My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Rascals Mega Minion Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rascals Mega Minion Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Heal Spirit Hog Rider Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Mega Minion Hog Rider Inferno Dragon
Zap
Firecracker Inferno Dragon
Barbarian Barrel
Firecracker Rascals Heal Spirit
The Log
Firecracker Rascals Heal Spirit Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Firecracker Rascals Heal Spirit
Royal Delivery
Firecracker Rascals Heal Spirit Mega Minion Hog Rider Inferno Dragon
Fireball
Firecracker Rascals Mega Minion Hog Rider Inferno Dragon
Poison
Firecracker Rascals Mega Minion
Lightning
Mega Minion Inferno Dragon
Rocket
Rascals Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Mega Minion Poison Golem Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Firecracker Mega Minion Hog Rider Poison Inferno Dragon Rascals Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Heal Spirit Firecracker Mega Minion Hog Rider

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Rascals Mega Minion Golem Inferno Dragon
Rascals
Firecracker Mega Minion Hog Rider
Heal Spirit
Mega Minion Hog Rider Inferno Dragon
Mega Minion
Golem Firecracker Rascals Heal Spirit Poison
Hog Rider
Firecracker Rascals Heal Spirit Poison
Poison
Golem Mega Minion Hog Rider
Golem
Mega Minion Poison Firecracker
Inferno Dragon
Firecracker Heal Spirit

Defense Synergies 0 2

Firecracker
Rascals Mega Minion
Rascals
Firecracker
Heal Spirit
Mega Minion
Firecracker
Hog Rider
Poison
Golem
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mega Minion
Inferno Dragon Firecracker Rascals Mega Minion
Rascals Mega Minion Inferno Dragon
Inferno Dragon Firecracker Rascals Mega Minion
Firecracker Poison
Firecracker Rascals Mega Minion
Mega Minion Inferno Dragon Firecracker Rascals Poison
Rascals Poison
Inferno Dragon Rascals
Firecracker Rascals
Poison Firecracker Rascals Mega Minion
Mega Minion Inferno Dragon Firecracker Rascals Poison
Rascals
Firecracker Rascals Mega Minion Poison
Inferno Dragon Rascals
Rascals Inferno Dragon
Firecracker Rascals Poison
Firecracker Rascals Mega Minion
Poison Firecracker Rascals Mega Minion Inferno Dragon
Inferno Dragon
Rascals Firecracker Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals
Poison Firecracker Mega Minion Inferno Dragon
Rascals
Rascals
Rascals Inferno Dragon
Firecracker Poison Rascals
Rascals Mega Minion
Rascals Inferno Dragon
Firecracker Mega Minion Poison Inferno Dragon
Mega Minion Inferno Dragon
Inferno Dragon Rascals Mega Minion
Poison
Rascals
Firecracker Rascals
Rascals Firecracker Mega Minion Poison Inferno Dragon
Poison Firecracker Rascals Mega Minion Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Rascals
Firecracker Poison
Poison
Firecracker Rascals Poison
Poison Firecracker
Firecracker Poison Mega Minion
Firecracker Poison
Poison Firecracker
Poison Firecracker
Poison
Firecracker Poison
Poison Firecracker
Poison Firecracker
Firecracker Poison
Firecracker Poison
Firecracker Poison
Firecracker Poison
Poison
Firecracker Mega Minion Poison
Firecracker Poison
Poison
Poison
Poison
Firecracker Poison
Mega Minion Inferno Dragon
Firecracker Poison
Poison
Poison Firecracker
Poison Firecracker
Firecracker Mega Minion Poison
Mega Minion
Poison
Firecracker Poison
Firecracker Poison
Poison Firecracker Mega Minion
Poison Firecracker Rascals Mega Minion
Firecracker Poison
Poison
Firecracker Mega Minion
Firecracker Rascals Poison
Firecracker Poison
Poison Firecracker

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