My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Battle Ram Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mortar Battle Ram Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram
Giant Snowball
Goblin Gang Battle Ram
Zap
Goblin Gang Firecracker Mortar Battle Ram
Barbarian Barrel
Knight Goblin Gang Firecracker Mortar Battle Ram Wizard
The Log
Goblin Gang Firecracker Battle Ram
Earthquake
Goblin Gang Firecracker Mortar
Arrows
Goblin Gang Firecracker
Royal Delivery
Knight Goblin Gang Firecracker Battle Ram Wizard
Fireball
Goblin Gang Firecracker Mortar Battle Ram Wizard
Poison
Goblin Gang Firecracker Mortar Wizard
Lightning
Knight Mortar Battle Ram Wizard
Rocket
Mortar Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Fireball Wizard Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Knight Goblin Gang Firecracker Mortar Fireball Battle Ram Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Knight Goblin Gang Firecracker

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Mortar Battle Ram Fireball Wizard Barbarian Barrel
Goblin Gang
Knight Firecracker Mortar Battle Ram
Firecracker
Knight Goblin Gang Mortar Battle Ram Barbarian Barrel
Mortar
Knight Goblin Gang Firecracker Fireball Barbarian Barrel
Fireball
Knight Mortar Battle Ram
Battle Ram
Knight Goblin Gang Firecracker Fireball Barbarian Barrel
Wizard
Knight
Barbarian Barrel
Knight Firecracker Mortar Battle Ram

Defense Synergies 3 13

Knight
Goblin Gang Firecracker Mortar Fireball Wizard Barbarian Barrel
Goblin Gang
Knight Firecracker Mortar Barbarian Barrel
Firecracker
Knight Goblin Gang Mortar Barbarian Barrel
Mortar
Knight Goblin Gang Firecracker Fireball Wizard Barbarian Barrel
Fireball
Barbarian Barrel Knight Mortar
Battle Ram
Wizard
Knight Mortar Barbarian Barrel
Barbarian Barrel
Fireball Knight Goblin Gang Firecracker Mortar Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Mortar Fireball Wizard Barbarian Barrel
Knight Goblin Gang Firecracker Mortar
Goblin Gang Mortar Knight
Knight Goblin Gang Firecracker Mortar
Firecracker Fireball Barbarian Barrel
Goblin Gang Fireball Barbarian Barrel Firecracker
Goblin Gang Firecracker Mortar Fireball Wizard
Fireball Barbarian Barrel
Goblin Gang Mortar
Knight Goblin Gang Firecracker Barbarian Barrel
Goblin Gang Knight Firecracker Fireball Wizard Barbarian Barrel
Goblin Gang Firecracker Fireball Wizard
Mortar Knight Goblin Gang Fireball Wizard
Fireball Wizard Goblin Gang Firecracker Mortar Barbarian Barrel
Knight Goblin Gang Mortar
Goblin Gang Mortar Fireball
Wizard Knight Goblin Gang Firecracker Mortar Fireball
Mortar Fireball Knight Goblin Gang Firecracker Wizard Barbarian Barrel
Mortar Wizard Barbarian Barrel Knight Firecracker Fireball
Mortar
Goblin Gang Wizard Knight Firecracker Fireball Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Fireball Barbarian Barrel
Fireball Knight Goblin Gang Firecracker Mortar Wizard Barbarian Barrel
Goblin Gang Knight
Goblin Gang Knight Fireball Barbarian Barrel
Knight Goblin Gang
Firecracker Fireball Wizard Goblin Gang
Goblin Gang Knight Fireball
Knight
Knight Firecracker Mortar Fireball Barbarian Barrel
Goblin Gang
Knight
Fireball
Knight Goblin Gang Fireball Wizard
Wizard Firecracker Fireball
Goblin Gang Knight Firecracker Mortar Fireball Barbarian Barrel
Firecracker Fireball Wizard Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Mortar Barbarian Barrel
Firecracker Mortar Fireball Barbarian Barrel
Fireball Barbarian Barrel
Knight Firecracker Fireball Barbarian Barrel
Fireball Wizard Firecracker Mortar Barbarian Barrel
Firecracker Fireball Wizard
Firecracker Mortar Wizard
Fireball Firecracker Wizard Barbarian Barrel
Fireball Firecracker Mortar Wizard
Goblin Gang Fireball
Firecracker Knight Mortar Fireball Wizard Barbarian Barrel
Fireball Firecracker Wizard
Knight Firecracker Mortar Fireball Barbarian Barrel
Firecracker Mortar Fireball Barbarian Barrel
Firecracker Mortar Fireball Barbarian Barrel
Firecracker Mortar Fireball Wizard Barbarian Barrel
Firecracker Mortar Fireball Wizard Barbarian Barrel
Mortar Fireball Barbarian Barrel
Firecracker Mortar Fireball Wizard Barbarian Barrel
Firecracker Mortar Fireball Wizard Barbarian Barrel
Fireball
Fireball Wizard
Mortar Fireball Barbarian Barrel
Firecracker Mortar Fireball Wizard Barbarian Barrel
Firecracker Mortar Fireball Wizard Barbarian Barrel
Fireball Mortar Wizard
Fireball Firecracker Mortar Barbarian Barrel
Firecracker Fireball Wizard
Firecracker Fireball Wizard
Fireball
Mortar Fireball Wizard
Firecracker Fireball
Firecracker Fireball Wizard
Goblin Gang Fireball Barbarian Barrel
Fireball Firecracker Wizard
Fireball Barbarian Barrel
Fireball Knight Goblin Gang Firecracker Wizard
Firecracker Mortar Fireball Wizard
Fireball
Firecracker
Goblin Gang Firecracker Fireball
Firecracker Fireball
Firecracker Mortar Fireball Barbarian Barrel

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