My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Ice Golem Flying Machine Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Ice Golem Elixir Golem Flying Machine Baby Dragon Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Elixir Golem Flying Machine Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Goblin Drill
Giant Snowball
Flying Machine Baby Dragon Goblin Drill
Zap
Flying Machine Goblin Drill
Barbarian Barrel
Tesla Elixir Golem Goblin Drill Ice Wizard
The Log
Elixir Golem Goblin Drill
Earthquake
Tesla Elixir Golem Goblin Drill
Arrows
Flying Machine Goblin Drill
Royal Delivery
Elixir Golem Flying Machine Baby Dragon Goblin Drill Ice Wizard
Fireball
Tesla Elixir Golem Flying Machine Baby Dragon Goblin Drill Ice Wizard
Poison
Elixir Golem Flying Machine Goblin Drill Ice Wizard
Lightning
Tesla Ice Golem Baby Dragon Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Baby Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Elixir Golem Rage Baby Dragon Goblin Drill Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Rage Elixir Golem Ice Wizard Tesla Flying Machine Baby Dragon Goblin Drill

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem Rage Elixir Golem Ice Wizard

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Ice Golem
Flying Machine Baby Dragon Goblin Drill
Elixir Golem
Rage Flying Machine Baby Dragon Ice Wizard
Flying Machine
Ice Golem Elixir Golem Baby Dragon Goblin Drill
Rage
Elixir Golem
Baby Dragon
Ice Golem Elixir Golem Flying Machine Ice Wizard
Goblin Drill
Ice Golem Flying Machine
Ice Wizard
Elixir Golem Baby Dragon

Defense Synergies 2 9

Tesla
Ice Golem Baby Dragon Goblin Drill
Ice Golem
Tesla Flying Machine Baby Dragon Ice Wizard
Elixir Golem
Flying Machine
Ice Golem Baby Dragon Goblin Drill Ice Wizard
Rage
Baby Dragon
Ice Wizard Tesla Ice Golem Flying Machine
Goblin Drill
Tesla Flying Machine Ice Wizard
Ice Wizard
Baby Dragon Ice Golem Flying Machine Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Ice Golem Flying Machine Baby Dragon
Tesla Flying Machine Goblin Drill Ice Wizard
Tesla Goblin Drill Ice Wizard
Tesla Goblin Drill Ice Wizard
Tesla Flying Machine Baby Dragon Ice Wizard
Tesla Flying Machine Baby Dragon Ice Wizard
Tesla Ice Golem Flying Machine Baby Dragon
Tesla Goblin Drill Ice Wizard
Tesla Ice Golem Ice Wizard
Ice Wizard Tesla Ice Golem Flying Machine Baby Dragon Goblin Drill
Tesla Flying Machine Baby Dragon Ice Wizard
Tesla Goblin Drill Flying Machine Ice Wizard
Tesla Baby Dragon Goblin Drill
Tesla Goblin Drill
Tesla Goblin Drill
Tesla Goblin Drill
Tesla Flying Machine Baby Dragon Goblin Drill Ice Wizard
Baby Dragon Goblin Drill Tesla Ice Golem Flying Machine Ice Wizard
Tesla Goblin Drill
Tesla Flying Machine Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Ice Golem
Tesla Ice Golem Flying Machine Baby Dragon
Ice Golem
Tesla Ice Golem
Tesla Goblin Drill
Tesla Ice Golem Flying Machine Baby Dragon Ice Wizard
Tesla Ice Golem Flying Machine Ice Wizard
Tesla
Ice Golem Flying Machine Baby Dragon
Tesla Goblin Drill
Tesla Flying Machine
Tesla Ice Golem
Tesla Flying Machine Baby Dragon
Tesla Ice Golem Flying Machine Baby Dragon Goblin Drill
Tesla Ice Golem Flying Machine Baby Dragon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Flying Machine Baby Dragon Goblin Drill
Flying Machine Baby Dragon Ice Wizard
Flying Machine Baby Dragon Goblin Drill
Ice Golem Flying Machine
Baby Dragon
Ice Golem Flying Machine Baby Dragon Ice Wizard
Flying Machine Baby Dragon
Ice Golem Flying Machine Baby Dragon Ice Wizard
Flying Machine
Flying Machine
Flying Machine Baby Dragon
Flying Machine Ice Golem Baby Dragon
Flying Machine Baby Dragon
Ice Golem Flying Machine Baby Dragon
Flying Machine Baby Dragon Goblin Drill
Flying Machine Baby Dragon
Flying Machine Baby Dragon
Flying Machine Baby Dragon
Baby Dragon
Flying Machine Baby Dragon Goblin Drill
Ice Golem Baby Dragon Ice Wizard
Flying Machine Baby Dragon Ice Wizard
Flying Machine Baby Dragon
Baby Dragon
Ice Golem Flying Machine Baby Dragon Ice Wizard
Flying Machine
Flying Machine
Flying Machine Baby Dragon Ice Wizard
Flying Machine Baby Dragon
Ice Golem Flying Machine Baby Dragon
Flying Machine
Flying Machine Baby Dragon
Flying Machine
Flying Machine Baby Dragon

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