My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Battle Ram Electro Dragon Bowler Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Battle Ram Electro Dragon
Zap
Battle Ram
Barbarian Barrel
Knight Tesla Battle Ram
The Log
Battle Ram
Earthquake
Tesla
Arrows
Royal Delivery
Knight Battle Ram Electro Dragon Bowler
Fireball
Tesla Battle Ram Electro Dragon Bowler
Poison
Electro Dragon
Lightning
Knight Tesla Battle Ram Electro Dragon Bowler Monk
Rocket
Electro Dragon Bowler

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Poison Electro Dragon Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Ram Tornado Poison Bowler

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Tornado Tesla Battle Ram Poison Electro Dragon Bowler Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Tornado Tesla Battle Ram

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Battle Ram Poison Electro Dragon
Tesla
Battle Ram
Knight Poison Tornado
Tornado
Battle Ram Poison Electro Dragon Bowler
Poison
Battle Ram Knight Tornado Electro Dragon Bowler
Electro Dragon
Knight Tornado Poison Bowler
Bowler
Tornado Poison Electro Dragon
Monk

Defense Synergies 3 9

Knight
Tesla Electro Dragon Tornado Poison Bowler
Tesla
Knight Tornado Poison Bowler
Battle Ram
Tornado
Bowler Knight Tesla Poison Electro Dragon
Poison
Knight Tesla Tornado
Electro Dragon
Knight Tornado Bowler
Bowler
Tornado Knight Tesla Electro Dragon
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Tesla Electro Dragon
Knight Tesla Electro Dragon Monk
Tesla Tornado Bowler Knight Electro Dragon
Tesla Knight Electro Dragon Bowler Monk
Tornado Poison Bowler Monk
Tornado Bowler Tesla Electro Dragon
Tesla Tornado Poison Electro Dragon
Bowler Tesla Poison Electro Dragon Monk
Tesla Tornado
Knight Tornado Tesla Bowler
Poison Knight Tesla Tornado Electro Dragon Bowler
Tesla Tornado Poison Electro Dragon
Tesla Bowler Knight Electro Dragon
Bowler Tesla Tornado Poison Electro Dragon
Knight Tesla
Tornado Monk Tesla Bowler
Tesla Knight Tornado Poison Electro Dragon Bowler
Tesla Knight Tornado Electro Dragon Bowler
Tornado Poison Knight Tesla Electro Dragon Bowler
Tesla Tornado
Bowler Knight Tesla Poison Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Bowler
Poison Knight Tesla Electro Dragon Bowler Monk
Knight Electro Dragon Bowler
Bowler Knight Tesla Tornado Monk
Knight Tesla Bowler
Poison Tesla Tornado Electro Dragon Monk
Knight Tesla Bowler
Knight Tesla
Electro Dragon Knight Tornado Poison Monk
Tesla
Knight Tesla Electro Dragon Bowler
Monk Tornado Poison Bowler
Bowler Knight Tesla
Tesla Electro Dragon Bowler
Tesla Electro Dragon Knight Tornado Poison Bowler Monk
Poison Bowler Tesla Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Electro Dragon Monk
Poison Monk Tornado Electro Dragon Bowler
Poison Electro Dragon
Knight Poison
Poison Bowler
Poison Tornado Electro Dragon Monk
Tornado Poison Bowler
Poison Tornado Electro Dragon Bowler
Poison Monk Tornado Electro Dragon
Tornado Poison Electro Dragon Bowler
Poison Monk Knight Tornado Electro Dragon Bowler
Poison Monk Tornado Electro Dragon
Poison Knight Bowler
Poison Electro Dragon Monk
Poison
Poison Electro Dragon Bowler
Poison Electro Dragon Bowler
Monk Tornado Poison
Poison Electro Dragon Bowler Monk
Tornado Poison Electro Dragon Bowler Monk
Poison Bowler Monk
Tornado Poison
Tornado Bowler Monk
Poison Electro Dragon Monk
Tornado Poison Electro Dragon Bowler
Poison Tornado Electro Dragon Bowler Monk
Tornado Poison Electro Dragon Bowler Monk
Poison Tornado
Poison Tornado Electro Dragon
Electro Dragon Poison
Bowler
Poison Electro Dragon
Poison Electro Dragon Monk
Poison Bowler Monk
Electro Dragon
Poison Tornado Electro Dragon Monk
Poison Knight Electro Dragon Bowler
Poison Electro Dragon Bowler
Monk Tornado Poison
Electro Dragon
Electro Dragon Tornado Poison Bowler
Tornado Poison Electro Dragon
Poison Electro Dragon Tornado Bowler Monk

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