My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Skeleton Dragons Elixir Collector Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Skeleton Dragons
Zap
Bomber Goblin Giant
Barbarian Barrel
Bomber Knight
The Log
Bomber Mini P.E.K.K.A
Earthquake
Bomber Elixir Collector
Arrows
Bomber Skeleton Dragons
Royal Delivery
Bomber Knight Skeleton Dragons Mini P.E.K.K.A
Fireball
Bomber Skeleton Dragons Elixir Collector
Poison
Bomber Skeleton Dragons Elixir Collector
Lightning
Knight Skeleton Dragons Mini P.E.K.K.A Elixir Collector
Rocket
Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Skeleton Dragons

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Elixir Collector Rage

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Arrows Knight Skeleton Dragons Mini P.E.K.K.A Elixir Collector Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Rage Arrows Knight

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Mini P.E.K.K.A Goblin Giant
Arrows
Knight Mini P.E.K.K.A Goblin Giant
Knight
Skeleton Dragons Bomber Arrows
Skeleton Dragons
Knight Mini P.E.K.K.A Goblin Giant
Mini P.E.K.K.A
Bomber Arrows Skeleton Dragons Rage Goblin Giant
Elixir Collector
Rage
Mini P.E.K.K.A Goblin Giant
Goblin Giant
Bomber Arrows Skeleton Dragons Mini P.E.K.K.A Rage

Defense Synergies 2 5

Bomber
Knight Mini P.E.K.K.A
Arrows
Knight Mini P.E.K.K.A
Knight
Bomber Skeleton Dragons Arrows Mini P.E.K.K.A
Skeleton Dragons
Knight Mini P.E.K.K.A
Mini P.E.K.K.A
Bomber Arrows Knight Skeleton Dragons
Elixir Collector
Rage
Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Skeleton Dragons Goblin Giant
Mini P.E.K.K.A Bomber Knight Skeleton Dragons
Mini P.E.K.K.A Bomber Knight Skeleton Dragons
Mini P.E.K.K.A Bomber Knight Skeleton Dragons
Bomber Arrows Mini P.E.K.K.A
Arrows Bomber Skeleton Dragons
Skeleton Dragons Arrows
Arrows Skeleton Dragons Goblin Giant
Mini P.E.K.K.A
Knight Bomber Mini P.E.K.K.A
Skeleton Dragons Bomber Arrows Knight Goblin Giant
Arrows Skeleton Dragons
Mini P.E.K.K.A Bomber Knight Skeleton Dragons
Bomber Arrows Skeleton Dragons Mini P.E.K.K.A
Mini P.E.K.K.A Knight
Mini P.E.K.K.A
Bomber Arrows Knight Skeleton Dragons Mini P.E.K.K.A
Arrows Bomber Knight Skeleton Dragons
Arrows Bomber Knight Skeleton Dragons
Mini P.E.K.K.A
Bomber Skeleton Dragons Arrows Knight Mini P.E.K.K.A Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A
Bomber Arrows Knight Skeleton Dragons Mini P.E.K.K.A
Knight Mini P.E.K.K.A Goblin Giant
Mini P.E.K.K.A Knight Goblin Giant
Knight Mini P.E.K.K.A Goblin Giant
Arrows Skeleton Dragons Goblin Giant
Mini P.E.K.K.A Knight Goblin Giant
Mini P.E.K.K.A Knight Goblin Giant
Knight Skeleton Dragons Mini P.E.K.K.A
Skeleton Dragons Goblin Giant
Knight Mini P.E.K.K.A
Arrows Goblin Giant
Mini P.E.K.K.A Knight Goblin Giant
Bomber Skeleton Dragons
Bomber Knight Skeleton Dragons Mini P.E.K.K.A Goblin Giant
Arrows Bomber Skeleton Dragons Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Goblin Giant
Arrows Knight Skeleton Dragons
Bomber Arrows Skeleton Dragons
Arrows Skeleton Dragons Goblin Giant
Bomber Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Mini P.E.K.K.A
Arrows Knight Skeleton Dragons
Arrows Skeleton Dragons
Knight Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Bomber Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows
Bomber Skeleton Dragons Mini P.E.K.K.A
Bomber Arrows Skeleton Dragons Mini P.E.K.K.A
Bomber Arrows Skeleton Dragons
Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Bomber Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Skeleton Dragons
Mini P.E.K.K.A
Bomber Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows
Arrows Skeleton Dragons
Arrows
Knight Skeleton Dragons Mini P.E.K.K.A
Arrows Bomber Skeleton Dragons
Arrows
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Goblin Giant

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