My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Good
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Skeleton Dragons Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Valkyrie Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Fire Spirit Goblins Skeleton Dragons Little Prince
Zap
Fire Spirit Goblins Little Prince
Barbarian Barrel
Fire Spirit Goblins Valkyrie Little Prince
The Log
Fire Spirit Goblins Little Prince
Earthquake
Arrows
Fire Spirit Goblins Skeleton Dragons Little Prince
Royal Delivery
Fire Spirit Goblins Skeleton Dragons Valkyrie Little Prince
Fireball
Skeleton Dragons Little Prince
Poison
Skeleton Dragons Little Prince
Lightning
Skeleton Dragons Valkyrie Little Prince
Rocket
Valkyrie Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Skeleton Dragons Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Skeleton Dragons Valkyrie Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Rage Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fire Spirit Goblins Rage Little Prince Skeleton Dragons Valkyrie Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Mirror Fire Spirit Goblins Rage

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie
Goblins
Valkyrie
Skeleton Dragons
Valkyrie Mirror
Valkyrie
Fire Spirit Goblins Skeleton Dragons Little Prince
Mirror
Skeleton Dragons Poison
Rage
Poison
Mirror
Little Prince
Valkyrie

Defense Synergies 0 9

Fire Spirit
Valkyrie
Goblins
Skeleton Dragons Poison Little Prince
Skeleton Dragons
Goblins Valkyrie Mirror
Valkyrie
Fire Spirit Skeleton Dragons Mirror Little Prince
Mirror
Skeleton Dragons Valkyrie Poison
Rage
Poison
Goblins Mirror
Little Prince
Goblins Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Valkyrie
Goblins Skeleton Dragons Valkyrie
Fire Spirit Goblins Skeleton Dragons Valkyrie
Goblins Skeleton Dragons Valkyrie
Valkyrie Poison
Fire Spirit Goblins Skeleton Dragons Valkyrie
Skeleton Dragons Fire Spirit Poison Little Prince
Skeleton Dragons Valkyrie Poison
Goblins
Fire Spirit Goblins Valkyrie Little Prince
Goblins Skeleton Dragons Valkyrie Poison
Skeleton Dragons Poison
Fire Spirit Skeleton Dragons Valkyrie
Fire Spirit Valkyrie Goblins Skeleton Dragons Poison
Goblins Skeleton Dragons Valkyrie Poison
Fire Spirit Goblins Skeleton Dragons Valkyrie Little Prince
Valkyrie Poison Fire Spirit Skeleton Dragons Little Prince
Skeleton Dragons Valkyrie Fire Spirit Goblins Poison Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins
Poison Skeleton Dragons Valkyrie
Goblins Valkyrie
Valkyrie
Valkyrie
Fire Spirit Skeleton Dragons Poison
Goblins Valkyrie
Valkyrie
Goblins Skeleton Dragons Valkyrie Poison
Skeleton Dragons
Valkyrie
Valkyrie Poison
Valkyrie
Skeleton Dragons Valkyrie
Goblins Skeleton Dragons Valkyrie Poison Little Prince
Valkyrie Poison Skeleton Dragons

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Skeleton Dragons Valkyrie
Poison Skeleton Dragons
Skeleton Dragons Poison
Skeleton Dragons Valkyrie Poison
Poison Fire Spirit Skeleton Dragons Valkyrie
Skeleton Dragons Poison Fire Spirit
Fire Spirit Skeleton Dragons Poison
Poison Fire Spirit Skeleton Dragons
Poison Skeleton Dragons
Fire Spirit Goblins Poison
Poison Skeleton Dragons Valkyrie
Poison Fire Spirit Skeleton Dragons
Poison Fire Spirit Skeleton Dragons
Skeleton Dragons Poison
Skeleton Dragons Poison
Skeleton Dragons Poison
Skeleton Dragons Poison
Poison
Skeleton Dragons
Fire Spirit Skeleton Dragons Poison
Fire Spirit Skeleton Dragons Valkyrie Poison Little Prince
Skeleton Dragons Poison
Skeleton Dragons Poison
Skeleton Dragons Poison
Poison Fire Spirit Skeleton Dragons Valkyrie Little Prince
Poison Skeleton Dragons
Skeleton Dragons Poison
Poison Skeleton Dragons
Poison Fire Spirit Skeleton Dragons Little Prince
Skeleton Dragons Poison
Poison Skeleton Dragons
Skeleton Dragons Poison
Poison
Fire Spirit
Poison Fire Spirit Skeleton Dragons
Poison Skeleton Dragons Valkyrie
Skeleton Dragons Poison
Poison
Skeleton Dragons
Skeleton Dragons Poison
Skeleton Dragons Poison
Poison Little Prince

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