My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Wizard Bowler P.E.K.K.A Sparky Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine P.E.K.K.A Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky Mighty Miner
Giant Snowball
Flying Machine Mighty Miner
Zap
Flying Machine Sparky Mighty Miner
Barbarian Barrel
Wizard Sparky
The Log
Sparky
Earthquake
Arrows
Flying Machine
Royal Delivery
Flying Machine Wizard Bowler P.E.K.K.A Sparky
Fireball
Flying Machine Wizard Bowler Sparky Mighty Miner
Poison
Flying Machine Wizard Sparky
Lightning
Wizard Bowler Sparky Mighty Miner
Rocket
Wizard Bowler Sparky Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Bowler The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler P.E.K.K.A Sparky Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Fireball Flying Machine Mighty Miner Wizard Bowler Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Fireball Flying Machine Mighty Miner

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
The Log Sparky
Flying Machine
Bowler P.E.K.K.A
Wizard
P.E.K.K.A Sparky
Bowler
Flying Machine The Log
P.E.K.K.A
Flying Machine Wizard The Log
The Log
Fireball Bowler P.E.K.K.A Sparky
Sparky
Fireball Wizard The Log
Mighty Miner

Defense Synergies 3 7

Fireball
The Log
Flying Machine
Bowler P.E.K.K.A The Log
Wizard
P.E.K.K.A The Log Mighty Miner
Bowler
The Log Flying Machine
P.E.K.K.A
The Log Flying Machine Wizard
The Log
Fireball Bowler P.E.K.K.A Flying Machine Wizard Sparky
Sparky
The Log
Mighty Miner
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Fireball Flying Machine Wizard The Log Sparky
P.E.K.K.A Sparky Flying Machine The Log
Bowler P.E.K.K.A Sparky
P.E.K.K.A Sparky Bowler
Fireball Bowler P.E.K.K.A The Log Sparky
Fireball Bowler The Log Flying Machine
Fireball Flying Machine Wizard
Bowler Fireball Flying Machine P.E.K.K.A The Log Sparky
P.E.K.K.A Sparky Mighty Miner
Bowler Sparky
Fireball Flying Machine Wizard Bowler The Log
Fireball Flying Machine Wizard
Bowler P.E.K.K.A Sparky Fireball Flying Machine Wizard The Log
Fireball Wizard Bowler Sparky P.E.K.K.A The Log
P.E.K.K.A Sparky
Fireball Bowler P.E.K.K.A The Log Sparky
Wizard Sparky Fireball Bowler P.E.K.K.A
Fireball Flying Machine Wizard Bowler The Log
Wizard The Log Fireball Flying Machine Bowler
P.E.K.K.A Sparky
Wizard Bowler Fireball Flying Machine P.E.K.K.A The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Bowler P.E.K.K.A Sparky
Fireball Flying Machine Wizard Bowler The Log
P.E.K.K.A Bowler The Log Sparky
Bowler P.E.K.K.A Fireball The Log Sparky
P.E.K.K.A Bowler Sparky Mighty Miner
Fireball Wizard Flying Machine
P.E.K.K.A Sparky Fireball Flying Machine Bowler
P.E.K.K.A Mighty Miner Sparky
P.E.K.K.A Fireball Flying Machine The Log Sparky
P.E.K.K.A Sparky
P.E.K.K.A Flying Machine Bowler Sparky
P.E.K.K.A Fireball Bowler The Log
Bowler P.E.K.K.A Fireball Wizard Sparky
Wizard Fireball Flying Machine Bowler Sparky
Sparky Fireball Flying Machine Bowler P.E.K.K.A The Log Mighty Miner
Bowler Fireball Flying Machine Wizard P.E.K.K.A The Log Sparky Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine The Log Sparky
Fireball Flying Machine Bowler The Log
Fireball Flying Machine The Log Sparky
Fireball Flying Machine The Log Sparky
Fireball Wizard Bowler The Log Sparky
Fireball Wizard Flying Machine
Flying Machine Wizard Bowler The Log Sparky
Fireball The Log Flying Machine Wizard Bowler
Fireball The Log Flying Machine Wizard
Fireball Bowler Sparky
Fireball Flying Machine Wizard Bowler The Log Sparky
Fireball Flying Machine Wizard
Flying Machine Fireball Bowler The Log Sparky
Fireball Flying Machine
Fireball Flying Machine The Log Sparky
Fireball Flying Machine Wizard Bowler The Log Sparky
Fireball Flying Machine Wizard Bowler The Log Sparky
Fireball Sparky
Sparky
Fireball Flying Machine Wizard Bowler The Log Sparky
Fireball Flying Machine Wizard Bowler The Log
Fireball Bowler The Log Sparky
Fireball Wizard
Bowler The Log Sparky
Fireball Flying Machine The Log
The Log Fireball Wizard Bowler Sparky
Fireball The Log Flying Machine Wizard Bowler Sparky
Fireball Flying Machine Wizard Bowler The Log Sparky
Fireball The Log Sparky
Fireball Flying Machine Wizard Sparky
Fireball Flying Machine Wizard
Fireball Bowler Sparky
Fireball Wizard The Log Sparky
Fireball Sparky
P.E.K.K.A Mighty Miner Sparky
Fireball Wizard Bowler The Log Sparky
Fireball Flying Machine
Fireball Flying Machine Wizard
The Log Fireball
Fireball Flying Machine Wizard Bowler Sparky
The Log Fireball Flying Machine Wizard Bowler
Fireball Sparky
Flying Machine P.E.K.K.A Sparky
Fireball Flying Machine Bowler The Log Sparky
Fireball Flying Machine
Fireball Flying Machine Bowler The Log Sparky

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