My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Boss Bandit

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Firecracker Tesla Musketeer Electro Giant Boss Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Electro Giant Boss Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Boss Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Musketeer
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Knight Firecracker Tesla Musketeer
The Log
Skeletons Firecracker Musketeer
Earthquake
Skeletons Firecracker Tesla
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Knight Firecracker Musketeer Boss Bandit
Fireball
Firecracker Tesla Musketeer Boss Bandit
Poison
Firecracker Musketeer Boss Bandit
Lightning
Knight Tesla Musketeer Boss Bandit
Rocket
Musketeer Boss Bandit

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Electro Giant Boss Bandit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Knight Firecracker Tesla Musketeer Boss Bandit Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Knight Firecracker

Attack Synergies 2 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Firecracker Musketeer The Log
Firecracker
Knight
Tesla
Musketeer
Knight The Log
Electro Giant
The Log
Knight Musketeer
Boss Bandit

Defense Synergies 9 6

Skeletons
Tesla Musketeer Knight Firecracker The Log
Knight
Firecracker Tesla Musketeer Skeletons The Log
Firecracker
Knight The Log Skeletons Tesla Musketeer
Tesla
Skeletons Knight Musketeer The Log Firecracker
Musketeer
Skeletons Knight Tesla The Log Firecracker
Electro Giant
The Log
Firecracker Tesla Musketeer Skeletons Knight
Boss Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla Musketeer The Log
Skeletons Knight Firecracker Tesla Musketeer The Log
Tesla Skeletons Knight Musketeer
Tesla Skeletons Knight Firecracker Musketeer
Firecracker The Log
The Log Skeletons Firecracker Tesla Musketeer
Tesla Musketeer Firecracker
Tesla Musketeer Electro Giant The Log
Tesla Skeletons Musketeer
Knight Skeletons Firecracker Tesla Musketeer
Skeletons Knight Firecracker Tesla Musketeer Electro Giant The Log
Tesla Musketeer Firecracker
Tesla Skeletons Knight Musketeer The Log
Firecracker Tesla The Log
Knight Tesla
Tesla Electro Giant The Log
Tesla Skeletons Knight Firecracker Musketeer
Tesla Knight Firecracker Musketeer The Log
The Log Knight Firecracker Tesla Musketeer
Tesla Musketeer
Knight Firecracker Tesla Musketeer Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Tesla Electro Giant
Knight Firecracker Tesla Musketeer The Log
Skeletons Knight Musketeer The Log
Knight Tesla Musketeer The Log
Skeletons Knight Tesla Musketeer
Firecracker Electro Giant Skeletons Tesla Musketeer
Skeletons Knight Tesla Musketeer
Knight Tesla
Skeletons Knight Firecracker The Log
Skeletons Tesla Musketeer
Knight Tesla Musketeer
Electro Giant The Log
Skeletons Knight Tesla
Firecracker Tesla Musketeer Electro Giant
Tesla Electro Giant Skeletons Knight Firecracker Musketeer The Log
Firecracker Tesla Musketeer Electro Giant The Log
Tesla
Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Musketeer The Log
Firecracker Musketeer The Log
The Log
Knight Firecracker Musketeer The Log
Firecracker The Log
Firecracker Electro Giant Musketeer
Firecracker Musketeer The Log
The Log Firecracker
The Log Firecracker
Musketeer
Firecracker Knight Musketeer The Log
Firecracker Musketeer
Knight Firecracker Musketeer The Log
Firecracker Musketeer
Firecracker Musketeer The Log
Firecracker Musketeer The Log
Firecracker Musketeer The Log
Firecracker Musketeer The Log
Firecracker Electro Giant The Log
Musketeer The Log
Musketeer The Log
Musketeer The Log
Firecracker Electro Giant The Log
Firecracker The Log Musketeer
Musketeer The Log
Firecracker Musketeer The Log
Firecracker Musketeer Electro Giant
Firecracker Musketeer Electro Giant
Musketeer The Log
Firecracker
Firecracker The Log
Musketeer
Firecracker Musketeer
The Log
Knight Firecracker Musketeer
The Log Firecracker Musketeer
Electro Giant
Firecracker Musketeer
Electro Giant Firecracker Musketeer The Log
Firecracker Musketeer
Firecracker Musketeer Electro Giant The Log
Firecracker

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