My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Skeleton Dragons Ice Golem Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Ice Golem Witch Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Ice Golem Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Graveyard
Giant Snowball
Fire Spirit Skeleton Dragons Barbarians Witch Graveyard
Zap
Fire Spirit Witch Bandit Graveyard
Barbarian Barrel
Fire Spirit Barbarians Witch Bandit Graveyard
The Log
Fire Spirit Barbarians Witch Bandit Graveyard
Earthquake
Barbarians Witch Graveyard
Arrows
Fire Spirit Skeleton Dragons Witch Graveyard
Royal Delivery
Fire Spirit Skeleton Dragons Barbarians Witch Bandit Graveyard
Fireball
Skeleton Dragons Barbarians Witch Bandit
Poison
Skeleton Dragons Barbarians Witch Graveyard
Lightning
Skeleton Dragons Ice Golem Witch Bandit
Rocket
Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball Skeleton Dragons Ice Golem Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Skeleton Dragons Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Giant Snowball Ice Golem Bandit Skeleton Dragons Barbarians Witch Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Giant Snowball Ice Golem Bandit

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Snowball Ice Golem Bandit
Giant Snowball
Graveyard Fire Spirit Skeleton Dragons Barbarians Ice Golem Witch Bandit
Skeleton Dragons
Giant Snowball Ice Golem Graveyard
Barbarians
Giant Snowball
Ice Golem
Graveyard Fire Spirit Giant Snowball Skeleton Dragons Witch
Witch
Giant Snowball Ice Golem Bandit Graveyard
Bandit
Fire Spirit Giant Snowball Witch Graveyard
Graveyard
Giant Snowball Ice Golem Skeleton Dragons Witch Bandit

Defense Synergies 1 12

Fire Spirit
Giant Snowball Ice Golem
Giant Snowball
Fire Spirit Skeleton Dragons Barbarians Ice Golem Witch Bandit
Skeleton Dragons
Ice Golem Giant Snowball Barbarians Bandit
Barbarians
Giant Snowball Skeleton Dragons
Ice Golem
Skeleton Dragons Fire Spirit Giant Snowball Witch Bandit
Witch
Giant Snowball Ice Golem Bandit
Bandit
Giant Snowball Skeleton Dragons Ice Golem Witch
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Ice Golem
Barbarians Skeleton Dragons Witch Bandit
Barbarians Witch Fire Spirit Giant Snowball Skeleton Dragons Bandit
Barbarians Witch Skeleton Dragons Bandit
Barbarians
Fire Spirit Giant Snowball Skeleton Dragons Bandit
Giant Snowball Skeleton Dragons Fire Spirit Witch
Skeleton Dragons Barbarians Ice Golem Bandit
Barbarians Witch
Fire Spirit Giant Snowball Barbarians Ice Golem Bandit
Skeleton Dragons Barbarians Witch Giant Snowball Ice Golem Bandit
Skeleton Dragons Giant Snowball Witch
Barbarians Fire Spirit Giant Snowball Skeleton Dragons Witch Bandit
Fire Spirit Giant Snowball Skeleton Dragons Barbarians Witch
Barbarians Bandit
Barbarians Giant Snowball Bandit
Barbarians Skeleton Dragons Witch
Fire Spirit Giant Snowball Skeleton Dragons Barbarians Witch Bandit
Giant Snowball Witch Fire Spirit Skeleton Dragons Barbarians Ice Golem Bandit
Barbarians
Skeleton Dragons Fire Spirit Giant Snowball Barbarians Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Giant Snowball Ice Golem Witch Bandit
Bandit Giant Snowball Skeleton Dragons Ice Golem
Barbarians Bandit Ice Golem Witch
Barbarians Ice Golem Bandit
Barbarians Witch Bandit
Fire Spirit Skeleton Dragons Giant Snowball Ice Golem Witch
Barbarians Ice Golem Witch Bandit
Barbarians
Giant Snowball Skeleton Dragons Barbarians Ice Golem Witch Bandit
Witch Skeleton Dragons Barbarians
Barbarians Witch
Giant Snowball Barbarians
Barbarians Ice Golem Witch Bandit
Skeleton Dragons Barbarians Witch
Barbarians Witch Skeleton Dragons Ice Golem
Giant Snowball Skeleton Dragons Barbarians Ice Golem Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Ice Golem Bandit
Giant Snowball Skeleton Dragons Bandit
Skeleton Dragons Bandit
Skeleton Dragons Barbarians Ice Golem
Fire Spirit Giant Snowball Skeleton Dragons
Skeleton Dragons Fire Spirit Giant Snowball Ice Golem Witch
Fire Spirit Skeleton Dragons Witch
Fire Spirit Giant Snowball Skeleton Dragons Ice Golem
Giant Snowball Skeleton Dragons Bandit
Fire Spirit Giant Snowball
Skeleton Dragons Bandit
Fire Spirit Giant Snowball Skeleton Dragons
Fire Spirit Giant Snowball Skeleton Dragons Ice Golem Bandit
Skeleton Dragons Bandit
Giant Snowball Skeleton Dragons Ice Golem
Giant Snowball Skeleton Dragons Witch Bandit
Skeleton Dragons Bandit
Giant Snowball
Skeleton Dragons
Fire Spirit Giant Snowball Skeleton Dragons Bandit
Fire Spirit Giant Snowball Skeleton Dragons Witch
Skeleton Dragons
Giant Snowball Skeleton Dragons
Giant Snowball Skeleton Dragons Barbarians
Giant Snowball Ice Golem Fire Spirit Skeleton Dragons Witch
Witch
Giant Snowball Skeleton Dragons Witch Bandit
Giant Snowball Skeleton Dragons Witch Bandit
Skeleton Dragons Bandit
Fire Spirit Giant Snowball Skeleton Dragons Ice Golem Witch
Giant Snowball Skeleton Dragons Witch
Giant Snowball
Giant Snowball Skeleton Dragons Bandit
Giant Snowball Skeleton Dragons
Giant Snowball
Fire Spirit Barbarians Witch Bandit
Fire Spirit Giant Snowball Skeleton Dragons Witch
Skeleton Dragons
Giant Snowball Skeleton Dragons Ice Golem
Giant Snowball
Skeleton Dragons
Giant Snowball Skeleton Dragons Witch
Giant Snowball Skeleton Dragons Witch
Giant Snowball Witch Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: