My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Elixir Golem Valkyrie Cannon Cart Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Cannon Cart Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elixir Golem Valkyrie Cannon Cart Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elixir Golem Skeleton Army Cannon Cart Inferno Dragon
Giant Snowball
Spear Goblins Skeleton Army Inferno Dragon
Zap
Spear Goblins Skeleton Army Cannon Cart Inferno Dragon
Barbarian Barrel
Spear Goblins Elixir Golem Valkyrie Skeleton Army Cannon Cart
The Log
Spear Goblins Elixir Golem Skeleton Army Cannon Cart
Earthquake
Spear Goblins Elixir Golem Skeleton Army
Arrows
Spear Goblins Skeleton Army
Royal Delivery
Spear Goblins Elixir Golem Valkyrie Skeleton Army Cannon Cart Inferno Dragon
Fireball
Elixir Golem Skeleton Army Cannon Cart Inferno Dragon
Poison
Spear Goblins Elixir Golem Skeleton Army
Lightning
Valkyrie Cannon Cart Inferno Dragon
Rocket
Valkyrie Cannon Cart Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Valkyrie Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Elixir Golem Valkyrie Skeleton Army Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Giant Snowball Elixir Golem Skeleton Army Valkyrie Inferno Dragon Cannon Cart Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Giant Snowball Elixir Golem Skeleton Army

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Giant Snowball Elixir Golem Cannon Cart Inferno Dragon Mega Knight
Giant Snowball
Spear Goblins Elixir Golem Valkyrie Cannon Cart Mega Knight
Elixir Golem
Spear Goblins Giant Snowball Inferno Dragon
Valkyrie
Spear Goblins Cannon Cart Giant Snowball
Skeleton Army
Cannon Cart
Valkyrie Spear Goblins Giant Snowball
Inferno Dragon
Mega Knight Spear Goblins Elixir Golem
Mega Knight
Inferno Dragon Spear Goblins Giant Snowball

Defense Synergies 1 13

Spear Goblins
Giant Snowball Valkyrie Skeleton Army Cannon Cart Inferno Dragon Mega Knight
Giant Snowball
Mega Knight Spear Goblins Valkyrie Cannon Cart Inferno Dragon
Elixir Golem
Valkyrie
Spear Goblins Giant Snowball Cannon Cart
Skeleton Army
Spear Goblins Cannon Cart Inferno Dragon
Cannon Cart
Spear Goblins Giant Snowball Valkyrie Skeleton Army
Inferno Dragon
Spear Goblins Giant Snowball Skeleton Army Mega Knight
Mega Knight
Giant Snowball Spear Goblins Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Spear Goblins Valkyrie
Skeleton Army Inferno Dragon Valkyrie Cannon Cart Mega Knight
Skeleton Army Mega Knight Giant Snowball Valkyrie Cannon Cart Inferno Dragon
Skeleton Army Inferno Dragon Valkyrie Cannon Cart Mega Knight
Valkyrie Skeleton Army Mega Knight
Skeleton Army Spear Goblins Giant Snowball Valkyrie Cannon Cart Mega Knight
Giant Snowball Inferno Dragon Spear Goblins
Valkyrie Cannon Cart Mega Knight
Inferno Dragon Skeleton Army
Skeleton Army Spear Goblins Giant Snowball Valkyrie Cannon Cart Mega Knight
Valkyrie Skeleton Army Spear Goblins Giant Snowball Cannon Cart Mega Knight
Inferno Dragon Spear Goblins Giant Snowball
Skeleton Army Mega Knight Giant Snowball Valkyrie Cannon Cart
Valkyrie Skeleton Army Mega Knight Giant Snowball Cannon Cart
Skeleton Army Inferno Dragon Cannon Cart Mega Knight
Skeleton Army Giant Snowball Inferno Dragon Mega Knight
Mega Knight Valkyrie Skeleton Army Cannon Cart
Mega Knight Spear Goblins Giant Snowball Valkyrie Skeleton Army Cannon Cart
Giant Snowball Valkyrie Spear Goblins Cannon Cart Inferno Dragon Mega Knight
Cannon Cart Inferno Dragon
Valkyrie Skeleton Army Mega Knight Spear Goblins Giant Snowball Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Spear Goblins Giant Snowball Cannon Cart
Giant Snowball Valkyrie Cannon Cart Inferno Dragon Mega Knight
Skeleton Army Mega Knight Spear Goblins Valkyrie Cannon Cart
Valkyrie Skeleton Army Mega Knight Cannon Cart
Valkyrie Skeleton Army Cannon Cart Inferno Dragon Mega Knight
Giant Snowball
Skeleton Army Spear Goblins Valkyrie Cannon Cart
Mega Knight Valkyrie Skeleton Army Cannon Cart Inferno Dragon
Mega Knight Spear Goblins Giant Snowball Valkyrie Skeleton Army Cannon Cart Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Mega Knight Valkyrie Cannon Cart
Skeleton Army Mega Knight Giant Snowball Valkyrie
Skeleton Army Cannon Cart Mega Knight Valkyrie
Valkyrie Skeleton Army Cannon Cart Mega Knight
Skeleton Army Spear Goblins Valkyrie Cannon Cart Inferno Dragon
Valkyrie Mega Knight Giant Snowball Cannon Cart Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Giant Snowball
Cannon Cart
Cannon Cart Valkyrie
Giant Snowball Valkyrie Mega Knight
Spear Goblins Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball
Valkyrie Cannon Cart
Giant Snowball
Giant Snowball Cannon Cart
Cannon Cart
Giant Snowball Cannon Cart
Spear Goblins Giant Snowball Cannon Cart
Cannon Cart Mega Knight
Giant Snowball
Giant Snowball Mega Knight
Giant Snowball Valkyrie Mega Knight
Mega Knight
Giant Snowball
Giant Snowball Cannon Cart
Giant Snowball Valkyrie Mega Knight
Inferno Dragon
Giant Snowball
Giant Snowball Mega Knight
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Mega Knight
Giant Snowball
Mega Knight
Giant Snowball
Spear Goblins Skeleton Army Cannon Cart
Giant Snowball
Valkyrie Cannon Cart Mega Knight
Giant Snowball
Giant Snowball
Cannon Cart Mega Knight
Giant Snowball
Giant Snowball
Giant Snowball Cannon Cart Mega Knight

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