My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Mega Minion Flying Machine

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Skeleton Barrel Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Goblin Drill
Giant Snowball
Goblins Skeleton Barrel Mega Minion Flying Machine Goblin Drill
Zap
Goblins Skeleton Barrel Flying Machine Goblin Drill
Barbarian Barrel
Goblins Knight Skeleton Barrel Goblin Drill
The Log
Goblins Skeleton Barrel Goblin Drill
Earthquake
Goblin Drill
Arrows
Goblins Skeleton Barrel Flying Machine Goblin Drill
Royal Delivery
Goblins Knight Skeleton Barrel Mega Minion Flying Machine Goblin Drill
Fireball
Skeleton Barrel Mega Minion Flying Machine Goblin Drill
Poison
Skeleton Barrel Mega Minion Flying Machine Goblin Drill
Lightning
Knight Mega Minion
Rocket

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Mega Minion Rocket Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Knight Skeleton Barrel Mega Minion Flying Machine Goblin Drill Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Knight Skeleton Barrel

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Goblin Drill
Knight
Skeleton Barrel Mega Minion Flying Machine Goblin Drill The Log
Skeleton Barrel
Knight Flying Machine Goblin Drill
Mega Minion
Knight
Flying Machine
Knight Skeleton Barrel Goblin Drill
Rocket
Goblin Drill
Goblins Knight Skeleton Barrel Flying Machine The Log
The Log
Knight Goblin Drill

Defense Synergies 1 14

Goblins
Knight Mega Minion Flying Machine The Log
Knight
Mega Minion Goblins Flying Machine The Log
Skeleton Barrel
Mega Minion
Mega Minion
Knight Goblins Skeleton Barrel Flying Machine Goblin Drill The Log
Flying Machine
Goblins Knight Mega Minion Goblin Drill The Log
Rocket
The Log
Goblin Drill
Mega Minion Flying Machine The Log
The Log
Goblins Knight Mega Minion Flying Machine Rocket Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Skeleton Barrel Mega Minion Flying Machine The Log
Goblins Knight Mega Minion Flying Machine Goblin Drill The Log
Rocket Goblins Knight Mega Minion Goblin Drill
Goblins Knight Mega Minion Goblin Drill
Rocket The Log
The Log Goblins Mega Minion Flying Machine
Mega Minion Rocket Flying Machine
Rocket Skeleton Barrel Flying Machine The Log
Goblins Goblin Drill
Knight Goblins
Goblins Knight Mega Minion Flying Machine Goblin Drill The Log
Mega Minion Flying Machine
Goblin Drill Knight Flying Machine Rocket The Log
Rocket Goblins Mega Minion Goblin Drill The Log
Knight Goblin Drill
Rocket Goblin Drill The Log
Goblins Knight Goblin Drill
Goblins Knight Mega Minion Flying Machine Goblin Drill The Log
Goblin Drill The Log Knight Mega Minion Flying Machine
Goblin Drill
Goblins Knight Flying Machine The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins
Knight Skeleton Barrel Mega Minion Flying Machine Rocket The Log
Goblins Knight Rocket The Log
Rocket Knight The Log
Knight Goblin Drill
Rocket Skeleton Barrel Flying Machine
Rocket Goblins Knight Mega Minion Flying Machine
Knight
Rocket Goblins Knight Mega Minion Flying Machine The Log
Mega Minion Goblin Drill
Knight Mega Minion Flying Machine
Rocket The Log
Rocket Knight
Flying Machine
Goblins Knight Mega Minion Flying Machine Rocket Goblin Drill The Log
Mega Minion Flying Machine The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Flying Machine Rocket Goblin Drill The Log
Skeleton Barrel Flying Machine The Log
Rocket Skeleton Barrel Flying Machine Goblin Drill The Log
Knight Skeleton Barrel Flying Machine Rocket The Log
Rocket The Log
Skeleton Barrel Mega Minion Flying Machine Rocket
Flying Machine The Log
The Log Skeleton Barrel Flying Machine
The Log Skeleton Barrel Flying Machine
Rocket Goblins
Rocket Knight Skeleton Barrel Flying Machine The Log
Flying Machine Rocket
Flying Machine Rocket Knight Skeleton Barrel The Log
Skeleton Barrel Flying Machine Rocket
Skeleton Barrel Flying Machine The Log
Rocket Skeleton Barrel Flying Machine Goblin Drill The Log
Skeleton Barrel Flying Machine Rocket The Log
Rocket
Rocket
Rocket Skeleton Barrel Mega Minion Flying Machine The Log
Rocket Skeleton Barrel Flying Machine The Log
Rocket The Log
Rocket
Rocket The Log
Rocket Skeleton Barrel Flying Machine Goblin Drill The Log
The Log
Mega Minion
The Log Skeleton Barrel Flying Machine
Skeleton Barrel Flying Machine The Log
Rocket Skeleton Barrel The Log
Flying Machine
Rocket Skeleton Barrel Mega Minion Flying Machine
Mega Minion
Rocket The Log
Rocket
Rocket The Log
Skeleton Barrel Flying Machine Rocket
Rocket Mega Minion Flying Machine
The Log
Knight Mega Minion Flying Machine Rocket
The Log Skeleton Barrel Flying Machine
Rocket
Mega Minion Flying Machine
Flying Machine Rocket The Log
Flying Machine Rocket
Skeleton Barrel Flying Machine Rocket The Log

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