My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Three Musketeers Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Three Musketeers Electro Giant Night Witch Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Night Witch Sparky
Giant Snowball
Three Musketeers Night Witch
Zap
Firecracker Three Musketeers Night Witch Sparky
Barbarian Barrel
Knight Firecracker Three Musketeers Night Witch Sparky
The Log
Firecracker Three Musketeers Sparky
Earthquake
Firecracker
Arrows
Firecracker Night Witch
Royal Delivery
Knight Firecracker Three Musketeers Night Witch Sparky
Fireball
Firecracker Three Musketeers Night Witch Sparky
Poison
Firecracker Three Musketeers Night Witch Sparky
Lightning
Knight Three Musketeers Night Witch Sparky
Rocket
Three Musketeers Night Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison Electro Giant Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison Electro Giant Night Witch Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Poison Night Witch Sparky Electro Giant Mega Knight Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Firecracker Poison Night Witch

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Three Musketeers Poison Night Witch Sparky
Firecracker
Knight Three Musketeers Sparky Mega Knight
Three Musketeers
Knight Firecracker
Poison
Knight Night Witch Mega Knight
Electro Giant
Sparky
Night Witch
Knight Poison Mega Knight
Sparky
Knight Firecracker Electro Giant
Mega Knight
Firecracker Poison Night Witch

Defense Synergies 1 9

Knight
Firecracker Three Musketeers Poison Night Witch Sparky
Firecracker
Knight Night Witch Mega Knight
Three Musketeers
Knight
Poison
Knight Sparky Mega Knight
Electro Giant
Night Witch
Knight Firecracker Mega Knight
Sparky
Knight Poison
Mega Knight
Firecracker Poison Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Sparky
Sparky Knight Firecracker Three Musketeers Night Witch Mega Knight
Three Musketeers Sparky Mega Knight Knight Night Witch
Three Musketeers Night Witch Sparky Knight Firecracker Mega Knight
Firecracker Poison Sparky Mega Knight
Firecracker Night Witch Mega Knight
Three Musketeers Firecracker Poison Night Witch
Poison Electro Giant Sparky Mega Knight
Three Musketeers Sparky Night Witch
Knight Firecracker Night Witch Sparky Mega Knight
Poison Knight Firecracker Electro Giant Night Witch Mega Knight
Three Musketeers Firecracker Poison Night Witch
Night Witch Sparky Mega Knight Knight Three Musketeers
Three Musketeers Sparky Mega Knight Firecracker Poison Night Witch
Sparky Knight Three Musketeers Mega Knight
Three Musketeers Electro Giant Sparky Mega Knight
Three Musketeers Sparky Mega Knight Knight Firecracker Poison Night Witch
Mega Knight Knight Firecracker Three Musketeers Night Witch
Poison Knight Firecracker Mega Knight
Sparky Three Musketeers
Mega Knight Knight Firecracker Poison Electro Giant Night Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Electro Giant Sparky
Poison Knight Firecracker Mega Knight
Mega Knight Knight Sparky
Mega Knight Knight Night Witch Sparky
Knight Three Musketeers Night Witch Sparky Mega Knight
Firecracker Poison Electro Giant Three Musketeers
Sparky Knight Night Witch
Mega Knight Knight Sparky
Mega Knight Knight Firecracker Poison Sparky
Three Musketeers Sparky
Mega Knight Knight Sparky
Mega Knight Poison Electro Giant
Mega Knight Knight Three Musketeers Night Witch Sparky
Firecracker Three Musketeers Electro Giant Sparky Mega Knight
Electro Giant Sparky Knight Firecracker Three Musketeers Poison Night Witch
Poison Mega Knight Firecracker Electro Giant Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Firecracker Sparky
Firecracker Poison
Poison Sparky
Knight Firecracker Poison Sparky
Poison Firecracker Sparky Mega Knight
Firecracker Poison Electro Giant
Firecracker Poison Sparky
Poison Firecracker
Poison Firecracker
Three Musketeers Poison Night Witch Sparky
Firecracker Poison Knight Sparky
Poison Firecracker
Poison Knight Firecracker Three Musketeers Sparky
Firecracker Poison
Firecracker Poison Sparky
Firecracker Three Musketeers Poison Sparky
Firecracker Three Musketeers Poison Sparky Mega Knight
Three Musketeers Poison Sparky
Night Witch Sparky
Firecracker Three Musketeers Poison Sparky Mega Knight
Firecracker Poison Electro Giant Mega Knight
Poison Night Witch Sparky Mega Knight
Poison
Sparky
Poison
Firecracker Poison Electro Giant Sparky Mega Knight
Firecracker Poison Sparky
Poison Sparky Mega Knight
Poison Firecracker Sparky
Poison Firecracker Electro Giant Night Witch Sparky
Firecracker Poison Electro Giant
Night Witch Sparky
Poison Night Witch Sparky Mega Knight
Firecracker Poison Sparky
Sparky Mega Knight
Firecracker Poison Sparky
Night Witch
Poison Firecracker Three Musketeers
Poison Knight Firecracker Three Musketeers Sparky Mega Knight
Firecracker Poison
Poison Electro Giant Sparky
Firecracker Three Musketeers Sparky Mega Knight
Electro Giant Firecracker Poison Sparky
Firecracker Poison
Poison Firecracker Electro Giant Sparky Mega Knight

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