My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Hog Rider
Giant Snowball
Minions Hog Rider Witch
Zap
Minions Witch
Barbarian Barrel
Knight Tesla Elite Barbarians Witch
The Log
Elite Barbarians Hog Rider Witch
Earthquake
Tesla Hog Rider Witch
Arrows
Minions Witch
Royal Delivery
Knight Minions Elite Barbarians Hog Rider Witch
Fireball
Minions Tesla Elite Barbarians Hog Rider Witch
Poison
Minions Witch
Lightning
Knight Tesla Elite Barbarians Witch
Rocket
Elite Barbarians Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Minions Tesla Fireball Hog Rider Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Minions Tesla

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Hog Rider Elite Barbarians Fireball Witch The Log
Minions
Knight Hog Rider Elite Barbarians
Tesla
Elite Barbarians
Knight Minions Fireball Hog Rider The Log
Fireball
Hog Rider Knight Elite Barbarians The Log
Hog Rider
Knight Minions Fireball The Log Elite Barbarians Witch
Witch
Knight Hog Rider
The Log
Hog Rider Knight Elite Barbarians Fireball

Defense Synergies 4 8

Knight
Minions Tesla Fireball Witch The Log
Minions
Knight Tesla The Log
Tesla
Knight The Log Minions Fireball
Elite Barbarians
The Log
Fireball
The Log Knight Tesla
Hog Rider
Witch
Knight The Log
The Log
Tesla Fireball Knight Minions Elite Barbarians Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Tesla Fireball The Log
Elite Barbarians Knight Minions Tesla Witch The Log
Tesla Witch Knight Minions Elite Barbarians
Tesla Elite Barbarians Witch Knight Minions
Elite Barbarians Fireball The Log
Fireball The Log Minions Tesla
Minions Tesla Fireball Witch
Tesla Fireball The Log
Tesla Witch Minions Elite Barbarians
Knight Elite Barbarians Tesla
Minions Witch Knight Tesla Fireball The Log
Minions Tesla Fireball Witch
Tesla Knight Minions Elite Barbarians Fireball Witch The Log
Fireball Minions Tesla Witch The Log
Elite Barbarians Knight Tesla
Tesla Elite Barbarians Fireball The Log
Tesla Knight Minions Elite Barbarians Fireball Witch
Tesla Fireball Knight Minions Elite Barbarians Witch The Log
Witch The Log Knight Minions Tesla Fireball
Tesla Elite Barbarians
Knight Minions Tesla Elite Barbarians Fireball Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Elite Barbarians Fireball Witch
Fireball Knight Tesla Elite Barbarians The Log
Knight Minions Elite Barbarians Witch The Log
Knight Tesla Elite Barbarians Fireball The Log
Knight Tesla Elite Barbarians Witch
Fireball Minions Tesla Witch
Knight Minions Tesla Elite Barbarians Fireball Witch
Knight Tesla Elite Barbarians
Knight Minions Elite Barbarians Fireball Witch The Log
Witch Tesla
Knight Minions Tesla Elite Barbarians Witch
Elite Barbarians Fireball The Log
Elite Barbarians Knight Tesla Fireball Witch
Tesla Fireball Witch
Tesla Elite Barbarians Witch Knight Minions Fireball The Log
Minions Tesla Elite Barbarians Fireball Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight The Log
Fireball The Log
Fireball The Log
Knight Fireball The Log
Fireball The Log
Fireball Minions Witch
Witch The Log
Fireball The Log
Fireball The Log
Minions Elite Barbarians Fireball
Knight Fireball The Log
Fireball
Knight Elite Barbarians Fireball The Log
Minions Fireball
Elite Barbarians Fireball The Log
Fireball Witch The Log
Fireball The Log
Fireball
Minions
Fireball The Log
Fireball Witch The Log
Minions Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Witch
Witch
Fireball The Log Witch
Fireball Witch The Log
Fireball The Log
Elite Barbarians Fireball Witch
Minions Fireball Witch
Elite Barbarians Fireball
Fireball The Log
Fireball
Fireball The Log
Minions Fireball Witch
Fireball Witch
The Log Fireball
Fireball Knight
The Log Fireball
Fireball
Elite Barbarians
Minions Elite Barbarians Fireball Witch The Log
Fireball Witch
Fireball Witch The Log

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