My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Electro Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats
Giant Snowball
Skeletons Bats Dart Goblin Lumberjack
Zap
Skeletons Bats Dart Goblin
Barbarian Barrel
Skeletons Dart Goblin Electro Wizard Lumberjack
The Log
Skeletons Dart Goblin Lumberjack
Earthquake
Skeletons
Arrows
Skeletons Bats Dart Goblin
Royal Delivery
Skeletons Bats Dart Goblin Electro Wizard Lumberjack
Fireball
Dart Goblin Electro Wizard Lumberjack
Poison
Bats Dart Goblin Electro Wizard
Lightning
Electro Wizard Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats The Log Dart Goblin Fireball Electro Wizard Lumberjack Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats The Log Dart Goblin

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Mega Knight Lumberjack
Dart Goblin
The Log Mega Knight
Fireball
The Log Electro Wizard Mega Knight
The Log
Dart Goblin Fireball Lumberjack Mega Knight
Electro Wizard
Fireball Lumberjack Mega Knight
Lumberjack
Bats The Log Electro Wizard Mega Knight
Mega Knight
Bats Dart Goblin Fireball The Log Electro Wizard Lumberjack

Defense Synergies 2 21

Skeletons
Dart Goblin Bats The Log Electro Wizard Lumberjack
Bats
Skeletons Dart Goblin The Log Electro Wizard Lumberjack Mega Knight
Dart Goblin
Skeletons Bats The Log Electro Wizard Lumberjack Mega Knight
Fireball
The Log Electro Wizard Lumberjack Mega Knight
The Log
Fireball Skeletons Bats Dart Goblin Electro Wizard Lumberjack Mega Knight
Electro Wizard
Skeletons Bats Dart Goblin Fireball The Log Lumberjack Mega Knight
Lumberjack
Skeletons Bats Dart Goblin Fireball The Log Electro Wizard
Mega Knight
Bats Dart Goblin Fireball The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball The Log Electro Wizard
Lumberjack Skeletons Bats Dart Goblin The Log Electro Wizard Mega Knight
Lumberjack Mega Knight Skeletons Bats Dart Goblin Electro Wizard
Lumberjack Skeletons Bats Dart Goblin Electro Wizard Mega Knight
Fireball The Log Lumberjack Mega Knight
Fireball The Log Skeletons Bats Dart Goblin Electro Wizard Lumberjack Mega Knight
Bats Dart Goblin Electro Wizard Fireball
Dart Goblin Fireball The Log Electro Wizard Mega Knight
Skeletons Lumberjack
Skeletons Dart Goblin Electro Wizard Lumberjack Mega Knight
Bats Dart Goblin Electro Wizard Skeletons Fireball The Log Lumberjack Mega Knight
Bats Dart Goblin Fireball Electro Wizard
Lumberjack Mega Knight Skeletons Bats Fireball The Log Electro Wizard
Fireball Mega Knight Bats Dart Goblin The Log Electro Wizard Lumberjack
Electro Wizard Lumberjack Mega Knight
Fireball The Log Electro Wizard Lumberjack Mega Knight
Mega Knight Skeletons Bats Fireball Electro Wizard Lumberjack
Fireball Mega Knight Bats Dart Goblin The Log Electro Wizard Lumberjack
The Log Bats Dart Goblin Fireball Electro Wizard Lumberjack Mega Knight
Dart Goblin Electro Wizard Lumberjack
Mega Knight Bats Dart Goblin Fireball The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Skeletons Fireball Electro Wizard
Fireball Electro Wizard The Log Lumberjack Mega Knight
Lumberjack Mega Knight Skeletons Bats The Log Electro Wizard
Lumberjack Mega Knight Bats Fireball The Log Electro Wizard
Skeletons Lumberjack Mega Knight
Fireball Skeletons Bats Dart Goblin Electro Wizard
Skeletons Bats Dart Goblin Fireball Electro Wizard Lumberjack
Mega Knight Lumberjack
Electro Wizard Mega Knight Skeletons Bats Fireball The Log
Skeletons Dart Goblin
Mega Knight Bats Dart Goblin Lumberjack
Mega Knight Fireball The Log Electro Wizard
Mega Knight Skeletons Fireball Lumberjack
Dart Goblin Fireball Mega Knight
Electro Wizard Skeletons Bats Dart Goblin Fireball The Log Lumberjack
Bats Mega Knight Dart Goblin Fireball The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin The Log
Fireball Dart Goblin The Log Electro Wizard
Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Fireball The Log Mega Knight
Fireball Bats Dart Goblin
Dart Goblin The Log
Fireball The Log Dart Goblin
Fireball The Log Dart Goblin
Bats Fireball Electro Wizard Lumberjack
Dart Goblin Fireball The Log Electro Wizard
Fireball Dart Goblin
Dart Goblin Fireball The Log
Dart Goblin Fireball
Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Dart Goblin Fireball The Log Mega Knight
Fireball
Bats
Dart Goblin Fireball The Log Electro Wizard Mega Knight
Dart Goblin Fireball The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
The Log Fireball Mega Knight
Fireball The Log Dart Goblin Electro Wizard
Fireball The Log Mega Knight
Fireball Dart Goblin The Log
Bats Dart Goblin Fireball Electro Wizard
Electro Wizard Bats Dart Goblin Fireball
Fireball
Dart Goblin Fireball The Log Mega Knight
Fireball Electro Wizard
Mega Knight
Fireball The Log
Electro Wizard Bats Dart Goblin Fireball
Fireball Dart Goblin Electro Wizard
The Log Fireball
Fireball Dart Goblin Electro Wizard Lumberjack Mega Knight
The Log Dart Goblin Fireball
Fireball
Dart Goblin Mega Knight
Bats Dart Goblin Fireball The Log Electro Wizard
Bats Dart Goblin Fireball Electro Wizard
Dart Goblin Fireball The Log Electro Wizard Mega Knight

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