My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Recruits Battle Ram Magic Archer Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Battle Ram Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Recruits Battle Ram
Giant Snowball
Bomber Royal Recruits Battle Ram Little Prince
Zap
Bomber Battle Ram Little Prince
Barbarian Barrel
Bomber Royal Recruits Battle Ram Magic Archer Little Prince
The Log
Bomber Royal Recruits Battle Ram Little Prince
Earthquake
Bomber
Arrows
Bomber Royal Recruits Little Prince
Royal Delivery
Bomber Royal Recruits Battle Ram Magic Archer Little Prince
Fireball
Bomber Battle Ram Magic Archer Little Prince
Poison
Bomber Royal Recruits Magic Archer Little Prince
Lightning
Battle Ram Magic Archer Little Prince
Rocket
Magic Archer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Tornado Poison Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Battle Ram Tornado Poison Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Tornado Little Prince Battle Ram Poison Magic Archer Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Tornado Little Prince Battle Ram

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Recruits Battle Ram Mega Knight
Royal Recruits
Bomber Battle Ram Magic Archer
Battle Ram
Poison Magic Archer Bomber Royal Recruits Tornado
Tornado
Magic Archer Battle Ram Poison Mega Knight
Poison
Battle Ram Tornado Mega Knight
Magic Archer
Battle Ram Tornado Royal Recruits Mega Knight
Mega Knight
Bomber Tornado Poison Magic Archer
Little Prince

Defense Synergies 1 8

Bomber
Royal Recruits Tornado
Royal Recruits
Bomber Tornado
Battle Ram
Tornado
Magic Archer Bomber Royal Recruits Poison Mega Knight Little Prince
Poison
Tornado Mega Knight
Magic Archer
Tornado Mega Knight
Mega Knight
Tornado Poison Magic Archer
Little Prince
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Royal Recruits Magic Archer
Bomber Royal Recruits Mega Knight
Tornado Mega Knight Bomber Royal Recruits
Royal Recruits Bomber Mega Knight
Bomber Royal Recruits Tornado Poison Mega Knight
Tornado Bomber Magic Archer Mega Knight
Tornado Poison Magic Archer Little Prince
Royal Recruits Poison Magic Archer Mega Knight
Royal Recruits Tornado
Tornado Bomber Royal Recruits Mega Knight Little Prince
Poison Bomber Royal Recruits Tornado Magic Archer Mega Knight
Tornado Poison Magic Archer
Royal Recruits Mega Knight Bomber
Bomber Mega Knight Royal Recruits Tornado Poison Magic Archer
Royal Recruits Mega Knight
Tornado Royal Recruits Mega Knight
Mega Knight Bomber Royal Recruits Tornado Poison
Mega Knight Bomber Royal Recruits Tornado Magic Archer Little Prince
Tornado Poison Bomber Royal Recruits Magic Archer Mega Knight Little Prince
Royal Recruits Tornado
Bomber Royal Recruits Mega Knight Poison Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight
Poison Bomber Magic Archer Mega Knight
Royal Recruits Mega Knight
Royal Recruits Mega Knight Tornado
Royal Recruits Mega Knight
Poison Tornado Magic Archer
Royal Recruits
Mega Knight Royal Recruits
Royal Recruits Mega Knight Tornado Poison Magic Archer
Royal Recruits
Mega Knight Royal Recruits
Royal Recruits Mega Knight Tornado Poison
Royal Recruits Mega Knight
Royal Recruits Bomber Magic Archer Mega Knight
Royal Recruits Bomber Tornado Poison Magic Archer Little Prince
Poison Mega Knight Bomber Royal Recruits Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Royal Recruits
Poison Tornado Magic Archer
Poison Magic Archer
Royal Recruits Poison
Bomber Poison Magic Archer Mega Knight
Poison Tornado Magic Archer
Bomber Tornado Poison Magic Archer
Poison Tornado Magic Archer
Poison Tornado
Tornado Poison
Poison Royal Recruits Tornado Magic Archer
Poison Tornado Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Bomber Poison Magic Archer
Magic Archer Royal Recruits Poison Mega Knight
Tornado Poison
Bomber
Bomber Poison Magic Archer Mega Knight
Bomber Tornado Poison Magic Archer Mega Knight Little Prince
Poison Magic Archer Mega Knight
Tornado Poison
Tornado
Royal Recruits Poison
Tornado Poison Bomber Magic Archer Mega Knight Little Prince
Poison Tornado Magic Archer
Tornado Poison Magic Archer Mega Knight
Poison Tornado Magic Archer
Poison Tornado Magic Archer Little Prince
Poison
Poison Bomber Magic Archer Mega Knight
Poison Magic Archer
Mega Knight
Poison Magic Archer
Royal Recruits Magic Archer
Poison Tornado Magic Archer
Poison Magic Archer Mega Knight
Bomber Poison Magic Archer
Tornado Poison
Royal Recruits Mega Knight
Royal Recruits Tornado Poison Magic Archer
Tornado Poison Magic Archer
Poison Royal Recruits Tornado Magic Archer Mega Knight Little Prince

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