My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Executioner Electro Giant Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Electro Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Ram Rider
Giant Snowball
Bats Ram Rider
Zap
Bats Ram Rider
Barbarian Barrel
Elite Barbarians Valkyrie Executioner
The Log
Elite Barbarians Ram Rider
Earthquake
Arrows
Bats
Royal Delivery
Bats Elite Barbarians Valkyrie Executioner Ram Rider
Fireball
Elite Barbarians Executioner Ram Rider
Poison
Bats Executioner
Lightning
Elite Barbarians Valkyrie Executioner Ram Rider
Rocket
Elite Barbarians Valkyrie Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Executioner Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Executioner Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Valkyrie Executioner Ram Rider Elite Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Arrows Valkyrie

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Zap Elite Barbarians Ram Rider
Zap
Arrows Elite Barbarians Ram Rider Bats Valkyrie Executioner
Arrows
Zap Elite Barbarians Ram Rider
Elite Barbarians
Zap Arrows Valkyrie Bats
Valkyrie
Bats Elite Barbarians Zap Executioner Ram Rider
Executioner
Zap Valkyrie
Electro Giant
Ram Rider
Zap Bats Arrows Valkyrie

Defense Synergies 1 9

Bats
Zap Valkyrie
Zap
Bats Arrows Elite Barbarians Valkyrie Executioner Ram Rider
Arrows
Zap Valkyrie
Elite Barbarians
Valkyrie Zap
Valkyrie
Elite Barbarians Bats Zap Arrows Executioner
Executioner
Zap Valkyrie
Electro Giant
Ram Rider
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Executioner Ram Rider
Elite Barbarians Bats Zap Valkyrie Executioner Ram Rider
Ram Rider Bats Elite Barbarians Valkyrie Executioner
Elite Barbarians Bats Valkyrie Ram Rider
Arrows Elite Barbarians Valkyrie
Arrows Bats Zap Valkyrie Executioner
Bats Ram Rider Zap Arrows Executioner
Zap Arrows Valkyrie Electro Giant Ram Rider
Elite Barbarians
Elite Barbarians Valkyrie
Bats Valkyrie Executioner Zap Arrows Electro Giant Ram Rider
Arrows Executioner Bats Zap Ram Rider
Bats Zap Elite Barbarians Valkyrie Ram Rider
Valkyrie Executioner Bats Zap Arrows
Elite Barbarians Ram Rider
Zap Elite Barbarians Electro Giant Ram Rider
Bats Arrows Elite Barbarians Valkyrie Executioner
Arrows Bats Zap Elite Barbarians Valkyrie Executioner Ram Rider
Zap Arrows Valkyrie Executioner Bats Ram Rider
Elite Barbarians Ram Rider
Valkyrie Bats Arrows Elite Barbarians Executioner Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Elite Barbarians Electro Giant
Zap Arrows Elite Barbarians Valkyrie Executioner
Bats Zap Elite Barbarians Valkyrie Ram Rider
Valkyrie Bats Zap Elite Barbarians Ram Rider
Elite Barbarians Valkyrie Executioner Ram Rider
Arrows Executioner Electro Giant Bats Zap Ram Rider
Bats Elite Barbarians Valkyrie Ram Rider
Elite Barbarians Valkyrie
Zap Bats Elite Barbarians Valkyrie
Bats Elite Barbarians Valkyrie
Zap Arrows Elite Barbarians Valkyrie Electro Giant
Elite Barbarians Valkyrie Executioner Ram Rider
Valkyrie Executioner Electro Giant
Elite Barbarians Electro Giant Bats Zap Valkyrie Executioner
Bats Arrows Valkyrie Executioner Zap Elite Barbarians Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Zap Executioner Ram Rider
Arrows
Arrows Valkyrie
Executioner Zap Arrows Valkyrie
Arrows Executioner Electro Giant Bats Zap Ram Rider
Arrows Executioner
Arrows Zap Executioner Ram Rider
Arrows Zap Ram Rider
Bats Elite Barbarians
Zap Arrows Valkyrie Ram Rider
Zap Arrows Executioner
Elite Barbarians Executioner
Arrows
Zap Arrows Elite Barbarians
Zap Arrows Executioner
Arrows Executioner
Arrows
Bats
Zap Arrows Executioner
Zap Arrows Valkyrie Electro Giant
Arrows
Zap Arrows
Zap Arrows Electro Giant Valkyrie Executioner
Arrows Zap Executioner Ram Rider
Zap Arrows Ram Rider
Zap Arrows
Elite Barbarians Bats Zap Arrows Executioner Electro Giant
Zap Bats Electro Giant
Elite Barbarians
Zap Arrows
Zap Arrows
Arrows
Zap Bats
Zap Arrows Executioner Ram Rider
Arrows
Valkyrie Executioner
Arrows Zap Executioner
Zap Arrows Electro Giant
Elite Barbarians Executioner
Zap Electro Giant Bats Elite Barbarians
Bats Zap Executioner
Zap Executioner Electro Giant

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