My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Wizard Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblin Barrel
Zap
Firecracker Goblin Barrel
Barbarian Barrel
Ice Spirit Firecracker Wizard Goblin Barrel
The Log
Ice Spirit Firecracker Mini P.E.K.K.A Goblin Barrel
Earthquake
Firecracker Goblin Barrel
Arrows
Ice Spirit Firecracker Goblin Barrel
Royal Delivery
Ice Spirit Firecracker Mini P.E.K.K.A Wizard Goblin Barrel Mother Witch
Fireball
Firecracker Wizard Goblin Barrel Mother Witch
Poison
Firecracker Wizard Mother Witch
Lightning
Mini P.E.K.K.A Wizard Mother Witch
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Firecracker Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Firecracker Wizard Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mini P.E.K.K.A Rocket Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Firecracker Goblin Barrel Mini P.E.K.K.A Mother Witch Wizard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Firecracker Goblin Barrel

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Goblin Barrel Firecracker Mini P.E.K.K.A
Zap
Ice Spirit Firecracker Mini P.E.K.K.A Mother Witch
Firecracker
Zap Ice Spirit Mini P.E.K.K.A Goblin Barrel
Mini P.E.K.K.A
Ice Spirit Zap Firecracker Wizard
Wizard
Mini P.E.K.K.A
Rocket
Goblin Barrel
Ice Spirit Firecracker
Mother Witch
Zap

Defense Synergies 3 8

Ice Spirit
Zap Mini P.E.K.K.A Firecracker Wizard Rocket
Zap
Ice Spirit Mini P.E.K.K.A Firecracker Mother Witch
Firecracker
Ice Spirit Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Zap Firecracker Wizard Mother Witch
Wizard
Ice Spirit Mini P.E.K.K.A
Rocket
Ice Spirit
Goblin Barrel
Mother Witch
Zap Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Firecracker Wizard
Mini P.E.K.K.A Ice Spirit Zap Firecracker
Mini P.E.K.K.A Rocket
Mini P.E.K.K.A Firecracker
Firecracker Mini P.E.K.K.A Rocket
Zap Firecracker Mother Witch
Rocket Ice Spirit Zap Firecracker Wizard
Rocket Zap
Mini P.E.K.K.A
Ice Spirit Firecracker Mini P.E.K.K.A
Mother Witch Zap Firecracker Wizard
Zap Firecracker Wizard
Mini P.E.K.K.A Ice Spirit Zap Wizard Rocket
Wizard Rocket Ice Spirit Zap Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A
Rocket Ice Spirit Zap Mini P.E.K.K.A
Wizard Firecracker Mini P.E.K.K.A
Ice Spirit Zap Firecracker Wizard
Zap Wizard Ice Spirit Firecracker Mother Witch
Mini P.E.K.K.A
Wizard Firecracker Mini P.E.K.K.A Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap
Zap Firecracker Mini P.E.K.K.A Wizard Rocket
Ice Spirit Zap Mini P.E.K.K.A Rocket
Mini P.E.K.K.A Rocket Zap
Mini P.E.K.K.A
Firecracker Wizard Rocket Mother Witch Ice Spirit Zap
Mini P.E.K.K.A Rocket
Mini P.E.K.K.A
Zap Rocket Ice Spirit Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A
Rocket Zap
Mini P.E.K.K.A Rocket Wizard
Wizard Firecracker
Ice Spirit Zap Firecracker Mini P.E.K.K.A Rocket
Zap Firecracker Mini P.E.K.K.A Wizard Mother Witch
Zap
Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rocket
Firecracker Zap
Rocket
Firecracker Rocket
Wizard Rocket Zap Firecracker
Firecracker Wizard Mother Witch Ice Spirit Zap Rocket
Firecracker Wizard
Ice Spirit Zap Firecracker Wizard
Zap Firecracker Wizard
Rocket Mini P.E.K.K.A
Firecracker Rocket Zap Wizard
Zap Firecracker Wizard Rocket
Rocket Firecracker
Firecracker Rocket
Zap Firecracker
Rocket Zap Firecracker Wizard
Firecracker Wizard Rocket
Rocket
Mini P.E.K.K.A Rocket
Rocket Zap Firecracker Mini P.E.K.K.A Wizard
Rocket Zap Firecracker Wizard Mother Witch
Rocket
Rocket Wizard
Rocket
Rocket Zap
Zap Firecracker Mother Witch Ice Spirit Wizard
Firecracker Zap Wizard
Zap Wizard
Rocket Zap Firecracker
Zap Firecracker Wizard Mother Witch
Zap Rocket Ice Spirit Firecracker Wizard
Mini P.E.K.K.A
Zap Wizard Rocket
Zap Rocket Ice Spirit Firecracker
Rocket Firecracker Wizard
Zap Ice Spirit Rocket
Rocket Zap Firecracker Wizard
Firecracker Mini P.E.K.K.A Wizard Rocket
Zap Firecracker Wizard
Rocket Zap
Firecracker
Zap Ice Spirit Firecracker Rocket
Firecracker Zap Rocket
Zap Firecracker Rocket
Firecracker Wizard Rocket

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