My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Valkyrie Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Bandit
Giant Snowball
Archers Hog Rider
Zap
Archers Bandit
Barbarian Barrel
Archers Tesla Valkyrie Bandit Electro Wizard
The Log
Archers Hog Rider Bandit
Earthquake
Archers Tesla Hog Rider
Arrows
Archers
Royal Delivery
Archers Valkyrie Hog Rider Bandit Electro Wizard
Fireball
Archers Tesla Hog Rider Bandit Electro Wizard
Poison
Archers Electro Wizard
Lightning
Tesla Valkyrie Bandit Electro Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Bandit Tesla Fireball Valkyrie Hog Rider Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Bandit Tesla

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Hog Rider Bandit
Tesla
Fireball
Hog Rider The Log Electro Wizard
Valkyrie
Archers Hog Rider Bandit Electro Wizard
Hog Rider
Fireball Valkyrie The Log Archers Bandit Electro Wizard
The Log
Hog Rider Fireball Bandit
Bandit
Archers Valkyrie Hog Rider The Log Electro Wizard
Electro Wizard
Fireball Valkyrie Hog Rider Bandit

Defense Synergies 3 16

Archers
Valkyrie Tesla The Log Bandit Electro Wizard
Tesla
The Log Archers Fireball Valkyrie Electro Wizard
Fireball
The Log Tesla Valkyrie Bandit Electro Wizard
Valkyrie
Archers Tesla Fireball The Log Bandit Electro Wizard
Hog Rider
The Log
Tesla Fireball Archers Valkyrie Bandit Electro Wizard
Bandit
Archers Fireball Valkyrie The Log Electro Wizard
Electro Wizard
Archers Tesla Fireball Valkyrie The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Valkyrie The Log Electro Wizard
Tesla Valkyrie The Log Bandit Electro Wizard
Tesla Archers Valkyrie Bandit Electro Wizard
Tesla Valkyrie Bandit Electro Wizard
Fireball Valkyrie The Log
Fireball The Log Archers Tesla Valkyrie Bandit Electro Wizard
Tesla Electro Wizard Archers Fireball
Tesla Fireball Valkyrie The Log Bandit Electro Wizard
Tesla
Archers Tesla Valkyrie Bandit Electro Wizard
Archers Valkyrie Electro Wizard Tesla Fireball The Log Bandit
Tesla Archers Fireball Electro Wizard
Tesla Fireball Valkyrie The Log Bandit Electro Wizard
Fireball Valkyrie Tesla The Log Electro Wizard
Tesla Bandit Electro Wizard
Tesla Fireball The Log Bandit Electro Wizard
Tesla Fireball Valkyrie Electro Wizard
Tesla Fireball Archers Valkyrie The Log Bandit Electro Wizard
Valkyrie The Log Archers Tesla Fireball Bandit Electro Wizard
Tesla Electro Wizard
Valkyrie Archers Tesla Fireball The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers Tesla Fireball Bandit Electro Wizard
Fireball Bandit Electro Wizard Archers Tesla Valkyrie The Log
Bandit Valkyrie The Log Electro Wizard
Valkyrie Tesla Fireball The Log Bandit Electro Wizard
Tesla Valkyrie Bandit
Fireball Archers Tesla Electro Wizard
Archers Tesla Fireball Valkyrie Bandit Electro Wizard
Tesla Valkyrie
Electro Wizard Fireball Valkyrie The Log Bandit
Tesla
Tesla Valkyrie
Fireball Valkyrie The Log Electro Wizard
Tesla Fireball Valkyrie Bandit
Archers Tesla Fireball Valkyrie
Tesla Electro Wizard Archers Fireball Valkyrie The Log
Valkyrie Archers Tesla Fireball The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log Bandit
Fireball The Log Bandit Electro Wizard
Fireball The Log Bandit
Fireball Valkyrie The Log
Fireball Valkyrie The Log
Fireball
Archers The Log
Fireball The Log
Fireball The Log Bandit
Fireball Electro Wizard
Fireball Valkyrie The Log Bandit Electro Wizard
Fireball Archers
Fireball The Log Bandit
Fireball Bandit
Fireball The Log
Fireball The Log Bandit
Fireball The Log Bandit
Fireball
Archers Fireball The Log Bandit Electro Wizard
Fireball Valkyrie The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Valkyrie
Fireball The Log Bandit Electro Wizard
Fireball The Log Bandit
Fireball The Log Bandit
Archers Fireball Electro Wizard
Electro Wizard Fireball
Fireball
Fireball The Log Bandit
Fireball Electro Wizard
Fireball The Log
Electro Wizard Archers Fireball Bandit
Fireball Archers Electro Wizard
The Log Fireball
Fireball Valkyrie Electro Wizard
The Log Fireball
Fireball
Fireball The Log Electro Wizard
Fireball Electro Wizard
Fireball The Log Bandit Electro Wizard

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