My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Golem Balloon Electro Dragon Fisherman Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Barbarian Barrel Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Fisherman Inferno Dragon
Giant Snowball
Balloon Electro Dragon Fisherman Inferno Dragon
Zap
Firecracker Balloon Fisherman Inferno Dragon
Barbarian Barrel
Firecracker
The Log
Firecracker Fisherman
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Balloon Electro Dragon Fisherman Inferno Dragon
Fireball
Firecracker Balloon Electro Dragon Fisherman Inferno Dragon
Poison
Firecracker Balloon Electro Dragon Fisherman
Lightning
Ice Golem Balloon Electro Dragon Fisherman Inferno Dragon
Rocket
Balloon Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Ice Golem Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Ice Golem Barbarian Barrel Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Barbarian Barrel Arrows Firecracker Fisherman Inferno Dragon Balloon Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem Barbarian Barrel Arrows Firecracker

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon
Firecracker
Ice Golem Barbarian Barrel Balloon Fisherman Inferno Dragon
Ice Golem
Balloon Firecracker Barbarian Barrel Electro Dragon
Barbarian Barrel
Balloon Firecracker Ice Golem Electro Dragon
Balloon
Arrows Ice Golem Barbarian Barrel Firecracker Electro Dragon Fisherman
Electro Dragon
Ice Golem Barbarian Barrel Balloon Fisherman Inferno Dragon
Fisherman
Firecracker Balloon Electro Dragon
Inferno Dragon
Firecracker Electro Dragon

Defense Synergies 1 12

Arrows
Ice Golem Barbarian Barrel
Firecracker
Ice Golem Barbarian Barrel Electro Dragon Fisherman
Ice Golem
Firecracker Arrows Barbarian Barrel Electro Dragon Fisherman Inferno Dragon
Barbarian Barrel
Arrows Firecracker Ice Golem Electro Dragon
Balloon
Electro Dragon
Firecracker Ice Golem Barbarian Barrel Fisherman Inferno Dragon
Fisherman
Firecracker Ice Golem Electro Dragon
Inferno Dragon
Ice Golem Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Ice Golem Barbarian Barrel Electro Dragon
Inferno Dragon Firecracker Electro Dragon Fisherman
Fisherman Electro Dragon Inferno Dragon
Inferno Dragon Firecracker Electro Dragon Fisherman
Arrows Firecracker Barbarian Barrel
Arrows Barbarian Barrel Firecracker Electro Dragon
Inferno Dragon Arrows Firecracker Electro Dragon
Arrows Ice Golem Barbarian Barrel Electro Dragon
Inferno Dragon Fisherman
Firecracker Ice Golem Barbarian Barrel Fisherman
Arrows Firecracker Ice Golem Barbarian Barrel Electro Dragon Fisherman
Arrows Inferno Dragon Firecracker Electro Dragon
Electro Dragon
Arrows Firecracker Barbarian Barrel Electro Dragon
Inferno Dragon
Fisherman Inferno Dragon
Arrows Firecracker Electro Dragon Fisherman
Arrows Firecracker Barbarian Barrel Electro Dragon Fisherman
Arrows Barbarian Barrel Firecracker Ice Golem Electro Dragon Fisherman Inferno Dragon
Fisherman Inferno Dragon
Arrows Firecracker Barbarian Barrel Electro Dragon Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Barbarian Barrel Fisherman
Arrows Firecracker Ice Golem Barbarian Barrel Electro Dragon Fisherman Inferno Dragon
Ice Golem Electro Dragon Fisherman
Ice Golem Barbarian Barrel Fisherman
Fisherman Inferno Dragon
Arrows Firecracker Ice Golem Electro Dragon
Ice Golem
Fisherman Inferno Dragon
Electro Dragon Firecracker Ice Golem Barbarian Barrel Inferno Dragon
Inferno Dragon
Inferno Dragon Electro Dragon
Arrows
Ice Golem
Firecracker Electro Dragon
Electro Dragon Firecracker Ice Golem Barbarian Barrel Fisherman Inferno Dragon
Arrows Firecracker Ice Golem Barbarian Barrel Electro Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Ice Golem Barbarian Barrel Electro Dragon
Arrows Firecracker Barbarian Barrel Electro Dragon Fisherman
Arrows Barbarian Barrel Electro Dragon
Arrows Firecracker Ice Golem Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Ice Golem Electro Dragon
Arrows Firecracker
Arrows Firecracker Ice Golem Barbarian Barrel Electro Dragon
Arrows Firecracker Electro Dragon Fisherman
Electro Dragon Fisherman
Firecracker Arrows Barbarian Barrel Electro Dragon Fisherman
Arrows Firecracker Electro Dragon
Firecracker Ice Golem Barbarian Barrel Fisherman
Arrows Firecracker Barbarian Barrel Electro Dragon Fisherman
Arrows Firecracker Ice Golem Barbarian Barrel Fisherman
Arrows Firecracker Barbarian Barrel Electro Dragon
Arrows Firecracker Barbarian Barrel Electro Dragon
Arrows Barbarian Barrel
Fisherman
Arrows Firecracker Barbarian Barrel Electro Dragon Fisherman
Arrows Firecracker Barbarian Barrel Electro Dragon
Arrows
Fisherman
Arrows Barbarian Barrel Electro Dragon
Arrows Firecracker Ice Golem Barbarian Barrel Electro Dragon
Fisherman Inferno Dragon
Arrows Firecracker Barbarian Barrel Electro Dragon Fisherman
Arrows Electro Dragon Fisherman
Arrows Firecracker Barbarian Barrel Fisherman
Arrows Firecracker Ice Golem Electro Dragon
Electro Dragon Firecracker
Arrows Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Firecracker
Barbarian Barrel Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Barbarian Barrel
Firecracker Electro Dragon
Arrows Firecracker Ice Golem Electro Dragon
Arrows
Firecracker Electro Dragon
Electro Dragon Firecracker
Firecracker Electro Dragon
Electro Dragon Firecracker Barbarian Barrel

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