My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Great!
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Elixir Collector X-Bow Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Fire Spirit Little Prince
Zap
Skeletons Fire Spirit X-Bow Little Prince
Barbarian Barrel
Skeletons Fire Spirit Knight X-Bow Little Prince
The Log
Skeletons Fire Spirit X-Bow Little Prince
Earthquake
Skeletons Elixir Collector X-Bow
Arrows
Skeletons Fire Spirit Little Prince
Royal Delivery
Skeletons Fire Spirit Knight Little Prince
Fireball
Elixir Collector X-Bow Little Prince
Poison
Elixir Collector X-Bow Little Prince
Lightning
Knight Elixir Collector X-Bow Little Prince
Rocket
Elixir Collector X-Bow Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Knight Elixir Collector

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit The Log Arrows Knight Little Prince Elixir Collector X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Fire Spirit The Log Arrows

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Knight X-Bow
Arrows
Knight X-Bow
Knight
X-Bow Fire Spirit Arrows The Log Little Prince
Elixir Collector
X-Bow
Knight The Log Fire Spirit Arrows
The Log
X-Bow Knight Little Prince
Little Prince
Knight The Log

Defense Synergies 5 9

Skeletons
X-Bow Fire Spirit Knight The Log Little Prince
Fire Spirit
Knight Skeletons The Log
Arrows
Knight Little Prince
Knight
Fire Spirit X-Bow Little Prince Skeletons Arrows The Log
Elixir Collector
X-Bow
Skeletons Knight The Log
The Log
X-Bow Skeletons Fire Spirit Knight Little Prince
Little Prince
Knight Skeletons Arrows The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight X-Bow The Log
Skeletons Knight X-Bow The Log
Skeletons Fire Spirit Knight
Skeletons Knight
Arrows X-Bow The Log
Arrows The Log Skeletons Fire Spirit X-Bow
Fire Spirit Arrows X-Bow Little Prince
Arrows X-Bow The Log
Skeletons X-Bow
Knight Skeletons Fire Spirit Little Prince
Skeletons Arrows Knight X-Bow The Log
Arrows
Skeletons Fire Spirit Knight X-Bow The Log
Fire Spirit Arrows X-Bow The Log
Knight X-Bow
X-Bow The Log
Skeletons Arrows Knight X-Bow
Fire Spirit Arrows Knight X-Bow The Log Little Prince
Arrows The Log Fire Spirit Knight Little Prince
Fire Spirit Arrows Knight The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons X-Bow
Arrows Knight X-Bow The Log
Skeletons Knight The Log
Knight X-Bow The Log
Skeletons Knight
Fire Spirit Arrows Skeletons
Skeletons Knight
Knight
Skeletons Knight X-Bow The Log
Skeletons
Knight
Arrows The Log
Skeletons Knight
Skeletons Knight X-Bow The Log Little Prince
Arrows The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight X-Bow The Log
Arrows X-Bow The Log
Arrows X-Bow The Log
Arrows Knight The Log
Fire Spirit Arrows The Log
Arrows Fire Spirit
Fire Spirit Arrows The Log
Arrows X-Bow The Log Fire Spirit
Arrows The Log X-Bow
Fire Spirit X-Bow
Arrows Knight X-Bow The Log
Fire Spirit Arrows
Fire Spirit Knight The Log
Arrows X-Bow
Arrows X-Bow The Log
X-Bow Arrows The Log
Arrows X-Bow The Log
Arrows
Fire Spirit Arrows X-Bow The Log
Fire Spirit Arrows X-Bow The Log Little Prince
X-Bow The Log
Arrows
X-Bow The Log
Arrows X-Bow The Log
Arrows The Log Fire Spirit Little Prince
Arrows X-Bow The Log
Arrows X-Bow The Log
Arrows X-Bow The Log
Fire Spirit Arrows X-Bow Little Prince
Arrows X-Bow The Log
Arrows
Arrows The Log
Fire Spirit X-Bow
Fire Spirit Arrows
Arrows The Log
Knight
Arrows The Log
Arrows
The Log
X-Bow The Log Little Prince

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