My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Void Phoenix

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Goblin Barrel Skeleton Army
Giant Snowball
Bats Minion Horde Goblin Barrel Skeleton Army
Zap
Bats Minion Horde Goblin Barrel Skeleton Army
Barbarian Barrel
Goblin Barrel Skeleton Army
The Log
Goblin Barrel Skeleton Army
Earthquake
Goblin Barrel Skeleton Army
Arrows
Bats Minion Horde Goblin Barrel Skeleton Army
Royal Delivery
Bats Minion Horde Goblin Barrel Skeleton Army P.E.K.K.A
Fireball
Minion Horde Goblin Barrel Skeleton Army
Poison
Bats Minion Horde Skeleton Army
Lightning
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Freeze P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Zap Goblin Barrel Skeleton Army Freeze Minion Horde P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bats Zap Goblin Barrel

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Goblin Barrel P.E.K.K.A
Zap
Mirror P.E.K.K.A Bats Minion Horde Freeze
Minion Horde
Zap Mirror Freeze
Mirror
Zap Goblin Barrel Minion Horde Skeleton Army Freeze
Goblin Barrel
Mirror Bats Skeleton Army P.E.K.K.A
Skeleton Army
Mirror Goblin Barrel
Freeze
Zap Minion Horde Mirror
P.E.K.K.A
Zap Bats Goblin Barrel

Defense Synergies 3 8

Bats
Zap Freeze P.E.K.K.A
Zap
Mirror Bats Minion Horde Skeleton Army P.E.K.K.A
Minion Horde
Mirror Zap Freeze
Mirror
Zap Minion Horde Skeleton Army
Goblin Barrel
Skeleton Army
Mirror Zap Freeze
Freeze
Bats Minion Horde Skeleton Army
P.E.K.K.A
Bats Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde
Minion Horde Skeleton Army P.E.K.K.A Bats Zap
Minion Horde Skeleton Army P.E.K.K.A Bats Freeze
Minion Horde Skeleton Army P.E.K.K.A Bats
Skeleton Army P.E.K.K.A
Skeleton Army Freeze Bats Zap
Bats Minion Horde Zap Freeze
Zap P.E.K.K.A
Minion Horde P.E.K.K.A Skeleton Army
Skeleton Army Minion Horde
Bats Minion Horde Skeleton Army Zap Freeze
Minion Horde Bats Zap
Minion Horde Skeleton Army P.E.K.K.A Bats Zap Freeze
Skeleton Army Bats Zap Minion Horde Freeze P.E.K.K.A
Skeleton Army P.E.K.K.A Minion Horde
Minion Horde Skeleton Army Zap Freeze P.E.K.K.A
Minion Horde Bats Skeleton Army P.E.K.K.A
Bats Zap Minion Horde Skeleton Army
Zap Freeze Bats
P.E.K.K.A
Skeleton Army Bats Minion Horde P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap P.E.K.K.A
Zap
Skeleton Army P.E.K.K.A Bats Zap Minion Horde
Skeleton Army P.E.K.K.A Bats Zap Minion Horde
P.E.K.K.A Minion Horde Skeleton Army
Bats Zap Minion Horde Freeze
Skeleton Army P.E.K.K.A Bats Minion Horde
P.E.K.K.A Minion Horde Skeleton Army
Zap Minion Horde Freeze P.E.K.K.A Bats Skeleton Army
P.E.K.K.A Minion Horde Skeleton Army
P.E.K.K.A Bats Minion Horde
Skeleton Army P.E.K.K.A Zap
Skeleton Army P.E.K.K.A Minion Horde
Minion Horde Skeleton Army
Skeleton Army Bats Zap Minion Horde Freeze P.E.K.K.A
Bats Zap Minion Horde Freeze P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Freeze
Zap
Minion Horde
Freeze
Zap Minion Horde
Bats Zap Minion Horde Freeze
Minion Horde
Zap Freeze
Zap
Bats Minion Horde
Zap Minion Horde
Zap
Minion Horde Freeze
Zap
Zap Minion Horde
Minion Horde
Freeze
Bats Minion Horde
Zap
Zap
Minion Horde
Zap Minion Horde
Zap Freeze
Minion Horde
Zap
Zap
Zap
Bats Zap Minion Horde
Zap Bats Minion Horde Freeze
Minion Horde
Zap Minion Horde
Zap Minion Horde Freeze
P.E.K.K.A Minion Horde
Zap Minion Horde Bats Skeleton Army Freeze
Zap
Freeze
Minion Horde
Zap
Zap
Minion Horde P.E.K.K.A
Zap Bats Minion Horde Freeze
Bats Zap
Zap Freeze

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