My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Void

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tesla Royal Giant Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Guards
Giant Snowball
Goblin Gang Guards
Zap
Goblin Gang Royal Giant Guards
Barbarian Barrel
Ice Spirit Goblin Gang Tesla Guards Executioner
The Log
Ice Spirit Goblin Gang Royal Giant Mini P.E.K.K.A Guards
Earthquake
Goblin Gang Tesla Guards
Arrows
Ice Spirit Goblin Gang Guards
Royal Delivery
Ice Spirit Goblin Gang Mini P.E.K.K.A Guards Executioner
Fireball
Goblin Gang Tesla Executioner
Poison
Goblin Gang Guards Executioner
Lightning
Tesla Mini P.E.K.K.A Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Mini P.E.K.K.A Guards Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Goblin Gang Guards Tesla Mini P.E.K.K.A Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Goblin Gang Guards

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Giant Royal Giant Mini P.E.K.K.A Guards Executioner
Arrows
Royal Giant Mini P.E.K.K.A
Goblin Gang
Royal Giant Mini P.E.K.K.A
Tesla
Royal Giant
Ice Spirit Arrows Ice Spirit Goblin Gang Guards Executioner
Mini P.E.K.K.A
Ice Spirit Arrows Goblin Gang
Guards
Ice Spirit Royal Giant
Executioner
Ice Spirit Royal Giant

Defense Synergies 3 12

Ice Spirit
Goblin Gang Mini P.E.K.K.A Tesla Guards Executioner
Arrows
Tesla Mini P.E.K.K.A
Goblin Gang
Ice Spirit Tesla Mini P.E.K.K.A Guards
Tesla
Goblin Gang Ice Spirit Arrows Mini P.E.K.K.A Guards
Royal Giant
Mini P.E.K.K.A
Ice Spirit Arrows Goblin Gang Tesla Guards Executioner
Guards
Ice Spirit Goblin Gang Tesla Mini P.E.K.K.A Executioner
Executioner
Ice Spirit Mini P.E.K.K.A Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Executioner
Mini P.E.K.K.A Ice Spirit Goblin Gang Tesla Executioner
Goblin Gang Tesla Mini P.E.K.K.A Executioner
Tesla Mini P.E.K.K.A Goblin Gang Guards
Arrows Mini P.E.K.K.A
Arrows Goblin Gang Tesla Guards Executioner
Tesla Ice Spirit Arrows Goblin Gang Executioner
Arrows Tesla
Tesla Mini P.E.K.K.A Goblin Gang
Goblin Gang Guards Ice Spirit Tesla Mini P.E.K.K.A
Goblin Gang Guards Executioner Arrows Tesla
Arrows Tesla Executioner Goblin Gang
Tesla Mini P.E.K.K.A Ice Spirit Goblin Gang Guards
Executioner Ice Spirit Arrows Goblin Gang Tesla Mini P.E.K.K.A Guards
Mini P.E.K.K.A Goblin Gang Tesla
Ice Spirit Goblin Gang Tesla Mini P.E.K.K.A
Tesla Arrows Goblin Gang Mini P.E.K.K.A Executioner
Ice Spirit Arrows Tesla Goblin Gang Guards Executioner
Arrows Executioner Ice Spirit Tesla Guards
Mini P.E.K.K.A Tesla
Goblin Gang Arrows Tesla Mini P.E.K.K.A Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Guards Tesla
Arrows Goblin Gang Tesla Mini P.E.K.K.A Executioner
Goblin Gang Guards Ice Spirit Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Guards Tesla
Goblin Gang Tesla Mini P.E.K.K.A Guards Executioner
Arrows Executioner Ice Spirit Goblin Gang Tesla
Goblin Gang Mini P.E.K.K.A Guards Tesla
Mini P.E.K.K.A Tesla
Ice Spirit Mini P.E.K.K.A
Goblin Gang Tesla Guards
Tesla Mini P.E.K.K.A Guards
Arrows Guards
Mini P.E.K.K.A Goblin Gang Tesla Guards Executioner
Tesla Executioner
Goblin Gang Tesla Guards Ice Spirit Mini P.E.K.K.A Executioner
Arrows Executioner Tesla Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards
Arrows Executioner
Arrows
Arrows Guards
Executioner Arrows
Arrows Executioner Ice Spirit
Arrows Executioner
Arrows Ice Spirit Executioner
Arrows
Goblin Gang Mini P.E.K.K.A Guards
Arrows
Arrows Executioner
Executioner
Arrows
Arrows
Arrows Executioner
Arrows Executioner
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Executioner
Arrows
Arrows
Arrows
Arrows Ice Spirit Executioner
Arrows Executioner
Arrows
Arrows
Arrows Executioner
Ice Spirit Guards
Mini P.E.K.K.A
Arrows
Ice Spirit Arrows
Arrows
Ice Spirit Goblin Gang Guards
Arrows Executioner
Arrows
Goblin Gang Mini P.E.K.K.A Executioner
Arrows Executioner
Arrows
Executioner
Ice Spirit Goblin Gang Guards
Executioner
Executioner

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