My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Zappies Wizard Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Zappies Wizard Hunter Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Ice Golem Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Lava Hound
Giant Snowball
Goblins Zappies Goblin Barrel Lava Hound
Zap
Goblins Zappies Goblin Barrel Lava Hound
Barbarian Barrel
Goblins Zappies Wizard Goblin Barrel Hunter
The Log
Goblins Zappies Goblin Barrel Hunter
Earthquake
Zappies Goblin Barrel
Arrows
Goblins Zappies Goblin Barrel Lava Hound
Royal Delivery
Goblins Zappies Wizard Goblin Barrel Hunter Lava Hound
Fireball
Zappies Wizard Goblin Barrel Hunter Lava Hound
Poison
Zappies Wizard Hunter Lava Hound
Lightning
Ice Golem Wizard Hunter
Rocket
Wizard Hunter

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Wizard Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Wizard Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem Wizard Goblin Barrel Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Ice Golem Rage Goblin Barrel Zappies Hunter Wizard Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Ice Golem Rage Goblin Barrel

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Ice Golem
Ice Golem
Goblin Barrel Goblins Zappies Hunter
Zappies
Ice Golem Rage Goblin Barrel Lava Hound
Wizard
Rage
Rage
Zappies Wizard
Goblin Barrel
Ice Golem Zappies Lava Hound
Hunter
Ice Golem
Lava Hound
Zappies Goblin Barrel

Defense Synergies 0 7

Goblins
Ice Golem Zappies Wizard Hunter
Ice Golem
Goblins Zappies Wizard Hunter
Zappies
Goblins Ice Golem
Wizard
Goblins Ice Golem
Rage
Goblin Barrel
Hunter
Goblins Ice Golem
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Zappies Wizard
Hunter Goblins Zappies
Hunter Goblins Zappies
Hunter Goblins Zappies
Goblins Zappies Hunter
Hunter Zappies Wizard
Ice Golem
Zappies Hunter Goblins
Goblins Ice Golem Zappies Hunter
Goblins Ice Golem Zappies Wizard Hunter
Hunter Zappies Wizard
Hunter Zappies Wizard
Wizard Goblins Zappies Hunter
Zappies Hunter
Zappies Hunter
Wizard Goblins Zappies Hunter
Goblins Zappies Wizard Hunter
Wizard Hunter Ice Golem Zappies
Zappies Hunter
Wizard Goblins Zappies Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Ice Golem Zappies
Ice Golem Wizard Hunter
Zappies Goblins Ice Golem Hunter
Hunter Ice Golem Zappies
Zappies Hunter
Wizard Ice Golem Zappies Hunter
Goblins Ice Golem Zappies Hunter
Zappies Hunter
Goblins Ice Golem Zappies
Zappies
Zappies Hunter
Ice Golem Zappies Wizard Hunter
Wizard Zappies
Zappies Goblins Ice Golem Hunter
Ice Golem Zappies Wizard Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem
Ice Golem
Wizard
Wizard Ice Golem Hunter
Wizard
Ice Golem Wizard Hunter
Wizard
Goblins
Wizard
Wizard
Ice Golem Hunter
Ice Golem
Wizard Hunter
Wizard
Wizard Hunter
Wizard
Wizard
Ice Golem Wizard Hunter
Wizard Hunter
Wizard
Ice Golem Wizard Hunter
Zappies Wizard
Wizard Hunter
Zappies
Wizard
Zappies
Zappies Wizard Hunter
Wizard Hunter
Ice Golem Wizard
Zappies
Zappies

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