My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Witch Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Balloon
Giant Snowball
Skeletons Minions Witch Balloon Lumberjack
Zap
Skeletons Minions Inferno Tower Witch Balloon
Barbarian Barrel
Skeletons Inferno Tower Witch Lumberjack
The Log
Skeletons Witch Lumberjack
Earthquake
Skeletons Inferno Tower Witch
Arrows
Skeletons Minions Witch
Royal Delivery
Skeletons Minions Witch Balloon Lumberjack
Fireball
Minions Inferno Tower Witch Balloon Lumberjack
Poison
Minions Inferno Tower Witch Balloon
Lightning
Inferno Tower Witch Balloon Lumberjack
Rocket
Inferno Tower Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Minions Fireball Lumberjack Inferno Tower Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Arrows Minions Fireball

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Fireball Balloon Lumberjack
Minions
Balloon Lumberjack
Fireball
Arrows
Inferno Tower
Witch
Lumberjack
Balloon
Arrows Lumberjack Minions
Lumberjack
Balloon Arrows Minions Witch

Defense Synergies 0 13

Skeletons
Minions Inferno Tower Witch Lumberjack
Arrows
Fireball Inferno Tower Lumberjack
Minions
Skeletons Inferno Tower Lumberjack
Fireball
Arrows Inferno Tower Lumberjack
Inferno Tower
Skeletons Arrows Minions Fireball Lumberjack
Witch
Skeletons Lumberjack
Balloon
Lumberjack
Skeletons Arrows Minions Fireball Inferno Tower Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Inferno Tower
Inferno Tower Lumberjack Skeletons Minions Witch
Inferno Tower Witch Lumberjack Skeletons Minions
Inferno Tower Witch Lumberjack Skeletons Minions
Arrows Fireball Lumberjack
Arrows Fireball Skeletons Minions Lumberjack
Minions Inferno Tower Arrows Fireball Witch
Arrows Fireball Inferno Tower
Inferno Tower Witch Skeletons Minions Lumberjack
Skeletons Inferno Tower Lumberjack
Minions Witch Skeletons Arrows Fireball Lumberjack
Arrows Minions Inferno Tower Fireball Witch
Inferno Tower Lumberjack Skeletons Minions Fireball Witch
Fireball Arrows Minions Witch Lumberjack
Inferno Tower Lumberjack
Inferno Tower Fireball Lumberjack
Skeletons Arrows Minions Fireball Inferno Tower Witch Lumberjack
Arrows Fireball Minions Witch Lumberjack
Arrows Witch Minions Fireball Lumberjack
Inferno Tower Lumberjack
Arrows Minions Fireball Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons Fireball Inferno Tower Witch
Fireball Arrows Lumberjack
Lumberjack Skeletons Minions Inferno Tower Witch
Lumberjack Fireball Inferno Tower
Inferno Tower Skeletons Witch Lumberjack
Arrows Fireball Skeletons Minions Witch
Skeletons Minions Fireball Inferno Tower Witch Lumberjack
Inferno Tower Lumberjack
Skeletons Minions Fireball Inferno Tower Witch
Inferno Tower Witch Skeletons
Minions Inferno Tower Witch Lumberjack
Arrows Fireball
Skeletons Fireball Inferno Tower Witch Lumberjack
Fireball Witch
Inferno Tower Witch Skeletons Minions Fireball Lumberjack
Arrows Minions Fireball Inferno Tower Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball
Arrows Fireball
Arrows Fireball
Fireball Arrows
Arrows Fireball Minions Witch
Arrows Witch
Arrows Fireball
Arrows Fireball
Minions Fireball Lumberjack
Arrows Fireball
Fireball Arrows
Fireball
Arrows Minions Fireball
Arrows Fireball
Arrows Fireball Witch
Arrows Fireball
Arrows Fireball
Minions
Arrows Fireball
Arrows Fireball Witch
Minions Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Witch
Witch
Arrows Fireball Witch
Fireball Arrows Witch
Fireball Arrows
Arrows Fireball Witch
Minions Fireball Witch
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Minions Fireball Witch
Fireball Arrows Witch
Arrows Fireball
Fireball Lumberjack
Arrows Fireball
Arrows Fireball
Minions Fireball Witch
Fireball Witch
Fireball Witch

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