My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Hunter Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Hunter Balloon X-Bow Golem Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon X-Bow Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon X-Bow Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon X-Bow Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Balloon
Giant Snowball
Minions Balloon Princess
Zap
Minions Balloon X-Bow Princess
Barbarian Barrel
Wizard Hunter X-Bow Princess
The Log
Hunter X-Bow Princess
Earthquake
X-Bow
Arrows
Minions Princess
Royal Delivery
Minions Wizard Hunter Balloon Princess
Fireball
Minions Wizard Hunter Balloon X-Bow Princess
Poison
Minions Wizard Hunter Balloon X-Bow Princess
Lightning
Wizard Hunter Balloon X-Bow
Rocket
Wizard Hunter Balloon X-Bow

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Wizard Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Wizard Hunter Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Golem Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Minions Princess Hunter Wizard Balloon X-Bow Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Minions Princess Hunter

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Balloon X-Bow Hunter Golem Princess
Minions
Balloon Golem
Wizard
Balloon Golem
Hunter
Giant Snowball Balloon X-Bow Golem
Balloon
Giant Snowball Minions Wizard Hunter Golem Princess
X-Bow
Giant Snowball Hunter
Golem
Giant Snowball Minions Wizard Hunter Balloon
Princess
Giant Snowball Balloon

Defense Synergies 0 7

Giant Snowball
Minions Wizard Hunter X-Bow Princess
Minions
Giant Snowball Hunter X-Bow
Wizard
Giant Snowball
Hunter
Giant Snowball Minions
Balloon
X-Bow
Giant Snowball Minions
Golem
Princess
Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Wizard X-Bow
Hunter Minions X-Bow
Hunter Giant Snowball Minions
Hunter Minions
X-Bow Princess
Giant Snowball Minions Hunter X-Bow
Giant Snowball Minions Hunter Wizard X-Bow Princess
X-Bow
Hunter Minions X-Bow Princess
Giant Snowball Hunter
Minions Giant Snowball Wizard Hunter X-Bow Princess
Minions Hunter Giant Snowball Wizard Princess
Hunter Giant Snowball Minions Wizard X-Bow
Wizard Giant Snowball Minions Hunter X-Bow Princess
Hunter X-Bow
Giant Snowball Hunter X-Bow
Wizard Minions Hunter X-Bow
Giant Snowball Minions Wizard Hunter X-Bow
Giant Snowball Wizard Hunter Minions Princess
Hunter
Wizard Giant Snowball Minions Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball X-Bow
Giant Snowball Wizard Hunter X-Bow
Minions Hunter
Hunter X-Bow
Hunter
Wizard Giant Snowball Minions Hunter Princess
Minions Hunter
Hunter
Giant Snowball Minions X-Bow
Minions Hunter
Giant Snowball
Wizard Hunter
Wizard Princess
Minions Hunter X-Bow
Minions Giant Snowball Wizard Hunter Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess X-Bow
Giant Snowball X-Bow Princess
X-Bow
Wizard Giant Snowball
Wizard Giant Snowball Minions Hunter Princess
Wizard Princess
X-Bow Giant Snowball Wizard Hunter Princess
Giant Snowball Wizard X-Bow
Giant Snowball Minions X-Bow
Wizard X-Bow Princess
Giant Snowball Wizard Princess
Giant Snowball Hunter Princess
Minions X-Bow Princess
Princess Giant Snowball X-Bow
X-Bow Giant Snowball Wizard Hunter Princess
Wizard X-Bow Princess
Giant Snowball
Minions
Giant Snowball Wizard Hunter X-Bow Princess
Giant Snowball Wizard X-Bow Princess
Minions X-Bow
Giant Snowball Wizard Princess
X-Bow
Giant Snowball X-Bow
Giant Snowball Wizard Hunter Princess
X-Bow Giant Snowball Wizard Hunter Princess
Giant Snowball Wizard X-Bow Princess
X-Bow
Giant Snowball Wizard Hunter X-Bow Princess
Giant Snowball Minions Wizard
Giant Snowball
Giant Snowball Wizard Hunter X-Bow
Giant Snowball Princess
Giant Snowball Wizard Princess
Minions X-Bow Princess
Giant Snowball Wizard Hunter Princess
Wizard Hunter Princess
Giant Snowball Wizard Princess
Giant Snowball
Giant Snowball Minions Princess
Giant Snowball Princess
Giant Snowball X-Bow Princess

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