My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Wizard Three Musketeers Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Wizard Three Musketeers Cannon Cart Giant Skeleton Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Skeleton Army Cannon Cart Giant Skeleton
Giant Snowball
Skeleton Dragons Three Musketeers Skeleton Army
Zap
Three Musketeers Skeleton Army Cannon Cart
Barbarian Barrel
Wizard Three Musketeers Skeleton Army Cannon Cart Giant Skeleton Ice Wizard
The Log
Three Musketeers Skeleton Army Cannon Cart Giant Skeleton
Earthquake
Skeleton Army
Arrows
Skeleton Dragons Skeleton Army
Royal Delivery
Skeleton Dragons Wizard Three Musketeers Skeleton Army Cannon Cart Giant Skeleton Ice Wizard
Fireball
Skeleton Dragons Wizard Three Musketeers Skeleton Army Cannon Cart Ice Wizard
Poison
Skeleton Dragons Wizard Three Musketeers Skeleton Army Ice Wizard
Lightning
Skeleton Dragons Wizard Three Musketeers Cannon Cart Ice Wizard
Rocket
Wizard Three Musketeers Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Wizard The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Giant Skeleton Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Three Musketeers Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Ice Wizard Skeleton Dragons Wizard Cannon Cart Giant Skeleton Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Skeleton Army Ice Wizard Skeleton Dragons

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Dragons
Three Musketeers Cannon Cart Giant Skeleton
Wizard
Giant Skeleton
Three Musketeers
Skeleton Dragons The Log
Skeleton Army
Cannon Cart
The Log Skeleton Dragons
Giant Skeleton
Skeleton Dragons Wizard The Log Ice Wizard
The Log
Cannon Cart Three Musketeers Giant Skeleton
Ice Wizard
Giant Skeleton

Defense Synergies 1 18

Skeleton Dragons
The Log Skeleton Army Cannon Cart Ice Wizard
Wizard
Skeleton Army Cannon Cart Giant Skeleton The Log Ice Wizard
Three Musketeers
The Log
Skeleton Army
Skeleton Dragons Wizard Cannon Cart Giant Skeleton The Log Ice Wizard
Cannon Cart
Skeleton Dragons Wizard Skeleton Army Giant Skeleton Ice Wizard
Giant Skeleton
Wizard Skeleton Army Cannon Cart The Log Ice Wizard
The Log
Skeleton Dragons Wizard Three Musketeers Skeleton Army Giant Skeleton Ice Wizard
Ice Wizard
Skeleton Dragons Wizard Skeleton Army Cannon Cart Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Skeleton Dragons Wizard The Log
Skeleton Army Skeleton Dragons Three Musketeers Cannon Cart The Log Ice Wizard
Three Musketeers Skeleton Army Skeleton Dragons Cannon Cart Giant Skeleton Ice Wizard
Three Musketeers Skeleton Army Skeleton Dragons Cannon Cart Ice Wizard
Skeleton Army Giant Skeleton The Log
Skeleton Army The Log Skeleton Dragons Cannon Cart Ice Wizard
Skeleton Dragons Three Musketeers Wizard Ice Wizard
Skeleton Dragons Cannon Cart Giant Skeleton The Log
Three Musketeers Skeleton Army Ice Wizard
Skeleton Army Cannon Cart Giant Skeleton Ice Wizard
Skeleton Dragons Skeleton Army Ice Wizard Wizard Cannon Cart Giant Skeleton The Log
Skeleton Dragons Three Musketeers Wizard Ice Wizard
Skeleton Army Skeleton Dragons Wizard Three Musketeers Cannon Cart Giant Skeleton The Log Ice Wizard
Wizard Three Musketeers Skeleton Army Skeleton Dragons Cannon Cart The Log
Skeleton Army Three Musketeers Cannon Cart
Skeleton Army Three Musketeers The Log
Wizard Three Musketeers Skeleton Dragons Skeleton Army Cannon Cart
Skeleton Dragons Wizard Three Musketeers Skeleton Army Cannon Cart The Log Ice Wizard
Wizard The Log Skeleton Dragons Cannon Cart Giant Skeleton Ice Wizard
Three Musketeers Cannon Cart
Skeleton Dragons Wizard Skeleton Army Cannon Cart Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Cannon Cart Giant Skeleton
Skeleton Dragons Wizard Cannon Cart The Log
Skeleton Army Giant Skeleton Cannon Cart The Log
Skeleton Army Giant Skeleton Cannon Cart The Log
Giant Skeleton Three Musketeers Skeleton Army Cannon Cart
Skeleton Dragons Wizard Three Musketeers Ice Wizard
Skeleton Army Cannon Cart Giant Skeleton Ice Wizard
Giant Skeleton Skeleton Army Cannon Cart
Giant Skeleton Skeleton Dragons Skeleton Army Cannon Cart The Log
Skeleton Dragons Three Musketeers Skeleton Army
Cannon Cart Giant Skeleton
Skeleton Army Giant Skeleton The Log
Skeleton Army Cannon Cart Giant Skeleton Wizard Three Musketeers
Wizard Skeleton Dragons Three Musketeers Skeleton Army Cannon Cart
Skeleton Army Skeleton Dragons Three Musketeers Cannon Cart Giant Skeleton The Log
Skeleton Dragons Wizard Cannon Cart Giant Skeleton The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Giant Skeleton The Log
Skeleton Dragons The Log Ice Wizard
Skeleton Dragons Cannon Cart Giant Skeleton The Log
Cannon Cart Skeleton Dragons Giant Skeleton The Log
Wizard Skeleton Dragons The Log
Skeleton Dragons Wizard Ice Wizard
Skeleton Dragons Wizard The Log
The Log Skeleton Dragons Wizard Ice Wizard
The Log Skeleton Dragons Wizard
Three Musketeers
Skeleton Dragons Wizard Cannon Cart The Log
Skeleton Dragons Wizard
Skeleton Dragons Three Musketeers Cannon Cart The Log
Skeleton Dragons Cannon Cart
Skeleton Dragons Cannon Cart The Log
Skeleton Dragons Wizard Three Musketeers Cannon Cart The Log
Skeleton Dragons Wizard Three Musketeers Cannon Cart The Log
Three Musketeers
Skeleton Dragons
Skeleton Dragons Wizard Three Musketeers The Log
Skeleton Dragons Wizard The Log
Skeleton Dragons Giant Skeleton The Log
Skeleton Dragons Wizard
The Log
Skeleton Dragons Cannon Cart The Log
The Log Skeleton Dragons Wizard Ice Wizard
The Log Skeleton Dragons Wizard Ice Wizard
Skeleton Dragons Wizard The Log
Skeleton Dragons The Log
Skeleton Dragons Wizard Ice Wizard
Skeleton Dragons Wizard
Skeleton Dragons Wizard The Log
Skeleton Dragons
Giant Skeleton
Wizard The Log
Skeleton Army Cannon Cart
Skeleton Dragons Wizard Three Musketeers Ice Wizard
The Log
Skeleton Dragons Wizard Three Musketeers Cannon Cart
The Log Skeleton Dragons Wizard
Giant Skeleton
Skeleton Dragons Three Musketeers Cannon Cart
Skeleton Dragons Giant Skeleton The Log
Skeleton Dragons
Cannon Cart Giant Skeleton The Log

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