My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Battle Ram Flying Machine Barbarian Hut Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Battle Ram Flying Machine Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Hog Rider
Giant Snowball
Goblins Skeleton Dragons Battle Ram Flying Machine Hog Rider
Zap
Goblins Battle Ram Flying Machine
Barbarian Barrel
Goblins Battle Ram Barbarian Hut
The Log
Goblins Battle Ram Hog Rider Barbarian Hut
Earthquake
Hog Rider Barbarian Hut
Arrows
Goblins Skeleton Dragons Flying Machine
Royal Delivery
Goblins Skeleton Dragons Battle Ram Flying Machine Hog Rider
Fireball
Skeleton Dragons Battle Ram Flying Machine Hog Rider Barbarian Hut
Poison
Skeleton Dragons Flying Machine Barbarian Hut
Lightning
Skeleton Dragons Battle Ram Barbarian Hut
Rocket
Hog Rider Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Skeleton Dragons Battle Ram Flying Machine Hog Rider Barbarian Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblins Arrows Skeleton Dragons Battle Ram

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Battle Ram
Arrows
Hog Rider Battle Ram Barbarian Hut Mega Knight
Skeleton Dragons
Flying Machine Hog Rider Barbarian Hut Mega Knight
Battle Ram
Goblins Arrows Flying Machine Barbarian Hut
Flying Machine
Skeleton Dragons Battle Ram Hog Rider Barbarian Hut Mega Knight
Hog Rider
Goblins Arrows Skeleton Dragons Flying Machine Barbarian Hut Mega Knight
Barbarian Hut
Arrows Skeleton Dragons Battle Ram Flying Machine Hog Rider
Mega Knight
Arrows Skeleton Dragons Flying Machine Hog Rider

Defense Synergies 1 7

Goblins
Skeleton Dragons Flying Machine
Arrows
Mega Knight Barbarian Hut
Skeleton Dragons
Goblins Barbarian Hut Mega Knight
Battle Ram
Flying Machine
Goblins Barbarian Hut Mega Knight
Hog Rider
Barbarian Hut
Arrows Skeleton Dragons Flying Machine
Mega Knight
Arrows Skeleton Dragons Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Skeleton Dragons Flying Machine
Barbarian Hut Goblins Skeleton Dragons Flying Machine Mega Knight
Barbarian Hut Mega Knight Goblins Skeleton Dragons
Barbarian Hut Goblins Skeleton Dragons Mega Knight
Arrows Mega Knight
Arrows Goblins Skeleton Dragons Flying Machine Mega Knight
Skeleton Dragons Arrows Flying Machine Barbarian Hut
Barbarian Hut Arrows Skeleton Dragons Flying Machine Mega Knight
Barbarian Hut Goblins
Goblins Mega Knight
Goblins Skeleton Dragons Arrows Flying Machine Mega Knight
Arrows Skeleton Dragons Flying Machine Barbarian Hut
Barbarian Hut Mega Knight Skeleton Dragons Flying Machine
Barbarian Hut Mega Knight Goblins Arrows Skeleton Dragons
Barbarian Hut Mega Knight
Barbarian Hut Mega Knight
Barbarian Hut Mega Knight Goblins Arrows Skeleton Dragons
Arrows Mega Knight Goblins Skeleton Dragons Flying Machine Barbarian Hut
Arrows Skeleton Dragons Flying Machine Barbarian Hut Mega Knight
Barbarian Hut
Skeleton Dragons Mega Knight Goblins Arrows Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Mega Knight Goblins
Arrows Skeleton Dragons Flying Machine Mega Knight
Mega Knight Goblins Barbarian Hut
Mega Knight Barbarian Hut
Barbarian Hut Mega Knight
Arrows Skeleton Dragons Flying Machine
Goblins Flying Machine Barbarian Hut
Mega Knight Barbarian Hut
Mega Knight Goblins Skeleton Dragons Flying Machine Barbarian Hut
Skeleton Dragons Barbarian Hut
Mega Knight Flying Machine
Mega Knight Arrows
Mega Knight Barbarian Hut
Skeleton Dragons Flying Machine Barbarian Hut Mega Knight
Goblins Skeleton Dragons Flying Machine Barbarian Hut
Arrows Mega Knight Skeleton Dragons Flying Machine Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Skeleton Dragons Flying Machine Barbarian Hut
Arrows Skeleton Dragons Flying Machine
Arrows Skeleton Dragons Flying Machine Barbarian Hut
Arrows Skeleton Dragons Flying Machine Barbarian Hut
Arrows Skeleton Dragons Mega Knight
Arrows Skeleton Dragons Flying Machine
Arrows Skeleton Dragons Flying Machine
Arrows Skeleton Dragons Flying Machine Barbarian Hut
Arrows Skeleton Dragons Flying Machine
Goblins
Arrows Skeleton Dragons Flying Machine
Arrows Skeleton Dragons Flying Machine
Flying Machine Skeleton Dragons Barbarian Hut
Arrows Skeleton Dragons Flying Machine
Arrows Skeleton Dragons Flying Machine Barbarian Hut
Arrows Skeleton Dragons Flying Machine Barbarian Hut
Arrows Skeleton Dragons Flying Machine Barbarian Hut Mega Knight
Arrows
Skeleton Dragons
Arrows Skeleton Dragons Flying Machine Mega Knight
Arrows Skeleton Dragons Flying Machine Mega Knight
Skeleton Dragons Mega Knight
Arrows Skeleton Dragons
Arrows Skeleton Dragons Flying Machine Barbarian Hut
Arrows Skeleton Dragons Mega Knight
Arrows Skeleton Dragons Flying Machine
Arrows Skeleton Dragons Flying Machine Mega Knight
Arrows Skeleton Dragons
Arrows Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine
Arrows Skeleton Dragons Mega Knight
Arrows Skeleton Dragons
Mega Knight
Arrows
Flying Machine Barbarian Hut
Arrows Skeleton Dragons Flying Machine
Arrows
Skeleton Dragons Flying Machine Mega Knight
Arrows Skeleton Dragons Flying Machine
Arrows
Skeleton Dragons Flying Machine Mega Knight
Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine
Flying Machine Mega Knight

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