My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Giant Ice Golem Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Miner
Giant Snowball
Skeletons Musketeer Miner
Zap
Skeletons Royal Giant
Barbarian Barrel
Skeletons Musketeer Bomb Tower
The Log
Skeletons Royal Giant Musketeer
Earthquake
Skeletons Bomb Tower
Arrows
Skeletons
Royal Delivery
Skeletons Musketeer Miner
Fireball
Musketeer Bomb Tower
Poison
Musketeer Bomb Tower
Lightning
Ice Golem Musketeer Bomb Tower
Rocket
Musketeer Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Ice Golem Earthquake Bomb Tower

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Ice Golem Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Golem Royal Delivery Earthquake Miner Musketeer Bomb Tower Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Ice Golem Royal Delivery Earthquake

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Royal Delivery
Royal Giant
Earthquake Miner Ice Golem Musketeer
Ice Golem
Musketeer Royal Giant Miner
Earthquake
Royal Giant
Musketeer
Ice Golem Royal Giant Miner
Bomb Tower
Miner
Royal Giant Ice Golem Musketeer

Defense Synergies 5 10

Skeletons
Musketeer Royal Delivery Ice Golem Earthquake Bomb Tower
Royal Delivery
Musketeer Bomb Tower Skeletons Ice Golem Earthquake
Royal Giant
Ice Golem
Musketeer Bomb Tower Skeletons Royal Delivery Earthquake
Earthquake
Skeletons Royal Delivery Ice Golem Bomb Tower
Musketeer
Skeletons Royal Delivery Ice Golem Bomb Tower Miner
Bomb Tower
Royal Delivery Ice Golem Skeletons Earthquake Musketeer
Miner
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Ice Golem Musketeer
Bomb Tower Skeletons Royal Delivery Musketeer
Bomb Tower Skeletons Royal Delivery Musketeer
Bomb Tower Skeletons Musketeer
Royal Delivery Earthquake Bomb Tower
Royal Delivery Skeletons Earthquake Musketeer Bomb Tower
Musketeer Royal Delivery Bomb Tower
Earthquake Ice Golem Musketeer Bomb Tower
Skeletons Musketeer Bomb Tower
Skeletons Royal Delivery Ice Golem Musketeer Miner
Skeletons Royal Delivery Ice Golem Earthquake Musketeer Bomb Tower
Musketeer Royal Delivery
Bomb Tower Skeletons Royal Delivery Earthquake Musketeer
Bomb Tower Royal Delivery Earthquake
Bomb Tower
Bomb Tower Royal Delivery
Bomb Tower Skeletons Royal Delivery Musketeer
Royal Delivery Bomb Tower Musketeer
Royal Delivery Earthquake Bomb Tower Ice Golem Musketeer
Musketeer Bomb Tower
Royal Delivery Earthquake Musketeer Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Royal Delivery Ice Golem
Royal Delivery Ice Golem Musketeer Bomb Tower Miner
Royal Delivery Skeletons Ice Golem Musketeer Bomb Tower
Royal Delivery Ice Golem Musketeer
Skeletons Royal Delivery Musketeer
Royal Delivery Skeletons Ice Golem Musketeer Bomb Tower
Royal Delivery Skeletons Ice Golem Musketeer Bomb Tower
Royal Delivery Bomb Tower
Royal Delivery Skeletons Ice Golem Bomb Tower
Skeletons Royal Delivery Musketeer
Musketeer Bomb Tower
Royal Delivery
Royal Delivery Skeletons Ice Golem Bomb Tower
Musketeer Bomb Tower
Skeletons Royal Delivery Ice Golem Musketeer Bomb Tower
Royal Delivery Ice Golem Earthquake Musketeer Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Ice Golem Musketeer
Musketeer Miner
Earthquake Miner
Earthquake Ice Golem Musketeer
Earthquake
Ice Golem Musketeer
Earthquake Musketeer
Earthquake Ice Golem
Miner
Musketeer
Miner Earthquake Musketeer
Musketeer
Earthquake Ice Golem Musketeer Miner
Earthquake Musketeer
Earthquake Ice Golem Musketeer
Earthquake Musketeer
Earthquake Musketeer
Earthquake
Earthquake Musketeer
Earthquake Miner
Earthquake Musketeer
Musketeer
Earthquake Musketeer
Ice Golem Earthquake
Miner Earthquake Musketeer
Musketeer Miner
Miner Musketeer
Ice Golem Musketeer
Musketeer
Earthquake Musketeer Miner
Earthquake
Earthquake Musketeer
Musketeer
Miner Musketeer
Ice Golem Earthquake Musketeer
Musketeer
Musketeer
Musketeer
Musketeer Miner

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