My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Firecracker Royal Recruits Elixir Collector Three Musketeers Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Royal Recruits

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Royal Recruits Three Musketeers
Giant Snowball
Skeletons Goblin Gang Royal Recruits Three Musketeers
Zap
Skeletons Goblin Gang Firecracker Three Musketeers
Barbarian Barrel
Skeletons Knight Goblin Gang Firecracker Royal Recruits Three Musketeers
The Log
Skeletons Goblin Gang Firecracker Royal Recruits Three Musketeers
Earthquake
Skeletons Goblin Gang Firecracker Elixir Collector
Arrows
Skeletons Goblin Gang Firecracker Royal Recruits
Royal Delivery
Skeletons Knight Goblin Gang Firecracker Royal Recruits Three Musketeers
Fireball
Goblin Gang Firecracker Elixir Collector Three Musketeers
Poison
Goblin Gang Firecracker Royal Recruits Elixir Collector Three Musketeers
Lightning
Knight Elixir Collector Three Musketeers
Rocket
Elixir Collector Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Recruits Elixir Collector

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Knight Goblin Gang Firecracker Golden Knight Elixir Collector Royal Recruits Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Knight Goblin Gang Firecracker

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Goblin Gang Firecracker Three Musketeers
Goblin Gang
Knight Firecracker Royal Recruits Three Musketeers
Firecracker
Knight Goblin Gang Royal Recruits Three Musketeers
Royal Recruits
Goblin Gang Firecracker
Elixir Collector
Three Musketeers
Knight Goblin Gang Firecracker Golden Knight
Golden Knight
Three Musketeers

Defense Synergies 2 7

Skeletons
Knight Firecracker
Knight
Goblin Gang Firecracker Skeletons Three Musketeers
Goblin Gang
Knight Firecracker Royal Recruits
Firecracker
Knight Skeletons Goblin Gang Royal Recruits Golden Knight
Royal Recruits
Goblin Gang Firecracker
Elixir Collector
Three Musketeers
Knight
Golden Knight
Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Royal Recruits Golden Knight
Skeletons Knight Goblin Gang Firecracker Royal Recruits Three Musketeers
Goblin Gang Three Musketeers Skeletons Knight Royal Recruits
Royal Recruits Three Musketeers Skeletons Knight Goblin Gang Firecracker
Firecracker Royal Recruits
Goblin Gang Skeletons Firecracker
Three Musketeers Goblin Gang Firecracker
Royal Recruits Golden Knight
Three Musketeers Skeletons Goblin Gang Royal Recruits
Knight Goblin Gang Skeletons Firecracker Royal Recruits
Goblin Gang Skeletons Knight Firecracker Royal Recruits
Three Musketeers Goblin Gang Firecracker
Royal Recruits Skeletons Knight Goblin Gang Three Musketeers
Three Musketeers Goblin Gang Firecracker Royal Recruits Golden Knight
Royal Recruits Knight Goblin Gang Three Musketeers
Goblin Gang Royal Recruits Three Musketeers
Three Musketeers Skeletons Knight Goblin Gang Firecracker Royal Recruits
Knight Goblin Gang Firecracker Royal Recruits Three Musketeers Golden Knight
Knight Firecracker Royal Recruits
Royal Recruits Three Musketeers
Goblin Gang Royal Recruits Knight Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Royal Recruits Skeletons
Knight Goblin Gang Firecracker
Goblin Gang Royal Recruits Skeletons Knight Golden Knight
Goblin Gang Royal Recruits Knight
Royal Recruits Skeletons Knight Goblin Gang Three Musketeers
Firecracker Skeletons Goblin Gang Three Musketeers
Goblin Gang Royal Recruits Skeletons Knight
Knight Royal Recruits
Royal Recruits Skeletons Knight Firecracker
Royal Recruits Skeletons Goblin Gang Three Musketeers
Knight Royal Recruits Golden Knight
Royal Recruits
Royal Recruits Skeletons Knight Goblin Gang Three Musketeers Golden Knight
Royal Recruits Firecracker Three Musketeers
Goblin Gang Royal Recruits Skeletons Knight Firecracker Three Musketeers Golden Knight
Firecracker Royal Recruits Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Royal Recruits Golden Knight
Firecracker Golden Knight
Knight Firecracker Royal Recruits
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Golden Knight
Goblin Gang Three Musketeers
Firecracker Knight Royal Recruits Golden Knight
Firecracker
Knight Firecracker Three Musketeers Golden Knight
Firecracker
Firecracker
Firecracker Three Musketeers Golden Knight
Firecracker Royal Recruits Three Musketeers
Three Musketeers
Firecracker Three Musketeers
Firecracker Golden Knight
Royal Recruits
Firecracker
Firecracker Golden Knight
Golden Knight
Firecracker Golden Knight
Firecracker
Firecracker
Firecracker
Firecracker
Goblin Gang Royal Recruits
Firecracker Three Musketeers
Knight Goblin Gang Firecracker Three Musketeers
Firecracker
Firecracker Royal Recruits Three Musketeers
Goblin Gang Firecracker Royal Recruits Golden Knight
Firecracker
Firecracker Royal Recruits Golden Knight

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