My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Dark Prince Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Royal Hogs Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Hogs Dark Prince Inferno Dragon
Giant Snowball
Archers Royal Hogs Inferno Dragon
Zap
Archers Royal Hogs Dark Prince Inferno Dragon
Barbarian Barrel
Archers Knight Royal Hogs Dark Prince
The Log
Archers Mini P.E.K.K.A Royal Hogs Dark Prince
Earthquake
Archers Royal Hogs
Arrows
Archers Royal Hogs
Royal Delivery
Archers Knight Mini P.E.K.K.A Royal Hogs Dark Prince Inferno Dragon
Fireball
Archers Royal Hogs Inferno Dragon
Poison
Archers Royal Hogs
Lightning
Knight Mini P.E.K.K.A Dark Prince Inferno Dragon
Rocket
Royal Hogs Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Dark Prince Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Arrows Knight Mini P.E.K.K.A Dark Prince Inferno Dragon Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Arrows Knight

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Archers Knight Mini P.E.K.K.A Royal Hogs Dark Prince
Archers
Knight Zap Arrows Mini P.E.K.K.A Royal Hogs Dark Prince Inferno Dragon
Arrows
Zap Royal Hogs Archers Knight Mini P.E.K.K.A Dark Prince
Knight
Archers Zap Arrows Royal Hogs
Mini P.E.K.K.A
Zap Archers Arrows Royal Hogs Dark Prince
Royal Hogs
Arrows Zap Archers Knight Mini P.E.K.K.A Dark Prince
Dark Prince
Zap Archers Arrows Mini P.E.K.K.A Royal Hogs
Inferno Dragon
Archers

Defense Synergies 2 11

Zap
Mini P.E.K.K.A Archers Arrows Knight Dark Prince Inferno Dragon
Archers
Knight Zap Mini P.E.K.K.A Dark Prince
Arrows
Zap Knight Mini P.E.K.K.A Dark Prince
Knight
Archers Zap Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Archers Arrows Knight
Royal Hogs
Dark Prince
Zap Archers Arrows
Inferno Dragon
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight
Mini P.E.K.K.A Inferno Dragon Zap Knight Dark Prince
Mini P.E.K.K.A Archers Knight Dark Prince Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Knight Dark Prince
Arrows Mini P.E.K.K.A Dark Prince
Arrows Zap Archers Dark Prince
Inferno Dragon Zap Archers Arrows
Zap Arrows
Mini P.E.K.K.A Inferno Dragon
Knight Archers Mini P.E.K.K.A Dark Prince
Archers Zap Arrows Knight Dark Prince
Arrows Inferno Dragon Zap Archers
Mini P.E.K.K.A Zap Knight Dark Prince
Zap Arrows Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Inferno Dragon Knight
Zap Mini P.E.K.K.A Inferno Dragon
Arrows Knight Mini P.E.K.K.A Dark Prince
Arrows Zap Archers Knight Dark Prince
Zap Arrows Archers Knight Dark Prince Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Dark Prince Archers Arrows Knight Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Archers Dark Prince
Zap Archers Arrows Knight Mini P.E.K.K.A Inferno Dragon
Zap Knight Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Dark Prince Zap Knight
Knight Mini P.E.K.K.A Dark Prince Inferno Dragon
Arrows Zap Archers
Mini P.E.K.K.A Dark Prince Archers Knight
Mini P.E.K.K.A Knight Dark Prince Inferno Dragon
Zap Knight Mini P.E.K.K.A Dark Prince Inferno Dragon
Inferno Dragon
Inferno Dragon Knight Mini P.E.K.K.A Dark Prince
Zap Arrows Dark Prince
Mini P.E.K.K.A Dark Prince Knight
Archers
Zap Archers Knight Mini P.E.K.K.A Dark Prince Inferno Dragon
Arrows Zap Archers Mini P.E.K.K.A Dark Prince Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows Zap
Arrows
Arrows Knight Dark Prince
Zap Arrows Dark Prince
Arrows Zap
Archers Arrows
Arrows Zap
Arrows Zap
Mini P.E.K.K.A
Zap Arrows Knight Dark Prince
Zap Archers Arrows
Knight
Arrows
Zap Arrows
Zap Arrows
Arrows
Arrows
Mini P.E.K.K.A
Zap Archers Arrows Mini P.E.K.K.A Dark Prince
Zap Arrows
Arrows
Zap Arrows
Zap Arrows Dark Prince
Inferno Dragon
Arrows Zap
Zap Arrows
Zap Arrows
Zap Archers Arrows
Zap
Mini P.E.K.K.A
Zap Arrows
Zap Arrows
Arrows
Zap Archers Dark Prince
Zap Archers Arrows
Arrows
Knight Mini P.E.K.K.A Dark Prince
Arrows Zap
Zap Arrows
Dark Prince
Zap
Zap
Zap Dark Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: