My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Valkyrie Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Little Prince
Zap
Firecracker Little Prince
Barbarian Barrel
Firecracker Tesla Valkyrie Little Prince
The Log
Firecracker Hog Rider Little Prince
Earthquake
Firecracker Tesla Hog Rider
Arrows
Firecracker Little Prince
Royal Delivery
Firecracker Valkyrie Hog Rider Little Prince
Fireball
Firecracker Tesla Hog Rider Little Prince
Poison
Firecracker Little Prince
Lightning
Tesla Valkyrie Little Prince
Rocket
Valkyrie Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Little Prince Tesla Valkyrie Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Firecracker Little Prince

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mega Knight
Firecracker
Hog Rider Valkyrie Mega Knight
Tesla
Valkyrie
Hog Rider Firecracker Little Prince
Hog Rider
Arrows Firecracker Valkyrie The Log Mega Knight Little Prince
The Log
Hog Rider Mega Knight Little Prince
Mega Knight
Arrows Firecracker Hog Rider The Log
Little Prince
Valkyrie Hog Rider The Log

Defense Synergies 4 11

Arrows
Mega Knight Tesla Valkyrie Little Prince
Firecracker
Valkyrie The Log Tesla Mega Knight
Tesla
The Log Arrows Firecracker Valkyrie Little Prince
Valkyrie
Firecracker Arrows Tesla The Log Little Prince
Hog Rider
The Log
Firecracker Tesla Valkyrie Mega Knight Little Prince
Mega Knight
Arrows Firecracker The Log
Little Prince
Arrows Tesla Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Valkyrie The Log
Firecracker Tesla Valkyrie The Log Mega Knight
Tesla Mega Knight Valkyrie
Tesla Firecracker Valkyrie Mega Knight
Arrows Firecracker Valkyrie The Log Mega Knight
Arrows The Log Firecracker Tesla Valkyrie Mega Knight
Tesla Arrows Firecracker Little Prince
Arrows Tesla Valkyrie The Log Mega Knight
Tesla
Firecracker Tesla Valkyrie Mega Knight Little Prince
Valkyrie Arrows Firecracker Tesla The Log Mega Knight
Arrows Tesla Firecracker
Tesla Mega Knight Valkyrie The Log
Valkyrie Mega Knight Arrows Firecracker Tesla The Log
Tesla Mega Knight
Tesla The Log Mega Knight
Tesla Mega Knight Arrows Firecracker Valkyrie
Arrows Tesla Mega Knight Firecracker Valkyrie The Log Little Prince
Arrows Valkyrie The Log Firecracker Tesla Mega Knight Little Prince
Tesla
Valkyrie Mega Knight Arrows Firecracker Tesla The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Tesla
Arrows Firecracker Tesla Valkyrie The Log Mega Knight
Mega Knight Valkyrie The Log
Valkyrie Mega Knight Tesla The Log
Tesla Valkyrie Mega Knight
Arrows Firecracker Tesla
Tesla Valkyrie
Mega Knight Tesla Valkyrie
Mega Knight Firecracker Valkyrie The Log
Tesla
Mega Knight Tesla Valkyrie
Mega Knight Arrows Valkyrie The Log
Mega Knight Tesla Valkyrie
Firecracker Tesla Valkyrie Mega Knight
Tesla Firecracker Valkyrie The Log Little Prince
Arrows Valkyrie Mega Knight Firecracker Tesla The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker Valkyrie The Log
Arrows Firecracker Valkyrie The Log Mega Knight
Arrows Firecracker
Arrows Firecracker The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Firecracker Arrows Valkyrie The Log
Arrows Firecracker
Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker The Log Mega Knight
Arrows
Arrows Firecracker The Log Mega Knight
Arrows Firecracker Valkyrie The Log Mega Knight Little Prince
The Log Mega Knight
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Valkyrie Mega Knight Little Prince
Arrows Firecracker The Log
Arrows The Log Mega Knight
Arrows Firecracker The Log
Arrows Firecracker Little Prince
Firecracker
Arrows The Log Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker The Log
Arrows Firecracker
Arrows The Log
Firecracker Valkyrie Mega Knight
Arrows The Log Firecracker
Arrows
Firecracker Mega Knight
Firecracker The Log
Firecracker
Firecracker The Log Mega Knight Little Prince

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