My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Tesla Witch P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider
Giant Snowball
Bomber Hog Rider Witch Princess
Zap
Bomber Witch Princess
Barbarian Barrel
Bomber Knight Tesla Witch Princess
The Log
Bomber Hog Rider Witch Princess
Earthquake
Bomber Tesla Hog Rider Witch
Arrows
Bomber Witch Princess
Royal Delivery
Bomber Knight Hog Rider Witch P.E.K.K.A Princess
Fireball
Bomber Tesla Hog Rider Witch Princess
Poison
Bomber Witch Princess
Lightning
Knight Tesla Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Knight Princess Tesla Hog Rider Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Knight Princess

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Hog Rider P.E.K.K.A
Arrows
Hog Rider P.E.K.K.A Knight
Knight
Hog Rider Princess Bomber Arrows Witch
Tesla
Hog Rider
Arrows Knight Bomber Witch Princess
Witch
Knight Hog Rider P.E.K.K.A
P.E.K.K.A
Arrows Bomber Witch Princess
Princess
Knight Hog Rider P.E.K.K.A

Defense Synergies 3 8

Bomber
Knight Tesla P.E.K.K.A
Arrows
Knight Tesla P.E.K.K.A
Knight
Bomber Tesla Princess Arrows Witch
Tesla
Knight Bomber Arrows Princess
Hog Rider
Witch
Knight
P.E.K.K.A
Bomber Arrows Princess
Princess
Knight Tesla P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Tesla
P.E.K.K.A Bomber Knight Tesla Witch
Tesla Witch P.E.K.K.A Bomber Knight
Tesla Witch P.E.K.K.A Bomber Knight
Bomber Arrows P.E.K.K.A Princess
Arrows Bomber Tesla
Tesla Arrows Witch Princess
Arrows Tesla P.E.K.K.A
Tesla Witch P.E.K.K.A Princess
Knight Bomber Tesla
Witch Bomber Arrows Knight Tesla Princess
Arrows Tesla Witch Princess
Tesla P.E.K.K.A Bomber Knight Witch
Bomber Arrows Tesla Witch P.E.K.K.A Princess
P.E.K.K.A Knight Tesla
Tesla P.E.K.K.A
Tesla Bomber Arrows Knight Witch P.E.K.K.A
Arrows Tesla Bomber Knight Witch
Arrows Witch Bomber Knight Tesla Princess
P.E.K.K.A Tesla
Bomber Arrows Knight Tesla Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Witch P.E.K.K.A
Bomber Arrows Knight Tesla
P.E.K.K.A Knight Witch
P.E.K.K.A Knight Tesla
P.E.K.K.A Knight Tesla Witch
Arrows Tesla Witch Princess
P.E.K.K.A Knight Tesla Witch
P.E.K.K.A Knight Tesla
P.E.K.K.A Knight Witch
Witch P.E.K.K.A Tesla
P.E.K.K.A Knight Tesla Witch
P.E.K.K.A Arrows
P.E.K.K.A Knight Tesla Witch
Bomber Tesla Witch Princess
Tesla Witch Bomber Knight P.E.K.K.A
Arrows Bomber Tesla Witch P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight
Arrows Princess
Arrows
Arrows Knight
Bomber Arrows
Arrows Witch Princess
Bomber Arrows Witch Princess
Arrows Princess
Arrows
Arrows Knight Princess
Arrows Princess
Knight Princess
Arrows Princess
Princess Arrows
Bomber Arrows Witch Princess
Arrows Princess
Arrows
Bomber
Bomber Arrows Princess
Bomber Arrows Witch Princess
Arrows Princess
Arrows
Arrows Bomber Witch Princess
Witch
Arrows Witch Princess
Arrows Witch Princess
Arrows
Arrows Witch Princess
Witch
Bomber Arrows
Arrows Princess
P.E.K.K.A
Arrows Princess
Witch Princess
Arrows Witch Princess
Arrows
Knight Princess
Arrows Bomber Princess
Arrows
P.E.K.K.A
Witch Princess
Witch Princess
Witch Princess

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