My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Giant Skeleton Inferno Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Drill Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Ice Golem Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Giant Skeleton Magic Archer Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill Giant Skeleton Inferno Dragon Graveyard
Giant Snowball
Barbarians Goblin Drill Inferno Dragon Graveyard
Zap
Goblin Drill Inferno Dragon Graveyard
Barbarian Barrel
Barbarians Goblin Drill Giant Skeleton Magic Archer Graveyard
The Log
Barbarians Goblin Drill Giant Skeleton Graveyard
Earthquake
Barbarians Goblin Drill Graveyard
Arrows
Goblin Drill Graveyard
Royal Delivery
Barbarians Goblin Drill Giant Skeleton Inferno Dragon Magic Archer Graveyard
Fireball
Barbarians Goblin Drill Inferno Dragon Magic Archer
Poison
Barbarians Goblin Drill Magic Archer Graveyard
Lightning
Ice Golem Inferno Dragon Magic Archer
Rocket
Barbarians Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Rocket Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Rocket Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Rocket Goblin Drill Giant Skeleton Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Goblin Drill Inferno Dragon Magic Archer Barbarians Graveyard Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Ice Golem Goblin Drill Inferno Dragon Magic Archer

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Ice Golem
Graveyard Goblin Drill Magic Archer
Rocket
Goblin Drill
Ice Golem
Giant Skeleton
Magic Archer Graveyard
Inferno Dragon
Magic Archer
Ice Golem Giant Skeleton
Graveyard
Ice Golem Giant Skeleton

Defense Synergies 0 5

Barbarians
Ice Golem
Giant Skeleton Inferno Dragon Magic Archer
Rocket
Goblin Drill
Magic Archer
Giant Skeleton
Ice Golem Magic Archer
Inferno Dragon
Ice Golem
Magic Archer
Ice Golem Goblin Drill Giant Skeleton
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Ice Golem Magic Archer
Barbarians Inferno Dragon Goblin Drill
Barbarians Rocket Goblin Drill Giant Skeleton Inferno Dragon
Barbarians Inferno Dragon Goblin Drill
Barbarians Rocket Giant Skeleton
Magic Archer
Rocket Inferno Dragon Magic Archer
Rocket Barbarians Ice Golem Giant Skeleton Magic Archer
Barbarians Inferno Dragon Goblin Drill
Barbarians Ice Golem Giant Skeleton
Barbarians Ice Golem Goblin Drill Giant Skeleton Magic Archer
Inferno Dragon Magic Archer
Barbarians Goblin Drill Rocket Giant Skeleton
Rocket Barbarians Goblin Drill Magic Archer
Barbarians Inferno Dragon Goblin Drill
Barbarians Rocket Goblin Drill Inferno Dragon
Barbarians Goblin Drill
Barbarians Goblin Drill Magic Archer
Goblin Drill Barbarians Ice Golem Giant Skeleton Inferno Dragon Magic Archer
Barbarians Goblin Drill Inferno Dragon
Barbarians Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Ice Golem Giant Skeleton
Ice Golem Rocket Inferno Dragon Magic Archer
Barbarians Giant Skeleton Ice Golem Rocket
Rocket Giant Skeleton Barbarians Ice Golem
Barbarians Giant Skeleton Goblin Drill Inferno Dragon
Rocket Ice Golem Magic Archer
Rocket Barbarians Ice Golem Giant Skeleton
Giant Skeleton Barbarians Inferno Dragon
Rocket Giant Skeleton Barbarians Ice Golem Inferno Dragon Magic Archer
Barbarians Goblin Drill Inferno Dragon
Inferno Dragon Barbarians Giant Skeleton
Rocket Barbarians Giant Skeleton
Barbarians Rocket Giant Skeleton Ice Golem
Barbarians Magic Archer
Barbarians Ice Golem Rocket Goblin Drill Giant Skeleton Inferno Dragon Magic Archer
Barbarians Ice Golem Giant Skeleton Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Ice Golem Rocket Goblin Drill Giant Skeleton
Magic Archer
Rocket Goblin Drill Giant Skeleton Magic Archer
Barbarians Ice Golem Rocket Giant Skeleton
Rocket Magic Archer
Ice Golem Rocket Magic Archer
Magic Archer
Ice Golem Magic Archer
Rocket
Rocket Magic Archer
Rocket Magic Archer
Rocket Ice Golem Magic Archer
Rocket Magic Archer
Ice Golem Magic Archer
Rocket Goblin Drill Magic Archer
Magic Archer Rocket
Rocket
Rocket
Rocket Magic Archer
Rocket Magic Archer
Rocket Giant Skeleton Magic Archer
Rocket
Rocket
Rocket Barbarians Goblin Drill
Ice Golem Magic Archer
Inferno Dragon
Magic Archer
Magic Archer
Rocket Magic Archer
Ice Golem Magic Archer
Rocket
Rocket Magic Archer
Rocket Magic Archer
Giant Skeleton
Rocket Magic Archer
Barbarians Rocket Magic Archer
Rocket Magic Archer
Rocket Magic Archer
Ice Golem Magic Archer
Rocket Giant Skeleton
Rocket Giant Skeleton Magic Archer
Rocket Magic Archer
Rocket Giant Skeleton Magic Archer

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