My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Dark Prince P.E.K.K.A Royal Ghost Bandit Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Dark Prince P.E.K.K.A Royal Ghost Bandit Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Bandit Phoenix
Giant Snowball
Baby Dragon
Zap
Dark Prince Bandit
Barbarian Barrel
Dark Prince Royal Ghost Bandit
The Log
Dark Prince Bandit
Earthquake
Arrows
Royal Delivery
Baby Dragon Dark Prince P.E.K.K.A Royal Ghost Bandit
Fireball
Baby Dragon Bandit
Poison
Phoenix
Lightning
Baby Dragon Dark Prince Bandit Phoenix
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Baby Dragon Dark Prince Poison Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Dark Prince Poison P.E.K.K.A Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Royal Ghost Bandit Baby Dragon Dark Prince Poison Phoenix P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Royal Ghost Bandit Baby Dragon

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
P.E.K.K.A Baby Dragon Dark Prince Poison Royal Ghost Bandit Phoenix
Baby Dragon
Giant Snowball Dark Prince Poison P.E.K.K.A Bandit
Dark Prince
Giant Snowball Baby Dragon Poison Royal Ghost Bandit
Poison
P.E.K.K.A Giant Snowball Baby Dragon Dark Prince Royal Ghost
P.E.K.K.A
Giant Snowball Poison Baby Dragon
Royal Ghost
Giant Snowball Dark Prince Poison Bandit
Bandit
Giant Snowball Baby Dragon Dark Prince Royal Ghost
Phoenix
Giant Snowball

Defense Synergies 0 13

Giant Snowball
Baby Dragon Dark Prince Poison P.E.K.K.A Royal Ghost Bandit Phoenix
Baby Dragon
Giant Snowball Dark Prince P.E.K.K.A Bandit
Dark Prince
Giant Snowball Baby Dragon Poison Royal Ghost Bandit
Poison
Giant Snowball Dark Prince
P.E.K.K.A
Giant Snowball Baby Dragon
Royal Ghost
Giant Snowball Dark Prince
Bandit
Giant Snowball Baby Dragon Dark Prince
Phoenix
Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon
P.E.K.K.A Dark Prince Bandit Phoenix
P.E.K.K.A Giant Snowball Dark Prince Bandit
P.E.K.K.A Dark Prince Bandit Phoenix
Dark Prince Poison P.E.K.K.A
Giant Snowball Baby Dragon Dark Prince Royal Ghost Bandit
Giant Snowball Baby Dragon Poison Phoenix
Baby Dragon Poison P.E.K.K.A Bandit Phoenix
P.E.K.K.A Phoenix
Giant Snowball Dark Prince Royal Ghost Bandit Phoenix
Poison Giant Snowball Baby Dragon Dark Prince Royal Ghost Bandit
Giant Snowball Baby Dragon Poison Phoenix
P.E.K.K.A Giant Snowball Dark Prince Bandit
Giant Snowball Baby Dragon Dark Prince Poison P.E.K.K.A Royal Ghost
P.E.K.K.A Bandit Phoenix
Giant Snowball P.E.K.K.A Bandit
Dark Prince Poison P.E.K.K.A
Giant Snowball Baby Dragon Dark Prince Royal Ghost Bandit
Giant Snowball Baby Dragon Poison Dark Prince Royal Ghost Bandit
P.E.K.K.A Phoenix
Dark Prince Royal Ghost Giant Snowball Baby Dragon Poison P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Dark Prince P.E.K.K.A Royal Ghost Bandit
Poison Bandit Giant Snowball Baby Dragon Royal Ghost Phoenix
P.E.K.K.A Bandit Dark Prince
Dark Prince P.E.K.K.A Bandit Phoenix
P.E.K.K.A Dark Prince Bandit Phoenix
Poison Giant Snowball Baby Dragon
Dark Prince P.E.K.K.A Bandit Phoenix
P.E.K.K.A Dark Prince Phoenix
P.E.K.K.A Giant Snowball Baby Dragon Dark Prince Poison Bandit Phoenix
P.E.K.K.A Phoenix
P.E.K.K.A Dark Prince Phoenix
P.E.K.K.A Giant Snowball Dark Prince Poison Phoenix
Dark Prince P.E.K.K.A Bandit
Baby Dragon
Phoenix Baby Dragon Dark Prince Poison P.E.K.K.A
Poison Giant Snowball Baby Dragon Dark Prince P.E.K.K.A Royal Ghost Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon Royal Ghost Bandit
Poison Giant Snowball Baby Dragon Royal Ghost Bandit
Baby Dragon Poison Bandit
Dark Prince Poison
Poison Giant Snowball Baby Dragon Dark Prince
Poison Giant Snowball Baby Dragon
Baby Dragon Poison
Poison Giant Snowball Baby Dragon
Poison Giant Snowball Bandit
Giant Snowball Poison
Poison Dark Prince Bandit
Poison Giant Snowball Baby Dragon
Poison Giant Snowball Baby Dragon Bandit
Baby Dragon Poison Bandit
Giant Snowball Baby Dragon Poison
Giant Snowball Baby Dragon Poison Bandit
Baby Dragon Poison Bandit
Giant Snowball Poison
Giant Snowball Baby Dragon Dark Prince Poison Bandit
Giant Snowball Baby Dragon Poison
Baby Dragon Poison
Giant Snowball Poison
Giant Snowball Baby Dragon Poison
Giant Snowball Poison Baby Dragon Dark Prince
Poison Giant Snowball Baby Dragon Royal Ghost Bandit
Giant Snowball Baby Dragon Poison Bandit
Poison Baby Dragon Bandit
Poison Giant Snowball Baby Dragon
Giant Snowball Poison
Giant Snowball
Poison Giant Snowball Bandit
Giant Snowball Poison
P.E.K.K.A
Giant Snowball Poison
Dark Prince Bandit
Poison Giant Snowball Baby Dragon
Poison Baby Dragon Dark Prince
Giant Snowball Baby Dragon Poison
Giant Snowball Poison
Dark Prince P.E.K.K.A
Giant Snowball Baby Dragon Poison
Giant Snowball Poison
Poison Giant Snowball Baby Dragon Dark Prince Royal Ghost Bandit

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