battle Healer Wizard Goblin Giant Miner Inferno Dragon
Battle Healer
Inferno Dragon Fire Spirit Giant Snowball
Wizard
Giant Snowball
Void
Goblin Giant
Giant Snowball
Miner
Giant Snowball
Inferno Dragon
Battle Healer Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Void Goblin Giant
Inferno Dragon Battle Healer
Fire Spirit Giant Snowball Void Inferno Dragon
Inferno Dragon
Battle Healer
Fire Spirit Giant Snowball
Giant Snowball Inferno Dragon Fire Spirit Wizard Void
Battle Healer Void Goblin Giant
Inferno Dragon
Fire Spirit Giant Snowball Battle Healer Miner
Giant Snowball Wizard Goblin Giant
Inferno Dragon Giant Snowball Wizard
Fire Spirit Giant Snowball Battle Healer Wizard
Fire Spirit Wizard Giant Snowball
Inferno Dragon
Giant Snowball Inferno Dragon
Wizard
Fire Spirit Giant Snowball Battle Healer Wizard
Giant Snowball Wizard Fire Spirit Battle Healer Inferno Dragon
Inferno Dragon
Wizard Fire Spirit Giant Snowball Battle Healer Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Battle Healer Void
Void Giant Snowball Battle Healer Wizard Miner Inferno Dragon
Battle Healer Goblin Giant
Battle Healer Goblin Giant
Battle Healer Goblin Giant Inferno Dragon
Fire Spirit Wizard Giant Snowball Goblin Giant
Battle Healer Void Goblin Giant
Battle Healer Goblin Giant Inferno Dragon
Void Giant Snowball Inferno Dragon
Goblin Giant Inferno Dragon
Inferno Dragon
Giant Snowball Void Goblin Giant
Wizard Goblin Giant
Wizard
Battle Healer Goblin Giant Inferno Dragon
Giant Snowball Battle Healer Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void
Void Giant Snowball Miner
Void Goblin Giant Miner
Void
Wizard Fire Spirit Giant Snowball
Wizard Fire Spirit Giant Snowball Goblin Giant
Fire Spirit Wizard
Fire Spirit Giant Snowball Wizard
Void Miner Giant Snowball Wizard
Fire Spirit Giant Snowball Void
Void Miner Wizard
Void Fire Spirit Giant Snowball Wizard
Fire Spirit Giant Snowball Void Miner
Void
Giant Snowball
Giant Snowball Wizard
Wizard
Giant Snowball
Void Fire Spirit Giant Snowball Wizard
Fire Spirit Giant Snowball Wizard Miner
Void
Giant Snowball Wizard Void
Void
Giant Snowball Void
Giant Snowball Fire Spirit Wizard
Inferno Dragon
Void Miner Giant Snowball Wizard
Void Giant Snowball Wizard Miner
Void Miner
Fire Spirit Giant Snowball Wizard
Giant Snowball Wizard Void
Giant Snowball Void
Void Giant Snowball Wizard Miner
Void Giant Snowball
Giant Snowball Wizard
Fire Spirit Void
Fire Spirit Giant Snowball Wizard
Void Miner Wizard
Giant Snowball Wizard
Void Giant Snowball
Giant Snowball
Giant Snowball Void
Void Giant Snowball Goblin Giant Miner

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