My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Drill Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Heal Spirit Dart Goblin Wall Breakers Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Goblin Drill Prince Ram Rider
Giant Snowball
Fire Spirit Dart Goblin Wall Breakers Goblin Drill Ram Rider
Zap
Fire Spirit Dart Goblin Wall Breakers Goblin Drill Prince Ram Rider
Barbarian Barrel
Fire Spirit Heal Spirit Dart Goblin Wall Breakers Goblin Drill
The Log
Fire Spirit Heal Spirit Dart Goblin Wall Breakers Goblin Drill Prince Ram Rider
Earthquake
Goblin Drill
Arrows
Fire Spirit Heal Spirit Dart Goblin Wall Breakers Goblin Drill
Royal Delivery
Fire Spirit Heal Spirit Dart Goblin Wall Breakers Goblin Drill Prince Ram Rider
Fireball
Dart Goblin Wall Breakers Goblin Drill Ram Rider
Poison
Dart Goblin Goblin Drill
Lightning
Prince Ram Rider
Rocket
Prince Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Heal Spirit Poison Goblin Drill Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Heal Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Heal Spirit Wall Breakers Dart Goblin Poison Goblin Drill Prince Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Heal Spirit Wall Breakers Dart Goblin

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Drill Wall Breakers Prince Ram Rider
Heal Spirit
Prince Goblin Drill Ram Rider
Dart Goblin
Wall Breakers Goblin Drill Prince Ram Rider
Wall Breakers
Goblin Drill Fire Spirit Dart Goblin
Poison
Goblin Drill Prince Ram Rider
Goblin Drill
Fire Spirit Wall Breakers Heal Spirit Dart Goblin Poison
Prince
Heal Spirit Fire Spirit Dart Goblin Poison Ram Rider
Ram Rider
Fire Spirit Heal Spirit Dart Goblin Poison Prince

Defense Synergies 0 4

Fire Spirit
Goblin Drill
Heal Spirit
Dart Goblin
Goblin Drill Prince Ram Rider
Wall Breakers
Poison
Goblin Drill
Fire Spirit Dart Goblin
Prince
Dart Goblin
Ram Rider
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Ram Rider
Dart Goblin Goblin Drill Prince Ram Rider
Prince Ram Rider Fire Spirit Dart Goblin Goblin Drill
Prince Dart Goblin Goblin Drill Ram Rider
Poison Prince
Fire Spirit Dart Goblin
Dart Goblin Ram Rider Fire Spirit Poison
Dart Goblin Poison Ram Rider
Goblin Drill Prince
Fire Spirit Dart Goblin Prince
Dart Goblin Poison Goblin Drill Ram Rider
Dart Goblin Poison Ram Rider
Goblin Drill Prince Fire Spirit Ram Rider
Fire Spirit Dart Goblin Poison Goblin Drill Prince
Goblin Drill Prince Ram Rider
Goblin Drill Prince Ram Rider
Poison Goblin Drill Prince
Fire Spirit Dart Goblin Goblin Drill Prince Ram Rider
Poison Goblin Drill Fire Spirit Dart Goblin Ram Rider
Dart Goblin Goblin Drill Prince Ram Rider
Fire Spirit Dart Goblin Poison Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Prince
Poison Prince
Prince Ram Rider
Prince Ram Rider
Goblin Drill Prince Ram Rider
Fire Spirit Poison Dart Goblin Ram Rider
Prince Dart Goblin Ram Rider
Prince
Poison Prince
Dart Goblin Goblin Drill
Dart Goblin Prince
Poison Prince
Prince Ram Rider
Dart Goblin
Dart Goblin Poison Goblin Drill Prince
Poison Dart Goblin

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Dart Goblin Goblin Drill
Poison Dart Goblin Ram Rider
Dart Goblin Poison Goblin Drill
Dart Goblin Poison Prince
Poison Fire Spirit
Poison Fire Spirit Dart Goblin Ram Rider
Fire Spirit Dart Goblin Poison
Poison Fire Spirit Dart Goblin Ram Rider
Poison Dart Goblin Ram Rider
Fire Spirit Poison Prince
Poison Dart Goblin Prince Ram Rider
Poison Fire Spirit Dart Goblin
Poison Fire Spirit Dart Goblin
Dart Goblin Poison
Dart Goblin Poison Prince
Dart Goblin Poison Goblin Drill
Dart Goblin Poison
Poison
Fire Spirit Dart Goblin Poison Prince
Fire Spirit Dart Goblin Poison
Poison Prince
Poison
Prince
Poison Goblin Drill
Poison Fire Spirit
Poison Dart Goblin Ram Rider
Poison Prince Ram Rider
Poison Dart Goblin
Poison Fire Spirit Dart Goblin
Dart Goblin Poison
Poison Dart Goblin
Poison
Prince
Poison
Fire Spirit Dart Goblin Prince
Poison Fire Spirit Dart Goblin Ram Rider
Poison Dart Goblin Prince
Dart Goblin Poison
Poison
Dart Goblin Prince
Dart Goblin Poison
Dart Goblin Poison
Poison Dart Goblin Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: