My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Mirror Clone Tornado The Log Royal Ghost Bandit Fisherman Electro Wizard Phoenix Magic Archer Lumberjack Night Witch Mother Witch Graveyard Sparky Lava Hound Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Recruits Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Recruits Dart Goblin Wall Breakers

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Wall Breakers
Giant Snowball
Cannon Royal Recruits Dart Goblin Wall Breakers Witch
Zap
Cannon Dart Goblin Wall Breakers Witch
Barbarian Barrel
Knight Cannon Royal Recruits Dart Goblin Wall Breakers Witch
The Log
Cannon Royal Recruits Dart Goblin Wall Breakers Witch
Earthquake
Cannon Witch
Arrows
Royal Recruits Dart Goblin Wall Breakers Witch
Royal Delivery
Knight Royal Recruits Dart Goblin Wall Breakers Witch
Fireball
Cannon Dart Goblin Wall Breakers Witch
Poison
Cannon Royal Recruits Dart Goblin Witch
Lightning
Knight Cannon Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Royal Recruits

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Arrows Knight Cannon Dart Goblin Witch Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Wall Breakers Arrows Knight

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Knight Royal Recruits Dart Goblin Wall Breakers Witch
Arrows
Zap Knight Wall Breakers
Knight
Dart Goblin Wall Breakers Zap Arrows Witch
Cannon
Royal Recruits
Zap Dart Goblin Wall Breakers
Dart Goblin
Knight Zap Royal Recruits Wall Breakers
Wall Breakers
Knight Zap Arrows Royal Recruits Dart Goblin
Witch
Zap Knight

Defense Synergies 3 11

Zap
Cannon Arrows Knight Dart Goblin Witch
Arrows
Zap Knight Cannon
Knight
Cannon Dart Goblin Zap Arrows Witch
Cannon
Zap Knight Arrows Royal Recruits Dart Goblin Witch
Royal Recruits
Cannon Dart Goblin
Dart Goblin
Knight Zap Cannon Royal Recruits
Wall Breakers
Witch
Zap Knight Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Cannon Royal Recruits Dart Goblin
Zap Knight Cannon Royal Recruits Dart Goblin Witch
Cannon Witch Knight Royal Recruits Dart Goblin
Cannon Royal Recruits Witch Knight Dart Goblin
Arrows Royal Recruits
Arrows Zap Cannon Dart Goblin
Dart Goblin Zap Arrows Cannon Witch
Zap Arrows Cannon Royal Recruits Dart Goblin
Cannon Witch Royal Recruits
Knight Cannon Royal Recruits Dart Goblin
Dart Goblin Witch Zap Arrows Knight Cannon Royal Recruits
Arrows Zap Dart Goblin Witch
Cannon Royal Recruits Zap Knight Witch
Zap Arrows Cannon Royal Recruits Dart Goblin Witch
Royal Recruits Knight Cannon
Zap Cannon Royal Recruits
Arrows Knight Cannon Royal Recruits Witch
Arrows Cannon Zap Knight Royal Recruits Dart Goblin Witch
Zap Arrows Witch Knight Cannon Royal Recruits Dart Goblin
Cannon Royal Recruits Dart Goblin
Royal Recruits Arrows Knight Cannon Dart Goblin Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Zap Witch
Zap Arrows Knight
Royal Recruits Zap Knight Witch
Royal Recruits Zap Knight
Royal Recruits Knight Cannon Witch
Arrows Zap Dart Goblin Witch
Royal Recruits Knight Dart Goblin Witch
Knight Royal Recruits
Zap Royal Recruits Knight Witch
Royal Recruits Witch Cannon Dart Goblin
Knight Royal Recruits Dart Goblin Witch
Royal Recruits Zap Arrows
Royal Recruits Knight Cannon Witch
Royal Recruits Cannon Dart Goblin Witch
Royal Recruits Witch Zap Knight Dart Goblin
Arrows Zap Cannon Royal Recruits Dart Goblin Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Royal Recruits Dart Goblin
Arrows Zap Dart Goblin
Arrows Dart Goblin
Arrows Knight Royal Recruits Dart Goblin
Zap Arrows
Arrows Zap Dart Goblin Witch
Arrows Dart Goblin Witch
Arrows Zap Dart Goblin
Arrows Zap Dart Goblin
Zap Arrows Knight Royal Recruits Dart Goblin
Zap Arrows Dart Goblin
Knight Dart Goblin
Arrows Dart Goblin
Zap Arrows Dart Goblin
Zap Arrows Dart Goblin Witch
Arrows Royal Recruits Dart Goblin
Arrows
Zap Arrows Dart Goblin
Zap Arrows Dart Goblin Witch
Arrows
Zap Arrows Royal Recruits
Zap Arrows Witch
Witch
Arrows Zap Dart Goblin Witch
Zap Arrows Witch
Zap Arrows Dart Goblin
Zap Arrows Dart Goblin Witch
Zap Dart Goblin Witch
Zap Arrows Dart Goblin
Zap Arrows
Arrows
Zap Royal Recruits Dart Goblin Witch
Zap Arrows Dart Goblin Witch
Arrows
Knight Dart Goblin
Arrows Zap Dart Goblin
Zap Arrows
Royal Recruits Dart Goblin
Zap Royal Recruits Dart Goblin Witch
Zap Dart Goblin Witch
Zap Royal Recruits Dart Goblin Witch

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