My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Hunter Goblin Giant Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Hunter Goblin Giant Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Goblin Barrel Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Battle Ram Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Barrel
Giant Snowball
Fire Spirit Battle Ram Goblin Barrel
Zap
Fire Spirit Battle Ram Goblin Barrel Goblin Giant
Barbarian Barrel
Fire Spirit Battle Ram Goblin Barrel Hunter
The Log
Fire Spirit Battle Ram Goblin Barrel Hunter
Earthquake
Goblin Barrel
Arrows
Fire Spirit Goblin Barrel
Royal Delivery
Fire Spirit Battle Ram Goblin Barrel Hunter Mother Witch
Fireball
Battle Ram Goblin Barrel Hunter Mother Witch
Poison
Hunter Mother Witch
Lightning
Battle Ram Hunter Mother Witch
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Royal Delivery Tornado Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Royal Delivery Tornado Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Delivery Battle Ram Tornado Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Royal Delivery Goblin Barrel Tornado Battle Ram Hunter Mother Witch Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Royal Delivery Goblin Barrel Tornado

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Battle Ram Goblin Barrel Goblin Giant Mother Witch
Royal Delivery
Battle Ram
Fire Spirit Goblin Barrel Tornado Hunter Mother Witch
Goblin Barrel
Fire Spirit Battle Ram Goblin Giant
Tornado
Battle Ram Hunter Goblin Giant
Hunter
Battle Ram Tornado Goblin Giant
Goblin Giant
Fire Spirit Goblin Barrel Tornado Hunter Mother Witch
Mother Witch
Fire Spirit Battle Ram Goblin Giant

Defense Synergies 1 6

Fire Spirit
Tornado
Royal Delivery
Tornado Hunter Mother Witch
Battle Ram
Goblin Barrel
Tornado
Royal Delivery Fire Spirit Hunter Goblin Giant Mother Witch
Hunter
Royal Delivery Tornado
Goblin Giant
Tornado
Mother Witch
Royal Delivery Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Giant
Hunter Royal Delivery
Tornado Hunter Fire Spirit Royal Delivery
Hunter
Royal Delivery Tornado
Royal Delivery Tornado Fire Spirit Hunter Mother Witch
Tornado Hunter Fire Spirit Royal Delivery
Goblin Giant
Hunter Tornado
Tornado Fire Spirit Royal Delivery Hunter
Mother Witch Royal Delivery Tornado Hunter Goblin Giant
Hunter Royal Delivery Tornado
Hunter Fire Spirit Royal Delivery
Fire Spirit Royal Delivery Tornado Hunter
Hunter
Tornado Royal Delivery Hunter
Royal Delivery Tornado Hunter
Fire Spirit Royal Delivery Tornado Hunter
Royal Delivery Tornado Hunter Fire Spirit Mother Witch
Tornado Hunter
Fire Spirit Royal Delivery Hunter Goblin Giant Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery
Royal Delivery Hunter
Royal Delivery Hunter Goblin Giant
Hunter Royal Delivery Tornado Goblin Giant
Royal Delivery Hunter Goblin Giant
Fire Spirit Royal Delivery Mother Witch Tornado Hunter Goblin Giant
Royal Delivery Hunter Goblin Giant
Royal Delivery Hunter Goblin Giant
Royal Delivery Tornado
Royal Delivery Goblin Giant
Hunter
Royal Delivery Tornado Goblin Giant
Royal Delivery Hunter Goblin Giant
Royal Delivery Tornado Hunter Goblin Giant
Royal Delivery Hunter Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Tornado
Goblin Giant
Fire Spirit
Mother Witch Fire Spirit Tornado Hunter Goblin Giant
Fire Spirit Tornado
Fire Spirit Tornado Hunter
Tornado
Fire Spirit Tornado
Tornado
Fire Spirit Tornado
Fire Spirit Hunter
Hunter
Tornado
Fire Spirit Hunter
Fire Spirit Tornado Mother Witch
Tornado
Tornado
Tornado Mother Witch Fire Spirit Hunter
Tornado Hunter
Tornado
Tornado
Fire Spirit Tornado Hunter Mother Witch
Hunter
Fire Spirit
Fire Spirit Tornado Hunter
Hunter
Tornado
Tornado
Tornado
Tornado Goblin Giant

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