My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Bats Ice Golem Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Ice Golem P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats
Giant Snowball
Skeletons Bats Cannon
Zap
Skeletons Bats Cannon
Barbarian Barrel
Skeletons Ice Spirit Cannon Executioner Electro Wizard
The Log
Skeletons Ice Spirit Cannon
Earthquake
Skeletons Cannon
Arrows
Skeletons Ice Spirit Bats
Royal Delivery
Skeletons Ice Spirit Bats Executioner P.E.K.K.A Electro Wizard
Fireball
Cannon Executioner Electro Wizard
Poison
Bats Cannon Executioner Electro Wizard
Lightning
Cannon Ice Golem Executioner Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Ice Golem Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Ice Golem Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Ice Golem Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Golem Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Bats Ice Golem Cannon Electro Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Ice Spirit Bats Ice Golem

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
P.E.K.K.A Bats Executioner
Bats
Ice Golem Ice Spirit P.E.K.K.A
Cannon
Ice Golem
Bats Executioner Electro Wizard
Executioner
Ice Spirit Ice Golem P.E.K.K.A
P.E.K.K.A
Ice Spirit Electro Wizard Bats Executioner
Electro Wizard
P.E.K.K.A Ice Golem

Defense Synergies 2 20

Skeletons
Cannon Ice Spirit Bats Ice Golem Executioner P.E.K.K.A Electro Wizard
Ice Spirit
Skeletons Bats Cannon Ice Golem Executioner P.E.K.K.A Electro Wizard
Bats
Skeletons Ice Spirit Cannon Ice Golem P.E.K.K.A Electro Wizard
Cannon
Skeletons Ice Golem Ice Spirit Bats Electro Wizard
Ice Golem
Cannon Skeletons Ice Spirit Bats Executioner Electro Wizard
Executioner
Skeletons Ice Spirit Ice Golem
P.E.K.K.A
Skeletons Ice Spirit Bats Electro Wizard
Electro Wizard
Skeletons Ice Spirit Bats Cannon Ice Golem P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Ice Golem Executioner Electro Wizard
P.E.K.K.A Skeletons Ice Spirit Bats Cannon Executioner Electro Wizard
Cannon P.E.K.K.A Skeletons Bats Executioner Electro Wizard
Cannon P.E.K.K.A Skeletons Bats Electro Wizard
P.E.K.K.A
Skeletons Bats Cannon Executioner Electro Wizard
Bats Electro Wizard Ice Spirit Cannon Executioner
Cannon Ice Golem P.E.K.K.A Electro Wizard
Cannon P.E.K.K.A Skeletons
Skeletons Ice Spirit Cannon Ice Golem Electro Wizard
Bats Executioner Electro Wizard Skeletons Cannon Ice Golem
Executioner Bats Electro Wizard
Cannon P.E.K.K.A Skeletons Ice Spirit Bats Electro Wizard
Executioner Ice Spirit Bats Cannon P.E.K.K.A Electro Wizard
P.E.K.K.A Cannon Electro Wizard
Ice Spirit Cannon P.E.K.K.A Electro Wizard
Skeletons Bats Cannon Executioner P.E.K.K.A Electro Wizard
Ice Spirit Cannon Bats Executioner Electro Wizard
Executioner Ice Spirit Bats Cannon Ice Golem Electro Wizard
P.E.K.K.A Cannon Electro Wizard
Bats Cannon Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Ice Golem P.E.K.K.A Electro Wizard
Electro Wizard Ice Golem Executioner
P.E.K.K.A Skeletons Ice Spirit Bats Ice Golem Electro Wizard
P.E.K.K.A Bats Ice Golem Electro Wizard
P.E.K.K.A Skeletons Cannon Executioner
Executioner Skeletons Ice Spirit Bats Ice Golem Electro Wizard
P.E.K.K.A Skeletons Bats Ice Golem Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Skeletons Ice Spirit Bats Ice Golem
P.E.K.K.A Skeletons Cannon
P.E.K.K.A Bats
P.E.K.K.A Electro Wizard
P.E.K.K.A Skeletons Cannon Ice Golem Executioner
Cannon Executioner
Electro Wizard Skeletons Ice Spirit Bats Ice Golem Executioner P.E.K.K.A
Bats Executioner Cannon Ice Golem P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem
Executioner Electro Wizard
Ice Golem
Executioner
Executioner Ice Spirit Bats Ice Golem
Executioner
Ice Spirit Ice Golem Executioner
Bats Electro Wizard
Electro Wizard
Executioner
Ice Golem Executioner
Ice Golem
Executioner
Executioner
Bats
Executioner Electro Wizard
Ice Golem Ice Spirit Executioner
Executioner Electro Wizard
Bats Ice Golem Executioner Electro Wizard
Electro Wizard Ice Spirit Bats
Ice Spirit Electro Wizard
P.E.K.K.A
Electro Wizard Ice Spirit Bats
Executioner Electro Wizard
Executioner Electro Wizard
Ice Golem Executioner
Executioner P.E.K.K.A
Ice Spirit Bats Electro Wizard
Bats Executioner Electro Wizard
Executioner Electro Wizard

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