My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Goblin Gang Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Recruits Cannon Cart Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Royal Recruits Cannon Cart Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Royal Recruits Cannon Cart
Giant Snowball
Fire Spirit Minions Goblin Gang Royal Recruits
Zap
Fire Spirit Minions Goblin Gang Cannon Cart
Barbarian Barrel
Fire Spirit Goblin Gang Tesla Royal Recruits Cannon Cart Magic Archer
The Log
Fire Spirit Goblin Gang Royal Recruits Cannon Cart
Earthquake
Goblin Gang Tesla
Arrows
Fire Spirit Minions Goblin Gang Royal Recruits
Royal Delivery
Fire Spirit Minions Goblin Gang Royal Recruits Cannon Cart Magic Archer
Fireball
Minions Goblin Gang Tesla Cannon Cart Magic Archer
Poison
Minions Goblin Gang Royal Recruits Magic Archer
Lightning
Tesla Cannon Cart Magic Archer
Rocket
Cannon Cart Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Tornado Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Recruits Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Minions Goblin Gang Tornado Tesla Magic Archer Cannon Cart Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Minions Goblin Gang Tornado

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Recruits Cannon Cart
Minions
Royal Recruits Cannon Cart
Goblin Gang
Royal Recruits Cannon Cart
Tesla
Royal Recruits
Fire Spirit Minions Goblin Gang Cannon Cart Magic Archer
Tornado
Magic Archer Cannon Cart
Cannon Cart
Fire Spirit Minions Goblin Gang Royal Recruits Tornado Magic Archer
Magic Archer
Tornado Royal Recruits Cannon Cart

Defense Synergies 2 14

Fire Spirit
Royal Recruits Tornado
Minions
Tesla Royal Recruits Cannon Cart
Goblin Gang
Tesla Royal Recruits Cannon Cart Magic Archer
Tesla
Goblin Gang Minions Tornado Cannon Cart Magic Archer
Royal Recruits
Fire Spirit Minions Goblin Gang Tornado
Tornado
Magic Archer Fire Spirit Tesla Royal Recruits Cannon Cart
Cannon Cart
Minions Goblin Gang Tesla Tornado Magic Archer
Magic Archer
Tornado Goblin Gang Tesla Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Minions Tesla Royal Recruits Magic Archer
Minions Goblin Gang Tesla Royal Recruits Cannon Cart
Goblin Gang Tesla Tornado Fire Spirit Minions Royal Recruits Cannon Cart
Tesla Royal Recruits Minions Goblin Gang Cannon Cart
Royal Recruits Tornado
Goblin Gang Tornado Fire Spirit Minions Tesla Cannon Cart Magic Archer
Minions Tesla Tornado Fire Spirit Goblin Gang Magic Archer
Tesla Royal Recruits Cannon Cart Magic Archer
Tesla Minions Goblin Gang Royal Recruits Tornado
Goblin Gang Tornado Fire Spirit Tesla Royal Recruits Cannon Cart
Minions Goblin Gang Tesla Royal Recruits Tornado Cannon Cart Magic Archer
Minions Tesla Goblin Gang Tornado Magic Archer
Tesla Royal Recruits Fire Spirit Minions Goblin Gang Cannon Cart
Fire Spirit Minions Goblin Gang Tesla Royal Recruits Tornado Cannon Cart Magic Archer
Royal Recruits Goblin Gang Tesla Cannon Cart
Tornado Goblin Gang Tesla Royal Recruits
Tesla Minions Goblin Gang Royal Recruits Tornado Cannon Cart
Fire Spirit Tesla Minions Goblin Gang Royal Recruits Tornado Cannon Cart Magic Archer
Tornado Fire Spirit Minions Tesla Royal Recruits Cannon Cart Magic Archer
Tesla Royal Recruits Tornado Cannon Cart
Goblin Gang Royal Recruits Fire Spirit Minions Tesla Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Tesla Cannon Cart
Goblin Gang Tesla Cannon Cart Magic Archer
Goblin Gang Royal Recruits Minions Cannon Cart
Goblin Gang Royal Recruits Tesla Tornado Cannon Cart
Royal Recruits Goblin Gang Tesla Cannon Cart
Fire Spirit Minions Goblin Gang Tesla Tornado Magic Archer
Goblin Gang Royal Recruits Minions Tesla Cannon Cart
Tesla Royal Recruits Cannon Cart
Royal Recruits Minions Tornado Cannon Cart Magic Archer
Royal Recruits Goblin Gang Tesla
Minions Tesla Royal Recruits Cannon Cart
Royal Recruits Tornado
Royal Recruits Cannon Cart Goblin Gang Tesla
Royal Recruits Tesla Cannon Cart Magic Archer
Goblin Gang Tesla Royal Recruits Minions Tornado Cannon Cart Magic Archer
Minions Tesla Royal Recruits Cannon Cart Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Royal Recruits
Tornado Magic Archer
Cannon Cart Magic Archer
Cannon Cart Royal Recruits
Fire Spirit Magic Archer
Fire Spirit Minions Tornado Magic Archer
Fire Spirit Tornado Magic Archer
Fire Spirit Tornado Magic Archer
Tornado
Fire Spirit Minions Goblin Gang Tornado
Royal Recruits Tornado Cannon Cart Magic Archer
Fire Spirit Tornado Magic Archer
Fire Spirit Cannon Cart Magic Archer
Minions Cannon Cart Magic Archer
Cannon Cart Magic Archer
Cannon Cart Magic Archer
Magic Archer Royal Recruits Cannon Cart
Tornado
Minions
Fire Spirit Magic Archer
Fire Spirit Tornado Magic Archer
Minions Magic Archer
Tornado
Tornado
Royal Recruits Cannon Cart
Tornado Fire Spirit Magic Archer
Tornado Magic Archer
Tornado Magic Archer
Tornado Magic Archer
Fire Spirit Tornado Magic Archer
Minions
Magic Archer
Magic Archer
Magic Archer
Fire Spirit Minions Goblin Gang Royal Recruits Cannon Cart Magic Archer
Fire Spirit Tornado Magic Archer
Goblin Gang Cannon Cart Magic Archer
Magic Archer
Tornado
Royal Recruits Cannon Cart
Minions Goblin Gang Royal Recruits Tornado Magic Archer
Tornado Magic Archer
Royal Recruits Tornado Cannon Cart Magic Archer

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