My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Three Musketeers Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Battle Ram Three Musketeers Witch Giant Skeleton P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Battle Ram Giant Skeleton P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Battle Ram Three Musketeers Giant Skeleton
Giant Snowball
Spear Goblins Battle Ram Three Musketeers Witch
Zap
Spear Goblins Battle Ram Three Musketeers Witch
Barbarian Barrel
Spear Goblins Battle Ram Three Musketeers Witch Giant Skeleton Magic Archer
The Log
Spear Goblins Battle Ram Three Musketeers Witch Giant Skeleton
Earthquake
Spear Goblins Witch
Arrows
Spear Goblins Witch
Royal Delivery
Spear Goblins Battle Ram Three Musketeers Witch Giant Skeleton P.E.K.K.A Magic Archer
Fireball
Battle Ram Three Musketeers Witch Magic Archer
Poison
Spear Goblins Three Musketeers Witch Magic Archer
Lightning
Battle Ram Three Musketeers Witch Magic Archer
Rocket
Three Musketeers Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Poison Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Battle Ram Poison Giant Skeleton P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Battle Ram Poison Magic Archer Witch Giant Skeleton P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Spear Goblins Battle Ram Poison Magic Archer

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Battle Ram Giant Skeleton
Battle Ram
Poison Magic Archer Spear Goblins Three Musketeers Witch P.E.K.K.A
Three Musketeers
Battle Ram
Poison
Battle Ram P.E.K.K.A Giant Skeleton
Witch
Battle Ram Giant Skeleton P.E.K.K.A
Giant Skeleton
Spear Goblins Poison Witch Magic Archer
P.E.K.K.A
Poison Magic Archer Battle Ram Witch
Magic Archer
Battle Ram P.E.K.K.A Giant Skeleton

Defense Synergies 0 5

Spear Goblins
Poison Giant Skeleton P.E.K.K.A
Battle Ram
Three Musketeers
Poison
Spear Goblins
Witch
Giant Skeleton
Giant Skeleton
Spear Goblins Witch Magic Archer
P.E.K.K.A
Spear Goblins
Magic Archer
Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Magic Archer
P.E.K.K.A Three Musketeers Witch
Three Musketeers Witch P.E.K.K.A Giant Skeleton
Three Musketeers Witch P.E.K.K.A
Poison Giant Skeleton P.E.K.K.A
Spear Goblins Magic Archer
Three Musketeers Spear Goblins Poison Witch Magic Archer
Poison Giant Skeleton P.E.K.K.A Magic Archer
Three Musketeers Witch P.E.K.K.A
Spear Goblins Giant Skeleton
Poison Witch Spear Goblins Giant Skeleton Magic Archer
Three Musketeers Spear Goblins Poison Witch Magic Archer
P.E.K.K.A Three Musketeers Witch Giant Skeleton
Three Musketeers Poison Witch P.E.K.K.A Magic Archer
P.E.K.K.A Three Musketeers
Three Musketeers P.E.K.K.A
Three Musketeers Poison Witch P.E.K.K.A
Spear Goblins Three Musketeers Witch Magic Archer
Poison Witch Spear Goblins Giant Skeleton Magic Archer
P.E.K.K.A Three Musketeers
Spear Goblins Poison Witch Giant Skeleton P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Witch Giant Skeleton P.E.K.K.A
Poison Magic Archer
Giant Skeleton P.E.K.K.A Spear Goblins Witch
Giant Skeleton P.E.K.K.A
Giant Skeleton P.E.K.K.A Three Musketeers Witch
Poison Three Musketeers Witch Magic Archer
P.E.K.K.A Spear Goblins Witch Giant Skeleton
Giant Skeleton P.E.K.K.A
Giant Skeleton P.E.K.K.A Spear Goblins Poison Witch Magic Archer
Witch P.E.K.K.A Three Musketeers
P.E.K.K.A Witch Giant Skeleton
P.E.K.K.A Poison Giant Skeleton
Giant Skeleton P.E.K.K.A Three Musketeers Witch
Three Musketeers Witch Magic Archer
Witch Spear Goblins Three Musketeers Poison Giant Skeleton P.E.K.K.A Magic Archer
Poison Witch Giant Skeleton P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Giant Skeleton
Poison Magic Archer
Poison Giant Skeleton Magic Archer
Poison Giant Skeleton
Poison Magic Archer
Poison Spear Goblins Witch Magic Archer
Poison Witch Magic Archer
Poison Magic Archer
Poison
Three Musketeers Poison
Poison Magic Archer
Poison Magic Archer
Poison Three Musketeers Magic Archer
Poison Magic Archer
Poison Magic Archer
Spear Goblins Three Musketeers Poison Witch Magic Archer
Magic Archer Three Musketeers Poison
Three Musketeers Poison
Three Musketeers Poison Magic Archer
Poison Witch Magic Archer
Poison Giant Skeleton Magic Archer
Poison
Poison
Poison Witch Magic Archer
Witch
Poison Witch Magic Archer
Poison Witch Magic Archer
Poison Magic Archer
Poison Witch Magic Archer
Poison Witch
Poison Magic Archer
Poison Magic Archer
P.E.K.K.A Giant Skeleton
Poison Magic Archer
Spear Goblins Witch Magic Archer
Poison Three Musketeers Witch Magic Archer
Poison Three Musketeers Magic Archer
Poison Magic Archer
Poison Giant Skeleton
Three Musketeers P.E.K.K.A
Poison Witch Giant Skeleton Magic Archer
Poison Witch Magic Archer
Poison Witch Giant Skeleton Magic Archer

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