My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Skeleton Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Skeleton
Giant Snowball
Musketeer Hog Rider Lumberjack
Zap
Barbarian Barrel
Musketeer Giant Skeleton Ice Wizard Lumberjack
The Log
Musketeer Hog Rider Giant Skeleton Lumberjack
Earthquake
Hog Rider
Arrows
Royal Delivery
Musketeer Hog Rider Giant Skeleton Ice Wizard Lumberjack
Fireball
Musketeer Hog Rider Ice Wizard Lumberjack
Poison
Musketeer Ice Wizard
Lightning
Musketeer Ice Wizard Lumberjack
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Poison The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Poison Giant Skeleton Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tornado Ice Wizard Musketeer Hog Rider Poison Lumberjack Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Tornado Ice Wizard Musketeer

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Hog Rider Giant Skeleton The Log Lumberjack
Hog Rider
Musketeer The Log Tornado Poison Giant Skeleton Lumberjack
Tornado
Hog Rider Poison Giant Skeleton The Log Ice Wizard
Poison
Hog Rider Tornado Giant Skeleton The Log
Giant Skeleton
Musketeer Hog Rider Tornado Poison The Log Ice Wizard Lumberjack
The Log
Hog Rider Musketeer Tornado Poison Giant Skeleton Lumberjack
Ice Wizard
Tornado Giant Skeleton Lumberjack
Lumberjack
Musketeer Hog Rider Giant Skeleton The Log Ice Wizard

Defense Synergies 3 13

Musketeer
The Log Lumberjack Tornado Giant Skeleton
Hog Rider
Tornado
Ice Wizard Musketeer Poison Giant Skeleton The Log
Poison
Tornado The Log Ice Wizard
Giant Skeleton
Musketeer Tornado The Log Ice Wizard Lumberjack
The Log
Musketeer Tornado Poison Giant Skeleton Ice Wizard Lumberjack
Ice Wizard
Tornado Poison Giant Skeleton The Log Lumberjack
Lumberjack
Musketeer Giant Skeleton The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer The Log
Lumberjack Musketeer The Log Ice Wizard
Tornado Lumberjack Musketeer Giant Skeleton Ice Wizard
Lumberjack Musketeer Ice Wizard
Tornado Poison Giant Skeleton The Log Lumberjack
Tornado The Log Musketeer Ice Wizard Lumberjack
Musketeer Tornado Poison Ice Wizard
Musketeer Poison Giant Skeleton The Log
Musketeer Tornado Ice Wizard Lumberjack
Tornado Musketeer Giant Skeleton Ice Wizard Lumberjack
Poison Ice Wizard Musketeer Tornado Giant Skeleton The Log Lumberjack
Musketeer Tornado Poison Ice Wizard
Lumberjack Musketeer Giant Skeleton The Log Ice Wizard
Tornado Poison The Log Lumberjack
Lumberjack
Tornado The Log Lumberjack
Musketeer Tornado Poison Lumberjack
Musketeer Tornado The Log Ice Wizard Lumberjack
Tornado Poison The Log Musketeer Giant Skeleton Ice Wizard Lumberjack
Musketeer Tornado Lumberjack
Musketeer Poison Giant Skeleton The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Skeleton
Poison Musketeer The Log Lumberjack
Giant Skeleton Lumberjack Musketeer The Log
Giant Skeleton Lumberjack Musketeer Tornado The Log
Giant Skeleton Musketeer Lumberjack
Poison Musketeer Tornado Ice Wizard
Musketeer Giant Skeleton Ice Wizard Lumberjack
Giant Skeleton Lumberjack
Giant Skeleton Tornado Poison The Log
Musketeer
Musketeer Giant Skeleton Lumberjack
Tornado Poison Giant Skeleton The Log
Giant Skeleton Lumberjack
Musketeer
Musketeer Tornado Poison Giant Skeleton The Log Lumberjack
Poison Musketeer Giant Skeleton The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Giant Skeleton The Log
Poison Musketeer Tornado The Log Ice Wizard
Poison Giant Skeleton The Log
Musketeer Poison Giant Skeleton The Log
Poison The Log
Poison Musketeer Tornado Ice Wizard
Musketeer Tornado Poison The Log
Poison The Log Tornado Ice Wizard
Poison The Log Tornado
Musketeer Tornado Poison Lumberjack
Poison Musketeer Tornado The Log
Poison Musketeer Tornado
Poison Musketeer The Log
Musketeer Poison
Musketeer Poison The Log
Musketeer Poison The Log
Musketeer Poison The Log
Tornado Poison
Musketeer Poison The Log
Tornado Poison The Log
Musketeer Poison Giant Skeleton The Log
Tornado Poison
Musketeer Tornado The Log
Musketeer Poison The Log
Tornado Poison The Log Ice Wizard
Poison The Log Musketeer Tornado Ice Wizard
Musketeer Tornado Poison The Log
Poison Musketeer Tornado The Log
Poison Musketeer Tornado Ice Wizard
Musketeer Poison
Poison Musketeer The Log
Poison
Giant Skeleton
Poison The Log
Musketeer
Poison Musketeer Tornado Ice Wizard
The Log
Poison Musketeer Lumberjack
The Log Musketeer Poison
Tornado Poison Giant Skeleton
Musketeer
Musketeer Tornado Poison Giant Skeleton The Log
Musketeer Tornado Poison
Poison Musketeer Tornado Giant Skeleton The Log

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