My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Firecracker Tesla Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Goblin Gang Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Hog Rider
Giant Snowball
Spear Goblins Goblin Gang Hog Rider
Zap
Spear Goblins Goblin Gang Firecracker
Barbarian Barrel
Ice Spirit Spear Goblins Goblin Gang Firecracker Tesla
The Log
Ice Spirit Spear Goblins Goblin Gang Firecracker Hog Rider
Earthquake
Spear Goblins Goblin Gang Firecracker Tesla Hog Rider
Arrows
Ice Spirit Spear Goblins Goblin Gang Firecracker
Royal Delivery
Ice Spirit Spear Goblins Goblin Gang Firecracker Hog Rider
Fireball
Goblin Gang Firecracker Tesla Hog Rider
Poison
Spear Goblins Goblin Gang Firecracker
Lightning
Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Earthquake Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins Goblin Gang Firecracker Earthquake Tesla Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Spear Goblins Goblin Gang Firecracker

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Spear Goblins Firecracker Mega Knight
Spear Goblins
Hog Rider Ice Spirit Goblin Gang Firecracker Earthquake Mega Knight
Goblin Gang
Hog Rider Spear Goblins Firecracker
Firecracker
Hog Rider Ice Spirit Spear Goblins Goblin Gang Earthquake Mega Knight
Tesla
Earthquake
Hog Rider Spear Goblins Firecracker Mega Knight
Hog Rider
Ice Spirit Spear Goblins Goblin Gang Firecracker Earthquake Mega Knight
Mega Knight
Ice Spirit Spear Goblins Firecracker Earthquake Hog Rider

Defense Synergies 3 15

Ice Spirit
Goblin Gang Spear Goblins Firecracker Tesla Earthquake Mega Knight
Spear Goblins
Tesla Ice Spirit Goblin Gang Firecracker Earthquake Mega Knight
Goblin Gang
Ice Spirit Tesla Spear Goblins Firecracker
Firecracker
Ice Spirit Spear Goblins Goblin Gang Tesla Earthquake Mega Knight
Tesla
Spear Goblins Goblin Gang Ice Spirit Firecracker Earthquake
Earthquake
Ice Spirit Spear Goblins Firecracker Tesla Mega Knight
Hog Rider
Mega Knight
Ice Spirit Spear Goblins Firecracker Earthquake

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Spear Goblins Firecracker Tesla
Ice Spirit Goblin Gang Firecracker Tesla Mega Knight
Goblin Gang Tesla Mega Knight
Tesla Goblin Gang Firecracker Mega Knight
Firecracker Earthquake Mega Knight
Goblin Gang Spear Goblins Firecracker Tesla Earthquake Mega Knight
Tesla Ice Spirit Spear Goblins Goblin Gang Firecracker
Earthquake Tesla Mega Knight
Tesla Goblin Gang
Goblin Gang Ice Spirit Spear Goblins Firecracker Tesla Mega Knight
Goblin Gang Spear Goblins Firecracker Tesla Earthquake Mega Knight
Tesla Spear Goblins Goblin Gang Firecracker
Tesla Mega Knight Ice Spirit Goblin Gang Earthquake
Mega Knight Ice Spirit Goblin Gang Firecracker Tesla Earthquake
Goblin Gang Tesla Mega Knight
Ice Spirit Goblin Gang Tesla Mega Knight
Tesla Mega Knight Goblin Gang Firecracker
Ice Spirit Tesla Mega Knight Spear Goblins Goblin Gang Firecracker
Earthquake Ice Spirit Spear Goblins Firecracker Tesla Mega Knight
Tesla
Goblin Gang Mega Knight Spear Goblins Firecracker Tesla Earthquake

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Spear Goblins Tesla
Goblin Gang Firecracker Tesla Mega Knight
Goblin Gang Mega Knight Ice Spirit Spear Goblins
Goblin Gang Mega Knight Tesla
Goblin Gang Tesla Mega Knight
Firecracker Ice Spirit Goblin Gang Tesla
Goblin Gang Spear Goblins Tesla
Mega Knight Tesla
Mega Knight Ice Spirit Spear Goblins Firecracker
Goblin Gang Tesla
Mega Knight Tesla
Mega Knight
Mega Knight Goblin Gang Tesla
Firecracker Tesla Mega Knight
Goblin Gang Tesla Ice Spirit Spear Goblins Firecracker
Mega Knight Firecracker Tesla Earthquake
Tesla Mega Knight
Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker
Firecracker
Earthquake
Earthquake Firecracker
Firecracker Earthquake Mega Knight
Firecracker Ice Spirit Spear Goblins
Firecracker Earthquake
Earthquake Ice Spirit Firecracker
Firecracker
Goblin Gang
Firecracker Earthquake
Firecracker
Earthquake Firecracker
Earthquake Firecracker
Earthquake Firecracker
Earthquake Spear Goblins Firecracker
Earthquake Firecracker Mega Knight
Earthquake
Firecracker Earthquake Mega Knight
Firecracker Earthquake Mega Knight
Earthquake Mega Knight
Earthquake
Firecracker Earthquake Ice Spirit Mega Knight
Firecracker Earthquake
Mega Knight
Firecracker
Firecracker
Ice Spirit Firecracker
Earthquake Mega Knight
Ice Spirit Firecracker
Mega Knight
Firecracker Earthquake
Earthquake Ice Spirit Spear Goblins Goblin Gang
Firecracker
Goblin Gang Firecracker Mega Knight
Firecracker Earthquake
Firecracker Mega Knight
Ice Spirit Goblin Gang Firecracker
Firecracker
Firecracker Mega Knight
Firecracker Mega Knight

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