My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Hunter Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Hunter Golem Royal Ghost Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Flying Machine Golem Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Flying Machine Night Witch
Zap
Flying Machine Night Witch
Barbarian Barrel
Heal Spirit Hunter Royal Ghost Night Witch
The Log
Heal Spirit Hunter
Earthquake
Arrows
Heal Spirit Flying Machine Night Witch
Royal Delivery
Heal Spirit Flying Machine Hunter Royal Ghost Night Witch
Fireball
Flying Machine Hunter Night Witch
Poison
Flying Machine Hunter Night Witch
Lightning
Hunter Night Witch
Rocket
Hunter Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Hunter Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Heal Spirit Golem Royal Ghost Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Arrows Earthquake Royal Ghost Flying Machine Hunter Night Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit Arrows Earthquake Royal Ghost

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem Earthquake Night Witch
Heal Spirit
Hunter Night Witch
Earthquake
Golem Arrows Hunter
Flying Machine
Golem Royal Ghost
Hunter
Heal Spirit Earthquake Golem
Golem
Arrows Earthquake Night Witch Flying Machine Hunter
Royal Ghost
Flying Machine
Night Witch
Golem Arrows Heal Spirit

Defense Synergies 0 2

Arrows
Heal Spirit
Earthquake
Flying Machine
Hunter Royal Ghost
Hunter
Flying Machine
Golem
Royal Ghost
Flying Machine
Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Flying Machine
Hunter Flying Machine Night Witch
Hunter Night Witch
Hunter Night Witch
Arrows Earthquake
Arrows Earthquake Flying Machine Hunter Royal Ghost Night Witch
Hunter Arrows Flying Machine Night Witch
Earthquake Arrows Flying Machine
Hunter Night Witch
Hunter Royal Ghost Night Witch
Arrows Earthquake Flying Machine Hunter Royal Ghost Night Witch
Arrows Hunter Flying Machine Night Witch
Hunter Night Witch Earthquake Flying Machine
Arrows Earthquake Hunter Royal Ghost Night Witch
Hunter
Hunter
Arrows Hunter Night Witch
Arrows Flying Machine Hunter Royal Ghost Night Witch
Arrows Earthquake Hunter Flying Machine Royal Ghost
Hunter
Royal Ghost Arrows Earthquake Flying Machine Hunter Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Ghost
Arrows Flying Machine Hunter Royal Ghost
Hunter
Hunter Night Witch
Hunter Night Witch
Arrows Flying Machine Hunter
Flying Machine Hunter Night Witch
Hunter
Flying Machine
Flying Machine Hunter
Arrows
Hunter Night Witch
Flying Machine
Flying Machine Hunter Night Witch
Arrows Earthquake Flying Machine Hunter Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Flying Machine Royal Ghost
Arrows Flying Machine Royal Ghost
Earthquake Arrows Flying Machine
Earthquake Arrows Flying Machine
Arrows Earthquake
Arrows Flying Machine Hunter
Arrows Earthquake Flying Machine
Arrows Earthquake Flying Machine Hunter
Arrows Flying Machine
Night Witch
Arrows Earthquake Flying Machine
Arrows Flying Machine
Earthquake Flying Machine Hunter
Earthquake Arrows Flying Machine
Earthquake Arrows Flying Machine
Earthquake Arrows Flying Machine Hunter
Earthquake Arrows Flying Machine
Arrows Earthquake
Night Witch
Arrows Earthquake Flying Machine Hunter
Arrows Earthquake Flying Machine
Earthquake Night Witch
Arrows
Earthquake Arrows Flying Machine
Arrows Earthquake Hunter
Arrows Earthquake Flying Machine Hunter Royal Ghost
Arrows Flying Machine
Arrows
Arrows Flying Machine Hunter Night Witch
Flying Machine
Night Witch
Arrows Earthquake Hunter Night Witch
Arrows
Arrows Earthquake
Earthquake Flying Machine Night Witch
Arrows Flying Machine Hunter
Arrows
Flying Machine Hunter
Arrows Earthquake Flying Machine
Arrows
Flying Machine
Flying Machine
Flying Machine
Flying Machine Royal Ghost

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