My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Flying Machine Wizard Baby Dragon Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Wizard Baby Dragon Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Flying Machine Hog Rider Baby Dragon Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Hog Rider
Giant Snowball
Goblin Gang Flying Machine Hog Rider Baby Dragon
Zap
Goblin Gang Flying Machine Goblin Giant
Barbarian Barrel
Goblin Gang Elite Barbarians Wizard
The Log
Goblin Gang Elite Barbarians Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang Flying Machine
Royal Delivery
Goblin Gang Elite Barbarians Flying Machine Hog Rider Wizard Baby Dragon
Fireball
Goblin Gang Elite Barbarians Flying Machine Hog Rider Wizard Baby Dragon
Poison
Goblin Gang Flying Machine Wizard
Lightning
Elite Barbarians Wizard Baby Dragon
Rocket
Elite Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Flying Machine Hog Rider Baby Dragon Wizard Elite Barbarians Lightning Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Flying Machine Hog Rider Baby Dragon

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Baby Dragon Goblin Giant
Elite Barbarians
Hog Rider Wizard Goblin Giant
Flying Machine
Hog Rider Baby Dragon Goblin Giant
Hog Rider
Goblin Gang Lightning Elite Barbarians Flying Machine Wizard Baby Dragon
Wizard
Elite Barbarians Hog Rider Goblin Giant
Baby Dragon
Goblin Gang Flying Machine Hog Rider Lightning Goblin Giant
Lightning
Hog Rider Baby Dragon Goblin Giant
Goblin Giant
Goblin Gang Elite Barbarians Flying Machine Wizard Baby Dragon Lightning

Defense Synergies 0 3

Goblin Gang
Flying Machine
Elite Barbarians
Wizard
Flying Machine
Goblin Gang Baby Dragon
Hog Rider
Wizard
Elite Barbarians
Baby Dragon
Flying Machine
Lightning
Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Flying Machine Wizard Baby Dragon Goblin Giant
Elite Barbarians Goblin Gang Flying Machine
Goblin Gang Elite Barbarians Lightning
Elite Barbarians Goblin Gang
Lightning Elite Barbarians
Goblin Gang Flying Machine Baby Dragon
Lightning Goblin Gang Flying Machine Wizard Baby Dragon
Lightning Flying Machine Baby Dragon Goblin Giant
Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians
Goblin Gang Flying Machine Wizard Baby Dragon Goblin Giant
Goblin Gang Flying Machine Wizard Baby Dragon
Goblin Gang Elite Barbarians Flying Machine Wizard Lightning
Wizard Goblin Gang Baby Dragon
Elite Barbarians Goblin Gang
Goblin Gang Elite Barbarians Lightning
Wizard Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Flying Machine Wizard Baby Dragon
Wizard Baby Dragon Flying Machine
Elite Barbarians
Goblin Gang Wizard Elite Barbarians Flying Machine Baby Dragon Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Flying Machine Wizard Baby Dragon Lightning
Goblin Gang Elite Barbarians Lightning Goblin Giant
Goblin Gang Lightning Elite Barbarians Goblin Giant
Goblin Gang Elite Barbarians Goblin Giant
Wizard Goblin Gang Flying Machine Baby Dragon Goblin Giant
Goblin Gang Elite Barbarians Flying Machine Lightning Goblin Giant
Elite Barbarians Goblin Giant
Lightning Elite Barbarians Flying Machine Baby Dragon
Goblin Gang Goblin Giant
Elite Barbarians Flying Machine
Lightning Elite Barbarians Goblin Giant
Elite Barbarians Lightning Goblin Gang Wizard Goblin Giant
Wizard Flying Machine Baby Dragon
Goblin Gang Elite Barbarians Flying Machine Baby Dragon Lightning Goblin Giant
Elite Barbarians Flying Machine Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Flying Machine Baby Dragon
Flying Machine Baby Dragon
Lightning Flying Machine Baby Dragon Goblin Giant
Lightning Flying Machine
Wizard Baby Dragon
Wizard Flying Machine Baby Dragon Goblin Giant
Flying Machine Wizard Baby Dragon
Flying Machine Wizard Baby Dragon Lightning
Flying Machine Wizard Lightning
Lightning Goblin Gang Elite Barbarians
Lightning Flying Machine Wizard
Lightning Flying Machine Wizard Baby Dragon
Flying Machine Lightning Elite Barbarians Baby Dragon
Lightning Flying Machine Baby Dragon
Lightning Elite Barbarians Flying Machine Baby Dragon
Lightning Flying Machine Wizard Baby Dragon
Lightning Flying Machine Wizard Baby Dragon
Lightning
Lightning
Lightning Flying Machine Wizard Baby Dragon
Lightning Flying Machine Wizard Baby Dragon
Lightning Baby Dragon
Lightning Wizard
Lightning
Lightning Flying Machine Baby Dragon
Wizard Baby Dragon
Flying Machine Wizard Baby Dragon Lightning
Lightning Flying Machine Wizard Baby Dragon
Lightning Baby Dragon
Elite Barbarians Lightning Flying Machine Wizard Baby Dragon
Lightning Flying Machine Wizard
Lightning Elite Barbarians
Lightning Wizard
Lightning
Wizard Lightning
Lightning Goblin Gang Flying Machine
Lightning Flying Machine Wizard Baby Dragon
Lightning Goblin Gang Flying Machine Wizard Baby Dragon
Flying Machine Wizard Baby Dragon Lightning
Lightning
Elite Barbarians Flying Machine
Goblin Gang Elite Barbarians Flying Machine Baby Dragon Lightning
Flying Machine Lightning
Lightning Flying Machine Baby Dragon Goblin Giant

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